No shiny video this week

However, I've lots of progress to report:
LightingI did some experimenting with lighting for the first time. The results were mixed, and I'm still not entirely convinced.

Early experiments got the geometry all wrong (using red here as a test colour to highlight the use of diffuse light)

Something more subtle with different coloured lights from different angles. The pinky hue comes from me trying to match with a pink star on the skybox (which is just out of shot to the right)
Programmable ShipsI (re)created a system whereby ships can be programmed to perform specific tasks when they arrive at a waypoint. Buy, sell, load cargo, unload etc. Eventually, I hope to expand this to allow advanced player to set the parameters of each task. That way, they can start doing sophisticated logistics chains. For example, when ship 1 arrives at point b, buy 300 tonnes of corn feed and undock ship 2 from station alpha.
Players and WalletsI introduced a special "Credits" resource to act as currency in the game. These credits are held by special "player" entities, that represent the player in the game, and can be loaned out to the assets (the ships and factories and stations) the player owns, so that all transactions go through the player's wallet
Eventually, I'll also add additional players to act as NPC or even rival AI controlled corporations (though that will be some time in the future)
Business StuffI put an entry onto the indie db website (
http://www.indiedb.com/games/iridian-star-syndicate). Getting the shiny header picture just right was an absolute pain with the css style formatting. It's still not quite perfect, but good enough for now. For anyone else interested in doing something similar, here is the code I used:
<img src=" http:// your banner image .png "/>
<a href=" facebook.com/YourGame " style="position: absolute; top: 343px; left: 666px;">
<img src=" http:// facebook icon .png "/>
</a>
<a href=" googleplus.com/YourGame " style="position: absolute; top: 343px; left: 790px;">
<img src=" http:// google+ icon .png "/>
</a>
<a href=" your website url " style="position: absolute; top: 439px; left: 725px;">
<img src=" http:// your game's icon .png" />
</a>
Where the top and left are the coordinates of the top-left point of the image you want to link. The images float over the top of the main banner, so be careful if you're using transparencies (you might want to cut the icons out:

I also tidied up the social media plugins for the
crystalline green website and added links to this devlog and the indie db site:
