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raistlinthewiz
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« on: April 03, 2012, 02:26:53 AM »

ArchStone

I've started working on a new 2d game additional to my block engine these days. The reason behind is, for voxeliq still I couldn't came up with a gameplay-plan and meanwhile I wanted to test mobile platforms a bit.

Info

So ArchStone is a betting game where you bet on arch-stones or inner-stones and so.


If you remember Fable II mini-game keystone, it was the start point for me while designing the ArchStone.

The game is primarily targeted for mobile platforms (android, iOS and windows-phone) -- which is the very basic reason behind the game; to get experience on mobile platforms. I'm developing the game with c# XNA & monogame.




« Last Edit: July 10, 2012, 11:48:26 PM by raistlinthewiz » Logged
raistlinthewiz
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« Reply #1 on: April 14, 2012, 04:17:17 PM »


The game is still in very very early prototype stage so it's quite hard to understand what's going on within the gameplay video;

Prototype Video I




Tiny update; implementing rolling dices

« Last Edit: July 10, 2012, 11:48:00 PM by raistlinthewiz » Logged
raistlinthewiz
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« Reply #2 on: April 17, 2012, 01:52:40 AM »

Yet another tiny update; actual dice rolling over stones;








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raistlinthewiz
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« Reply #3 on: April 24, 2012, 02:07:01 AM »

UI Preview Video;




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raistlinthewiz
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« Reply #4 on: May 02, 2012, 03:38:23 PM »

Music theme preview;








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raistlinthewiz
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« Reply #5 on: May 30, 2012, 04:27:37 AM »

latest ingame visuals!

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raistlinthewiz
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« Reply #6 on: July 08, 2012, 02:44:09 PM »

latest chip designs here!

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raistlinthewiz
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« Reply #7 on: July 09, 2012, 09:56:30 AM »

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raistlinthewiz
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« Reply #8 on: July 10, 2012, 11:46:23 PM »

brand new video;




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