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878456 Posts in 32924 Topics- by 24334 Members - Latest Member: zexyu

May 21, 2013, 11:40:47 PM
TIGSource ForumsDeveloperFeedbackDevLogsWaiting for Horus
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Author Topic: Waiting for Horus  (Read 2412 times)
aliceffekt
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« Reply #15 on: April 29, 2012, 01:50:58 PM »

we are doing another play test tonight at 8pm EST time

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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
mokesmoe
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« Reply #16 on: April 29, 2012, 02:29:08 PM »

Darn it I work again!
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aliceffekt
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« Reply #17 on: April 29, 2012, 06:15:51 PM »

Video of the play test http://www.youtube.com/watch?v=hVNiao1eO9I
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
mokesmoe
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« Reply #18 on: April 30, 2012, 12:08:56 AM »

I am so jealous. Couldn't the playtests be like an hour earlier or something? I keep missing them by minutes.
(Although with my luck if it's an hour earlier I'll probably end up with an early shift that day.)
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aliceffekt
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« Reply #19 on: April 30, 2012, 10:01:20 AM »

 Cool ditch your job, play video games.
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
mokesmoe
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« Reply #20 on: April 30, 2012, 12:43:01 PM »

Actually I just applied for a game testing job so that might just happen.
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aliceffekt
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« Reply #21 on: May 04, 2012, 01:36:36 PM »

Well fuck, don't miss this sunday's.

https://www.facebook.com/events/350593781667772/

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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
Gib
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« Reply #22 on: May 05, 2012, 01:04:02 PM »

Gnnn, it's from 02:00 AM to 05:00 AM for me, work on Monday...

Gnnn, dunno watodo  Crazy
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HarisM
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« Reply #23 on: May 05, 2012, 01:08:01 PM »

I like the colors in the game, really nice tone. Creating an ambient for really hot and fast racing. Keep up, I find it very unusual and that's great, for me.  Coffee
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Savick
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« Reply #24 on: May 05, 2012, 01:22:57 PM »

So all you do is go around and shoot other similar looking dudes within a nice art style? How about have it so when you land a number of consecutive hits on an enemy ship it changes the weapons system that ship has? That way you're avoiding getting hit for a reason instead of just dodging bullets. Or if you want a different weapon system you can take some hits and get a possible upgrade/downgrade based on how many weapon/shoot types you have available.

Just an idea I'd like to see happen in a game like this. Hand Thumbs Up Left
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aliceffekt
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« Reply #25 on: May 05, 2012, 01:26:30 PM »

Thanks : )

We currently have 2 weapons ( not shown in the video ). The precise, spread and aoe. We will play test them tomorrow, I will try to have a little demo of these in game. I think you will like the system. :  )  Hand Any Key
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
aliceffekt
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« Reply #26 on: May 07, 2012, 04:51:04 AM »

A new video is up : )

http://www.youtube.com/watch?v=2tSoZ-jd6cA
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
orihaus
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« Reply #27 on: May 08, 2012, 12:12:33 AM »

Was great fun play testing this! Totally solid, just continue in this direction and it will be epic. Only criticisms are that the secondary fire could do with a bit more tweaking( Shotgun doesn't work 100% of the time and the charge shot is underpowered IMO ), and the shield could be a little more visible. Lag was a non issue even with 280 ping, at least on games with less than 8 players.

^____^
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tchassin
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« Reply #28 on: May 08, 2012, 02:40:21 AM »

Damn, this looks soooo good ! And so does the logo. I would totally play this if I weren't a slowpoke.
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BlueSweatshirt
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« Reply #29 on: May 09, 2012, 03:54:47 PM »

Aliceffekt you have awesome visual design sense and I am googoo for this game's aesthetic. The smoke effect on the ground when someone shoots is absolutely gorgeous. Okay, I will stop swooning now. I love you

I hope to pop in for one of your playtests if you're still doing those.
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