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880186 Posts in 33024 Topics- by 24392 Members - Latest Member: mfroeschl

May 25, 2013, 11:44:32 PM
TIGSource ForumsDeveloperCreativeCollaborationsRecruiting producer, writer and game designer for RPG
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Taharka
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« on: December 09, 2011, 12:46:30 PM »

Hello, my name is Taharka and I develop video games as a hobby. My teammate and I are looking to recruit one producer, one writer and one game designer to work with us on an RPG. So far, the team currently consists of one writer and one game designer. Our writer is the producer and game designer of a fighting game that is eight months into the development process. We are currently in the very early stages of developing ideas for an RPG set in a cyberpunk, space setting. We have not made any final decisions regarding the game's story or the game engine we'll use to create the game. We plan to recruit artists, programmers and animators later to help us create the RPG.

For all three positions, we are looking for individuals that:
- have a passion for RPGs and management/writing/game design
- are highly motivated
- will demonstrate initiative
- have strong written communication skills and interpersonal skills
- can work independently and in a team
- and are willing to spend at least 10 hours a week doing project-related tasks when required
Experience is not necessary, but it is appreciated.

Producer
The producer's tasks include managing the team, managing the team forum, keeping records, recruiting new members, contacting publishers and other outside parties and supporting team members when required. Furthermore, the producer must be willing to supervise the project until its completion. The producer must demonstrate maturity, organization and diplomacy. The producer does not unilaterally make major decisions, but like all team members, he/she has a say in major decision-making. If the producer wishes to do so, he/she may assist in writing, game design or other areas.

Writer
The writer's tasks include writing comprehensible storylines and compelling characters, creating detailed character and environment descriptions for the team's artists, penning realistic dialogue for the game's characters, finalizing the game's script, communicating ideas to game designers and artists and writing text needed for game marketing and sales.

Game designer
The game designer's tasks include creating a detailed design document describing how the game plays, researching game engines and game platforms and working with writers, programmers and artists to bring ideas into reality.

All three positions are unpaid. Here are some of the benefits of participating in this project:
- fulfill a dream by creating an RPG
- gain experience and knowledge
- make valuable contacts
- work with passionate and friendly game developers
- add to your resume or portfolio
- receive recognition from the gaming community (if the game is a critical success)
- and earn money (if the game is a financial success)

If you're interested in working with us, please email [email protected]. Please briefly introduce yourself and talk about your goals, your interests and any experience you might have. Thank you for your consideration.
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Omega7
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« Reply #1 on: December 22, 2011, 05:01:48 PM »

I'm just curious. What kind of engine are you looking to make the game in? Are you planning on using an rpg maker, or other? Also just wondering if were doing classic ff style battle system, or action rpg more like secret of mana.
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KomradeJack
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« Reply #2 on: January 02, 2012, 12:45:25 PM »

I would look for programmers and artists first.  Programmers can probably game design.  Game designers probably can't program.
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www.jackmenhorn.com
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Leroy Binks
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« Reply #3 on: January 03, 2012, 10:36:02 AM »

Taharka began the roughest outline of a game and a team, but unfortunately had to back out himself.  Right now there is another writer and myself working out what the actual core idea, story, and game mechanics are.  If anyone is interested in the project, programmers are still welcome to apply.
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There are plenty of pixelated programmers pounding out products of peculiar playability at a prolific pace with purported profits.

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krushna
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« Reply #4 on: April 02, 2012, 08:39:30 AM »

I'm a writer. I have years of experience writing stories and have written drama, comedy and science fiction. I'm very interested in the narrative design of video games, what with the multiple paths and layered story delivery. Tell me if you're still on and I'll help with what I can.
Cheers.
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