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879493 Posts in 32984 Topics- by 24367 Members - Latest Member: bastion_music

May 24, 2013, 07:42:59 AM
TIGSource ForumsCommunityAnnouncementsScylla Starfighter - Featured in indiegames and newgrounds!
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Author Topic: Scylla Starfighter - Featured in indiegames and newgrounds!  (Read 1350 times)
Josepho
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« on: April 05, 2012, 07:28:54 AM »

UPDATE2:
Indiegames the blog has featured Scylla Starfighter
http://indiegames.com/2012/06/browser_game_pick_scylla_starf.html
And the game is in this momment at the frontpage of newgrounds.com !

UPDATE: Play it now on newgrounds http://www.newgrounds.com/portal/view/597660
Please gimmie a good rate (please please please!)

Hi there, let me introduce you my new 3d shmup game, its called project Scylla, to be released next month (if everything goes as expected)

Its in a wip state, all will change a lot, but i think i can show you something now

Here is the video-preview
http://youtu.be/TxF3FLM1N3U

And here you have some screenshots





I will update this post with more material Smiley
« Last Edit: June 25, 2012, 09:00:25 AM by Josepho » Logged

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einstein
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« Reply #1 on: April 06, 2012, 05:35:06 PM »

Beautiful looking game, I'm eager to see where this goes.
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Josepho
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« Reply #2 on: April 09, 2012, 08:38:53 AM »

Thanks Einstein for the replie :D

More things about the game!
Now i will show you the level editor, i did it for the game, i dont think i will release it because as you can see in the next screens, its veeery alien





More screenshots soon!

Every object represents an enemy, the blue mark is the trigger that activates the enemy and the red mark is used for several things as keep data or tell the enemy a path
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Lynx
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« Reply #3 on: April 10, 2012, 03:55:39 PM »

The level editor makes me think 'awesome spaceship wargame', truth be told.  Hand Money Left Well, hello there! Hand Money Right
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Josepho
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« Reply #4 on: April 11, 2012, 10:45:17 AM »

Uhhh Lynx how much money your smily has??  Well, hello there!

Hehe, well trust me that a war game with ships was one of my first ideas, maybe cause of it the editor appears like that, then a moved to the shmup ;P but i didnt dropped that idea, maybe for the next project

A little new! Adobe twitter has rt us our video in twitter, im so happy :D
« Last Edit: April 11, 2012, 10:51:17 AM by Josepho » Logged

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Josepho
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« Reply #5 on: April 13, 2012, 02:25:44 AM »

Two more screenshots of the game, I make a lot of improvements every day, the idea is to release it next month! So here are the new shots, hope you like it


This is the terrain level that appears on the video, but modified, it will probably stay like that at the end of the development


Here is the level 4, that happens in the proximity area of a alien mysterious mechanism ;P

Soon more screenshots!
« Last Edit: April 13, 2012, 02:32:55 AM by Josepho » Logged

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Javilop
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« Reply #6 on: April 13, 2012, 03:35:43 AM »

Will you be able to break the asteroids into smaller pieces? I hope so!
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Josepho
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« Reply #7 on: May 07, 2012, 03:40:38 AM »

The asteroids at the momment doesnt broke into new pieces, i donno if I will do that

Here is a new video of the gameplay in the level 1 and the first boss, hope you like how is going the project

http://www.youtube.com/watch?v=VKLZG9I4v1M
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HernanZh
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« Reply #8 on: May 07, 2012, 03:48:06 AM »

Awesome. I especially love the communication parts with the faces :D
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mike_st
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« Reply #9 on: May 08, 2012, 02:39:49 AM »

Overall the game looks nice. Only thing that bothers me is that (in the last video) some objects appear out of nowhere in plain sight. Imho you could either extend the drawing distance or change camera angle a bit.
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Houndninja
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« Reply #10 on: May 13, 2012, 04:47:47 AM »

The asteroids at the momment doesnt broke into new pieces, i donno if I will do that

Here is a new video of the gameplay in the level 1 and the first boss, hope you like how is going the project

http://www.youtube.com/watch?v=VKLZG9I4v1M
Awesome! And I love the cell shaded graphics. I'm surprised to see such a high quality looking flash game (y'know usually you see the shitty internet flash games)
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Josepho
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« Reply #11 on: June 01, 2012, 07:21:11 AM »

HernanZh lol, the actors are me, my girlfriend and some friends, it was very funny to disguise us to make the videos :D. I am the bad guy haw haw haw

mike_st i know, but I had to make some true dark magic things (hehehe) to get a nice fps even with this, so i think it will be like that in the final game, i think people dont realize about it due they have to target its mind in the near obstacles hope im right...

Houndninja I didnt make games to make shitty games, at least for me, i try to make the best as i can every flash game i have done, you can take a look to my other games to see it! :D

The game is complete, we are searching sponsorship but sponsors doesnt appear to be interested in shmups Sad. So maybe we release the game with mochiads to get some money for new developments, we hope the indie comunity help us to spread the word!

Ah I also submit new screenshots









Hope you like it!
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ACOM
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« Reply #12 on: June 01, 2012, 11:14:25 PM »

NICE to see you here Josepho Tongue. I suspected you are the bad guy :D. Are you planning to release the game in other platforms?
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Josepho
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« Reply #13 on: June 20, 2012, 08:05:41 AM »

The game is now online, play it on newgrounds!
http://www.newgrounds.com/portal/view/597660

And please dont foget giving us a good rate  Waaagh!
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Josepho
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« Reply #14 on: June 25, 2012, 09:04:31 AM »

The game has been featured on indiegames.com the blog! yay!
http://indiegames.com/2012/06/browser_game_pick_scylla_starf.html

Im so happy! and its on the frontpage at newgrounds.com at this momment!


Cheers friends  Beer!
Any feedback is appreciated! please gimmie some!
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