So your advice is just to play them and make them? No advice on how to critically deconstruct them?
Playing them is probably the greatest form of critically deconstructing them.
Since learning how games and AI is constructed, I can't help but play a game and understand all the design mechanics of the game.
I understand how things are moving around the level and I get how everything in general works.
(though reading the previous posts I understand that this convo was about board games not video games)
To be honest the only way I can really understand how a game works is to see it with my eyes, either via video play through or actually playing through a game myself.
If you are looking for some good design links, this has been the best collection of links I've found, and I got this from the GameDev sub-reddit.http://www-cs-students.stanford.edu/~amitp/gameprog.html
Plenty of info on these subjects to name a few.
- Shortest Paths
- Artificial Intelligence
- Game Design
- Tile Based Games
- Hexagonal Grids
- Object Oriented Programming
- Adventure Games
- Scripting Languages