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891492 Posts in 33545 Topics- by 24778 Members - Latest Member: sleepyzombie

June 19, 2013, 08:45:22 PM
TIGSource ForumsDeveloperCreativeArtReferencesShare Your Palettes
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Author Topic: Share Your Palettes  (Read 11858 times)
Paul Eres
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« Reply #15 on: April 08, 2012, 10:36:02 AM »

the ohrrpgce used this palette



so thus most of my early games used that

later they added the ability to make your own palettes. i created one for my game 'ziggurats for red turtle' and orchard-l (a friend who i make games with) liked it, and he's that palette ever since for our games' pixel art. i can't find a picture of that palette offhand though, but i have gifs that use it. is there a tool to get the palette of a gif and arrange it in a pattern like the ones above?
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Evan McClane
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« Reply #16 on: April 08, 2012, 11:36:08 AM »

If you've got Photoshop you can open it up and set it to indexed color, then export then export a color table.
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Paul Eres
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« Reply #17 on: April 08, 2012, 11:36:49 AM »

i don't own photoshop (i'm a poor indie who can't afford 700$ software) -- can you do that in gimp?
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thatshelby
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« Reply #18 on: April 08, 2012, 12:46:13 PM »

Yes.

Open the image and go to Image -> Mode -> Indexed

Then go to the palettes dialogue. On the palettes menu click Import Palette -> From image and select the open image you want to import the palette. It should save it as a palette when you finish that dialogue.
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JWK5
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« Reply #19 on: April 08, 2012, 12:46:59 PM »

You can do it in GraphicsGale just by selecting colors and then dragging and dropping them right on to the palette. GraphicsGale has a free version (which is what I use).



In any case, I made another palette (I am working towards one that feels right for my game project). With this one I de-emphasized green and yellow and strengthened ultramarine blue and violet. It has a lot of nice dark neutrals and would be really good for a Dark Souls or Castlevania feel. While it has no true red on it that works as an advantage since you can reserve true red for blood effects (etc.) and have it really pop out.

You can download the .PAL here.

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Ashking
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« Reply #20 on: April 08, 2012, 01:54:19 PM »


A quick little 16-color palette.
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KittenEater
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« Reply #21 on: April 08, 2012, 03:48:26 PM »

Man I've had problems picking colors to use for so long aaaaaa
but then one day I was like "Okay I guess I will just pick some colors from some other, bigger palette and call it my own" so I did



Maybe you can tell that I don't like using too many colors
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JWK5
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« Reply #22 on: April 09, 2012, 04:20:02 AM »

I don't know if I should be posting this anywhere else on TIGS but I made a .PAL tool via GameMaker 8.1. It is not loaded with a ton of amazing features but it does the job quickly and nicely.






Corner Colors: These are your palette's main colors, left-click on the corner rectangles to change the colors.

Shadow Color: This is the central dark color on your palette. Left-click to change it.

Light Color: This is the ligher coloring on the outer edges of your palette. Left-click to change it.




Left Mouse Button: Draws black boxes into the palette (for cutting out shapes).

Right Mouse Button: Draws white boxes into the palette (for cutting out shapes).

Spacebar: Clears out all the black and white boxes.
« Last Edit: April 09, 2012, 05:10:23 PM by JWK5 » Logged
namragog
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« Reply #23 on: April 09, 2012, 06:46:47 AM »

I put together a palette mimicking the "old master" paints for creating graphics with a classical painting look.

You can download the .PAL here.





These... these colors...  Tears of Joy

Look at my game. Look at it.





(The first image is from many months ago, but the most 'cinematic' i could find. The last is unfinished. BUT STILL.)

NOW LOOK AT YOUR PALETTE.

The colors are... PERFECT. Everything down to the BLUES.

May I use this palette? And tweak it a bit too?  Beg

EDIT: That palette app thingy looks VERY NICE.

How can a human being be this amazing. I love you.
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JWK5
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« Reply #24 on: April 09, 2012, 02:02:55 PM »

Any palette I've posted in this topic is meant for anyone to use as they please, so feel free to do so.
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JMickle
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« Reply #25 on: April 09, 2012, 02:09:39 PM »

can you post the source to that palette creator? i'd like to add some features.
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rek
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« Reply #26 on: April 09, 2012, 02:15:31 PM »

Or a Mac version?
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JWK5
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« Reply #27 on: April 09, 2012, 05:07:52 PM »

NEW VERSION: 1.05


*DOWNLOAD*
(1.80MB, .ZIP)

Okay, I realized it was creating the palettes backwards (noticeable when loading the palettes in GraphicsGale) so I went to fix that but wound up deciding to change and add a few other things. You can now draw onto the palette with a solid or semi-transparent brush. I've included the .GM81 with the .EXE in the .ZIP, but it's a sloppy rat's nest devoid of good commenting and made in haste, so good luck with that.



By the way, a .PAL file is really just a text file that stores all the RGB values of each color in the 256-color grid. It looks like this:
Code:
JASC-PAL
0100
256
255 216 109
255 190 91
255 194 88
255 198 86
255 203 84
255 207 82
255 212 80
255 216 77
255 220 75
255 224 73
255 229 71
etc.
etc.

The first 3 lines store info about the .PAL:
Code:
JASC-PAL
0100
256
The rest are the RGB groups (for examble 0 0 0 is black, 255 255 255 is white, 0 0 255 is pure blue, etc.). So really my app is just outputting a text file with a .PAL extension.
« Last Edit: April 09, 2012, 06:22:02 PM by JWK5 » Logged
Andrio
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« Reply #28 on: April 12, 2012, 06:25:42 AM »

I put together a palette mimicking the "old master" paints for creating graphics with a classical painting look.

You can download the .PAL here.






Ffff- That's gorgeous.

I need to make myself a palette. I usually just make new palettes when I do new stuff, and they're purpose-built for that piece. I'd love to just have a palette and not have to worry about creating new colours. Drawing so much inspiration from this topic already. Smiley
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Player Ʒ
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« Reply #29 on: April 12, 2012, 07:57:09 PM »



Filename. Still, it's a good 16-color palette.
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