Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

891443 Posts in 33544 Topics- by 24777 Members - Latest Member: Amy

June 19, 2013, 05:58:40 PM
TIGSource ForumsDeveloperFeedbackMoments of Reflection - Small puzzle/platformer
Pages: [1]
Print
Author Topic: Moments of Reflection - Small puzzle/platformer  (Read 527 times)
stevesan
Level 3
***


Experienced coder, n00b designer.


View Profile WWW
« on: March 31, 2012, 04:20:05 PM »

Just a video for now to show the mechanics - SPOILERS if you care: this is basically me speed-running through all the puzzles I have in there so far. But I think they're pretty basic puzzles anyway, so I don't think I'm robbing you of any amazing "AHA" moments.

YOUTUBE VIDEO

Does this look intriguing to you? Cheers  Toast Right
Logged

Scottapotamas
Level 0
**



View Profile WWW Email
« Reply #1 on: March 31, 2012, 06:20:34 PM »

Lots of promise, but levels obviously need to be much much harder...
Logged
Lex
Level 0
*


View Profile Email
« Reply #2 on: April 01, 2012, 08:05:13 AM »

Looks really fun. Would love to have this on the go, but yeah. Make it loads harder. Reminds me of Unblock Me for some reason.
Logged

Franklins Ghost
Level 10
*****



View Profile WWW
« Reply #3 on: April 01, 2012, 11:53:12 PM »

Definitely looks intriguing to me. What type of platform release are you thinking of? could definitely see this on mobiles and tablets.
Logged

AgentSimon
Level 0
**



View Profile WWW Email
« Reply #4 on: April 02, 2012, 12:59:32 AM »

Looks interesting for sure! Would love to play it.

From the video I was slightly confused how it would work, or at least I feel like I would be a bit puzzled about what will be *added* to the space, and what will be *subtracted* from the space with the mouse.

That being said, looks like you could make some freaking sweet puzzles. linky linky :D
Logged

A member of the Voxel Agency - http://thevoxelagents.com
Erinock
Guest
« Reply #5 on: April 20, 2012, 03:11:22 PM »

Intresting, I like it much. Good job sir Gentleman
Logged
mcooley
Level 0
**



View Profile WWW Email
« Reply #6 on: April 21, 2012, 12:45:52 PM »

What sort of limitations are you thinking about for that mirror power?

What about limiting the angles people could use? Right now it is 360º, maybe you limit the degrees people can revolve to 10, 15º, or variable by level.

Or maybe you have a meter that gets used up with every degree. I.e., if you start with 100 points, and rotated that mirror effect 12 degrees, you have 88 points left that level. Throw in some sort of obstacles that cannot be altered and you have to find your way around, along with some traps?

Very cool concept though, and promising.
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic