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891481 Posts in 33545 Topics- by 24778 Members - Latest Member: sleepyzombie

June 19, 2013, 08:11:46 PM
TIGSource ForumsDeveloperFeedbackDevLogsWaiting for Horus
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Author Topic: Waiting for Horus  (Read 2607 times)
aliceffekt
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« on: April 16, 2012, 04:42:47 AM »



Information

Hi Tigsource ! It's been a while. I've been working on this new little game with a couple of friends. WFH is a fast paced multiplayer arena type 3rd person shooter. Watch a Video.



Play

We have weekly multiplayer tests, to take part of the tests, stay tuned with the Facebook page.


Credits

Devine Lu Linvega, design
Renaud Bedard, development
Henk Boom, development
Mangadrive, music
« Last Edit: September 04, 2012, 06:20:11 AM by aliceffekt » Logged

XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
Franklins Ghost
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« Reply #1 on: April 16, 2012, 05:16:17 AM »

This is looking really nice, is there a limit to how many people can play in the multiplayer level?
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JigxorAndy
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« Reply #2 on: April 16, 2012, 05:52:23 AM »

I've been following this one on Facebook, aliceffekt. I love the art style! Can't wait to play it Smiley
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kamac
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« Reply #3 on: April 16, 2012, 06:28:10 AM »

Uh-Oh.

A guess.

Unity?


PS.

Nice-looking-professionally game  Smiley
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aliceffekt
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« Reply #4 on: April 21, 2012, 01:45:19 PM »

yup it's unity : )

we're doing a little play test tomorrow at 8pm EST time if anyone wanna join in !
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
SolarLune
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« Reply #5 on: April 21, 2012, 01:50:06 PM »

Looks cool. I like the overall color theme of the level - it looks good. It's looking fun. I assume the video's sped up, right?
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aliceffekt
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« Reply #6 on: April 21, 2012, 02:39:49 PM »

It looks sped up but it's the actual speed.
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
John Sandoval
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« Reply #7 on: April 21, 2012, 03:10:26 PM »

the tanks remind me of the tachikoma from ghost in the shell!
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shpoonj
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« Reply #8 on: April 21, 2012, 03:28:47 PM »

What platform is WFH? I'd love to play if it'll run on OS X.
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Evan McClane
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« Reply #9 on: April 21, 2012, 03:38:44 PM »

Considering it's in Unity I'm sure it could be exported to a .app.
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shpoonj
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« Reply #10 on: April 21, 2012, 03:53:32 PM »

Sunday is game night... if we can play this, we will!
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alastair
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« Reply #11 on: April 21, 2012, 04:01:15 PM »

The art style is nice, but I'd recommend making the players/interactive things more saturated or contrasted so that they're more easily discernible from the background.
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aliceffekt
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« Reply #12 on: April 21, 2012, 05:13:18 PM »

What platform is WFH? I'd love to play if it'll run on OS X.

It's completely developed on OS X : )  I will be making .app !

The art style is nice, but I'd recommend making the players/interactive things more saturated or contrasted so that they're more easily discernible from the background.

I agreed, I m working on a shield asset that should help with readability !
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
aliceffekt
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« Reply #13 on: April 22, 2012, 03:19:10 PM »

The play test is imminent : ) Get on irc.esper.net #merveilles for the OS X / PC Builds
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XXIIVV

Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
mokesmoe
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« Reply #14 on: April 22, 2012, 11:37:20 PM »

It was pretty fun for the whole 30 seconds I was able to play for.
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