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880199 Posts in 33024 Topics- by 24392 Members - Latest Member: mfroeschl

May 26, 2013, 12:40:32 AM
TIGSource ForumsDeveloperFeedbackDevLogsSARCIA
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Kaelar
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« Reply #75 on: July 10, 2012, 05:01:29 AM »

Yes you do :D. Also, if you read some of the posts on the website, you will see that the notion of ''Episodes'' are becoming something more close to the ''Patch'' notion and the economic model will be more close to Minecraft also. So when you buy the game, you will receive every future ''episode'' or ''patch'' free. Every patch adding more content and possibilities to the world.

The base price of the game going with the quantity of content for the current version until it reach its maximum price (which will probably be something like 10-15$ max for the final release and 2-3$ for the first one).

Note that with this change in the ''Update Structure'' all of those who participated to the Rockethub campaign will receive the ''Base game'' and it's future updates free as a thank you for the wait and their undying support.

Update!
Day 2 :
-Game Design time : Thoughts about how to properly and seamlessly introduce the player to every aspect of the game through a little journey.
-Work on the final intro cutscene
- Rework the designs of the menus
« Last Edit: July 10, 2012, 07:11:54 PM by Kaelar » Logged

Kaelar
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« Reply #76 on: July 11, 2012, 07:35:55 PM »

Hey Guys! I could not really work on the game today but I did some reflexion about the game and I shared it on my website, you will find the link down below!

So yeah,

Day 3
-Game Design Thoughts : Semi-automatic written reflexion about the new and final introduction of the game.

Devlog - Day 3
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Kaelar
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« Reply #77 on: July 15, 2012, 07:40:11 PM »

Hey Guys! Sorry for not giving the updates of late, the last few days were busy at work and the nights were busy going to many very good music shows cause it is the Summer Festival here in Quebec City. But now I just got one more show to go next saturday (Roger Waters doing The Wall woohooo!!!), so back to work, ‘til that!

So yeah the last few days weren’t as productive as I would have wanted (Except for today (Day 7)) but here I go.

Day 4
-Reorganize things in the Trello Board

Day 5
-Touching up some environments
-Sketching up some maps for the intro

Day 6
-Designing the Sprites needed for the intro

Day 7
-Cleaning up the 2 first tutorial maps
-Creating the first tutorial sprites
-Scripting the first tutorial map (Almost finished, VFX, SFX and blabla)

So here comes the....

Screenshot Monday

This is a Work in Progress
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Kaelar
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« Reply #78 on: July 25, 2012, 08:39:15 AM »

Hey guys! From now on, I'll update this topic once a week I think, so you'll get all that has been posted on the official website during the week!, it will probably be the mondays.

Screenshot Monday (well Wednesday for you I guess haha)

Day 8
- Worked on the two first Tutorial maps
- Worked my design ideas for the Tutorial, I now totally know where I am going with this.

Day 9
-Work on the Game Design Document (GDD) to organize my ideas and for Yann (The Composer of the game) to know where we going.

Day 10
-Work on the GDD
-Contacted Yann for a new song for the intro.
-Work on the intro maps.

Day 11
-Work on the first tutorial map.

Day 12
-Work on some ideas for some areas of the game

Day 13
-Nothing (Roger Waters : The Wall show!!! Wooh!)

Day 14
-Work on the first 2 tutorial maps (Almost finished)

Day 15
-Finished the 2 first tutorial maps
-Polished the timing of the intro so far
-Finished the scripting of the first tutorial map
-Worked on the scripting of the second tutorial map
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ThePortalGuru
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« Reply #79 on: July 25, 2012, 08:45:10 AM »

Absolutely stunning.  This is easily one of my most anticipated games of the year.
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achild
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« Reply #80 on: July 25, 2012, 11:19:57 AM »

Wow the imagination here is awesome.
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alemke
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« Reply #81 on: July 25, 2012, 12:04:40 PM »

You mentioned in the first post that it would be an episodic game. Will  each episode be sold separately or is it like a subscription?
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Kaelar
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« Reply #82 on: July 25, 2012, 12:12:53 PM »

Thanks guys!

Like I said a few posts ago, I decided to changed the concept a bit over the last few months.
Yes you do :D. Also, if you read some of the posts on the website, you will see that the notion of ''Episodes'' are becoming something more close to the ''Patch'' notion and the economic model will be more close to Minecraft also. So when you buy the game, you will receive every future ''episode'' or ''patch'' free. Every patch adding more content and possibilities to the world.

The base price of the game going with the quantity of content for the current version until it reach its maximum price (which will probably be something like 10-15$ max for the final release and 2-3$ for the first one).

Note that with this change in the ''Update Structure'' all of those who participated to the Rockethub campaign will receive the ''Base game'' and it's future updates free as a thank you for the wait and their undying support.
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