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878063 Posts in 32904 Topics- by 24326 Members - Latest Member: GeneralSparkzz

May 21, 2013, 04:54:02 AM
TIGSource ForumsPlayerGamesWhy Are Gamers So Nostalgic?
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Author Topic: Why Are Gamers So Nostalgic?  (Read 4542 times)
Morroque
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« Reply #75 on: April 17, 2012, 06:12:02 PM »

I've played plenty of games from this era. Was 60 hours not enough time invested in Skyrim before I decided it was an over-hyped disappointment? I think the problem with games today is that they're so over-marketed that they reach a point of never reaching our expectations. Marketing back in the 80s gave you a pretty basic top-down view of things and left so much more to your own experience. You also didn't have the Internet to ruin everything with its fans running every single remotely-quotable joke into the ground ad nauseum; "I USED TO BE AN ADVENTURER LIKE YOU UNTIL I TOOK AN ARROW TO THE KNEE! THE CAKE IS A LIE! BACON!" etc.

Stuff like this is why I still consider my own alma mater to be in Communication Studies instead of Computer Science. I find just the entire concept of marketing to be one that is worthy of much study -- if only so we'll eventually know how to exorcise it from the remaining corpses.

We all seem to think this way at some point. It was always better when things were more reasonably hyped. I thought of this myself when I was child, when video games were still being ravaged by media pundits and the majority of advertisements were always for other things. I distinctly recall in my days of Kirby fandom when I was genuinely surprised to see the Amazing Mirror advertisement actually TV airtime. I almost never saw ads for things I felt were actually relevant to me. This mood extended towards other games as well.

... of course, it's all a lie.

This mood of "everything was better when there was less advertisements" is itself a form of nostalgia since how we evaluate what is "a lot of advertisements" is usually relative and imprecise. I might of thought our dear Nintendo was an underdog in a world of old powers trying to keep it down, but truth of the matter was that Nintendo was very likely overzealous in how much advertising it did. Mario alone had three Saturday morning cartoon shows, a breakfast cereal, a feature-length movie, and that other feature length movie with the power glove that was so bad. I only thought Nintendo wasn't advertising because I, personally, didn't actually see these ads with my own eyes.

This is the point where the issue of unnecessary nostalgia reaches a point far beyond gaming and into media in general. Jürgen Habermas was the first scholar to write about "the rise and fall of the bourgeois public sphere" as a time when media process was a pure trade that meant to assist people in public and private life. He then went on to note how the public sphere was then "corrupted" and soon divulged into early forms of tabloidism and yellow journalism in order to support commercial interests via marketing and advertising.

... and it too is completely and totally false. People went back and looked at the time of the public sphere Habermas studied. They came to the conclusion that the public sphere was pretty much corrupted from day zero. The "golden age of reason" was no more reasonable than any other age. ... even the issue of user-generated hype still is still present, with the over-hyped trial of Henry Sacheverell in 01710 being solid evidence of that.

Things get even more complicated if you go back further than that. The success of Shakespeare's theater company was only made to fill in the holes left from the Reformation's banning of Catholic Passion Plays, where local baker shops would play out the last supper with their own goods to sample.

My point is, I know we all want to say that things were always better or more original when advertising interests weren't as involved. (And believe me, I really want to. I can't even breathe without Adblock plus running.) But the statement is impossible to prove. The problem of advertising against quintessence lost is historically np-complete.
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PaleFox
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« Reply #76 on: April 17, 2012, 06:14:08 PM »



I miss the 80's when marketing was TO THE POINT and NEVER HYPE. That's why The Wizard is the greatest movie of all time.
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iffi
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« Reply #77 on: April 17, 2012, 07:12:00 PM »

Need I link to that TVTropes page again?

There are just as many great games, if not even more, coming out today than there were in the 80s and 90s; you just need to know where to look, since different games appeal to different people.

And I just don't see how the hype surrounding a game affects its quality. If you don't want to be let down by overhype, then just don't pay attention to it, at least when playing the game. This goes the other way too, expecting to be bored by a game and thus poisoning the well before it even had a chance (like I suspect many people were during the free weekend for Modern Warfare 3).
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JWK5
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« Reply #78 on: April 17, 2012, 07:20:08 PM »




That shit was delicious! The Zelda side of the cereal is by far my favorite cereal ever (cereal nostalgia?).
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Jackson31
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« Reply #79 on: April 17, 2012, 07:45:28 PM »

If you don't want to be let down by overhype, then just don't pay attention to it

QFT, can being hyped ever make an experience or game more fun? a movie more entertaining? raising expectations can only enable disappointment, so why ever involve yourself in hype?


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Paul Eres
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« Reply #80 on: April 17, 2012, 07:45:42 PM »

You can notice that too in games made with large teams too, I think Dota 2 has a pretty awesome cohesive style/character to it.

not the best example because it's a remake, with the same exact characters, of a game made by a small team
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Paul Eres
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« Reply #81 on: April 17, 2012, 07:55:15 PM »

There are just as many great games, if not even more, coming out today than there were in the 80s and 90s; you just need to know where to look, since different games appeal to different people.

this is true, but i think the difference is that today, good games are the ones you have to dig to find, they aren't the most popular games. in the past, the best games also tended to be the most popular games (perhaps because there was more emphasis on word of mouth and less on huge advertising budgets). back then you found out what the good games were from your friends, today you find out what the good games are because they are the only games you hear about because they bury all the other games in a huge mountain of promotion material, because people in some cases now are even *paid* to talk about certain games and aren't honest actors, but also just because there are so many more games being made now than back then

so basically i don't think there aren't good games anymore, i just think that good games are harder to find now than they were back then
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alastair
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« Reply #82 on: April 17, 2012, 08:35:08 PM »

You can notice that too in games made with large teams too, I think Dota 2 has a pretty awesome cohesive style/character to it.

not the best example because it's a remake, with the same exact characters, of a game made by a small team

Blizzard + a few map designers = small team.

It might have the same characters, but sequels can still have a different style/character to them.
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JWK5
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« Reply #83 on: April 17, 2012, 08:42:15 PM »

so basically i don't think there aren't good games anymore, i just think that good games are harder to find now than they were back then
Not really, now you don't have to rely just on the opinions of your friends you can also search online. It is a lot easier to find more information about a game now than it was then (especially when you can usually see footage of the game on YouTube or images all over Google).

Also, "good games" is highly subjective. Many of the more popular games out there I've personally enjoyed and found to be good games. How hard it is to find the games you like is going to depend on how limited (or not) your tastes in games are and what things you enjoy in a game.
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iffi
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« Reply #84 on: April 17, 2012, 08:57:54 PM »

The games that were most popular "back then" tend to be the ones that shape the tastes of gamers who got into gaming then (after all, I would expect that they became gamers then because they liked the games being made and becoming popular back then), so it's not unexpected that as the nature of the gaming industry changes, many of those who were already longtime gamers are going to prefer the games that got them into gaming in the first place.
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JWK5
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« Reply #85 on: April 17, 2012, 09:23:57 PM »

I just realized that Nintendo cereal box had a very important life lesson written on it...







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Landshark RAWR
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« Reply #86 on: April 17, 2012, 09:33:06 PM »

the original gamer fuel?
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C.A. Sinner
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« Reply #87 on: April 18, 2012, 01:43:58 AM »

Quote
Stuff like this is why I still consider my own alma mater to be in Communication Studies instead of Computer Science. I find just the entire concept of marketing to be one that is worthy of much study -- if only so we'll eventually know how to exorcise it from the remaining corpses.
funny thing im in communication studies as well and im going through the same experience as you. the more i learn about marketing the more i find
it repulsive.  ive been trying to stay away from the marketing side of things as much possible (more interested in journalism).
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The Monster King
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« Reply #88 on: April 18, 2012, 02:17:43 AM »

You can notice that too in games made with large teams too, I think Dota 2 has a pretty awesome cohesive style/character to it.

not the best example because it's a remake, with the same exact characters, of a game made by a small team

it's a pretty damn good example, remaking it has nothing to do with it, some remakes are awful but these character designs are amazing
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dota_mtdew
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« Reply #89 on: April 18, 2012, 05:16:40 AM »

"everything from when i was a kid is awesome and everything kids have now sucks!" - every boring person ever
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