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878807 Posts in 32937 Topics- by 24348 Members - Latest Member: PenicillinGamez

May 22, 2013, 05:15:31 PM
TIGSource ForumsDeveloperFeedbackFinishedSpell Breath [RELEASED]
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L3xT
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« Reply #15 on: April 11, 2012, 12:05:55 PM »

If you make a pc version, i will definitely play it Wizard
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kamac
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« Reply #16 on: May 04, 2012, 04:43:32 AM »

Spell Breath has been published to android store.

Get it here:

https://play.google.com/store/apps/details?id=com.motionstruct.spellbreath

... And purchase if you are so kind Smiley
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kamac
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« Reply #17 on: May 05, 2012, 09:42:35 AM »

@UPDATE

Added difficulty settings.
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kamac
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« Reply #18 on: July 02, 2012, 02:43:02 AM »

Thanks to because we may sale, I've got some orders (Like 63)  Smiley

That's nice.
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kamac
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« Reply #19 on: July 03, 2012, 01:33:17 AM »

By the way, Spell Breath is on indiedb now.

http://www.indiedb.com/games/spell-breath

Yay.
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Satori4
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« Reply #20 on: July 06, 2012, 03:06:32 AM »

 Cool mechanics man.Rated the game on Google play Beer!

Had a crash on the third lvl(galaxy nexus 4.0.2).

Just a tiny feedback,I would increase the speed of the mage,he moves very slowly and also separate the controle buttons:run buttons on the left side and the jump button on the right side,IMHO

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kamac
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« Reply #21 on: July 06, 2012, 07:00:37 AM »

Thanks Wink


Quote
Had a crash on the third lvl(galaxy nexus 4.0.2).

Never heard of that problem  WTF What were you doing that it crashed?

Quote
Just a tiny feedback,I would increase the speed of the mage,he moves very slowly and also separate the controle buttons:run buttons on the left side and the jump button on the right side,IMHO

Yeah, that's probably good idea, but I am afraid that when I change player's speed, it will all go to hell and become unbalanced / buggy.
Also, it's really hard to design those buttons properly, so they don't cover your view etc.
Gotta take a look on it soon.
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Satori4
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« Reply #22 on: July 06, 2012, 01:33:52 PM »

I was doing nothing,just playing the game Hand Any Key

It was just a suggestion,but I'm always trying to tap left side of the screen when I need to jump)

Good luck with the game,mate!
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AfterburnerMadman
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« Reply #23 on: July 06, 2012, 02:18:05 PM »

hey man about the mac os... make ur computer a temorary hackintosh!!!!! Wizard
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kamac
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« Reply #24 on: July 07, 2012, 12:33:37 AM »

hey man about the mac os... make ur computer a temorary hackintosh!!!!! Wizard

*cough* *cough* thought of it *cough* *cough*

But on the long run it's not worth it. Also, I'd have to afford 100$ for developer license, which is not worth it, since this game hasn't even made that much on android  Wink

Quote
I was doing nothing,just playing the game

It was just a suggestion,but I'm always trying to tap left side of the screen when I need to jump)

Good luck with the game,mate!

That is weird. I don't really know how to reproduce it, so I don't either know how to fix it. I hope you're a exception  Crazy
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peous
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« Reply #25 on: July 07, 2012, 05:27:04 AM »

Usually, iOS sales = 5 * Android sales
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kamac
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« Reply #26 on: July 07, 2012, 06:13:49 AM »

Good to know Smiley

Althrough, I would consider selling on iOS if I had some really pretty product, which would be obvious that it is going to sell in many copies. I have to get a Mac earlier.

Also, actually I am programming for desktop devices, so maybe an indiegogo / kickstarter campaign could bring me funds to purchase iDevices.

From Apple things I owe only iPod, so I would still need a Mac and 100$ developer fee. Not worth it for Spell Breath alone  Cry
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ninja
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« Reply #27 on: July 15, 2012, 04:08:44 PM »

Aww it looks fun to bad there is no ios phone vertion, or a desktop pc vertion.
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Delver is awsome!!!!!!!!!!!!!!!!!!!!!!!
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kamac
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« Reply #28 on: July 16, 2012, 09:47:38 AM »

Well, iOS is unreachable for me (as stated before) for now, but I think that I should really consider PC. (As long as anybody wants to purchase it)
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