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1038171 Posts in 41953 Topics- by 33573 Members - Latest Member: kirbasin

September 02, 2014, 01:12:25 AM
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mbalestrini
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« Reply #15 on: April 25, 2012, 04:40:11 PM »

Just tried it with my red and blue glasses and pretty cool. Always wanted to try and make a game or video with that technique. You should have it as an option you can turn on within the game.

Yes! I tried it just for fun, but now I'd love to play the real game in 3D.
I hope I can do it without slowing the fps too much.
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Player Ʒ
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« Reply #16 on: April 25, 2012, 05:05:10 PM »

There's a bit too much stars in the background. It might be confused for the bullets, as there aren't different colors.
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mbalestrini
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« Reply #17 on: April 26, 2012, 05:17:33 AM »

There's a bit too much stars in the background. It might be confused for the bullets, as there aren't different colors.

Thanks for the feedback!

We've made the bullets a lot bigger than the stars. From playing it I don't feel is confusing, but we'll test this in our next testing with users to see if we need to reduce the amount of stars.
We are working in same sort of trailer video where you will be able to see the gameplay and have a better idea about this.




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mbalestrini
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« Reply #18 on: May 23, 2012, 05:47:13 AM »

Here's a little teaser of the game.

http://www.youtube.com/watch?v=4XgWLxxeeLw
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Franklins Ghost
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« Reply #19 on: May 23, 2012, 06:05:06 AM »

WOW loving how massive the ship gets Shocked
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mbalestrini
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« Reply #20 on: May 24, 2012, 12:29:41 PM »

WOW loving how massive the ship gets Shocked

Yes.. it gets massive! There are just a couple of pixels left on the screen to move!  Grin
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« Reply #21 on: May 24, 2012, 10:44:10 PM »

Really cool!

Are the additions to the ship incremental, or does it take locational damage (if you are hit in the back, do back parts go away)?
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mbalestrini
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« Reply #22 on: May 25, 2012, 01:39:39 PM »

Right now they are not location dependent. No matter where you were hit you loose the last upgrade.
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« Reply #23 on: August 05, 2012, 02:03:43 AM »

We're designing an arcade cabinet for the game! Click on the link to watch the first steps http://www.youtube.com/watch?v=-l3pyJhmArM&feature=youtu.be
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mbalestrini
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« Reply #24 on: August 09, 2012, 07:29:34 AM »

We left this project on pause for a while but we are starting to work on it again.
It's been selected to participate in the expo GameOn here in Argentina.
We've decided to make an arcade cabinet of the game for the expo, so we now have to start working on that too.
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keo
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« Reply #25 on: August 09, 2012, 08:04:38 AM »

oh my god
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mbalestrini
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« Reply #26 on: September 08, 2012, 05:35:16 AM »

The process of building the cabinet is going a little bit slow, because we have not experience at all with in the subject, so there's a lot of google searches and blog readings (one blog that I really like is this).
We visited a couple of places where they sell old arcade cabinet, because our idea is to use one as a base for our game (we have no time or money to build our own customized cabinet... maybe next time).
Here's a picture of our search:


We've also bought our first part.... the White Joystick!
We couldn't find any white joysticks here in Argentina, and that was a very important piece (a red joystick on our black&white game was not an option!), so we had to buy from ebay.uk. We hope it will arrive on time.
This is what we bought:


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JobLeonard
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« Reply #27 on: September 09, 2012, 05:41:48 AM »

Won't you get problems with the TV overheating, as it's built for cooling itself in the standard position?
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mbalestrini
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« Reply #28 on: September 10, 2012, 06:09:49 AM »

Our first idea is to try to use an original arcade monitor. Those monitors are prepared for using them in vertical position, so I don't think we are going to have problems with that. We may have other problems related with using an arcade monitor  Smiley
If that doesn't work our second idea is to use a TV. It might be harder to get it inside the cabinet, but we now that we like how the game looks on a TV and that we only need a graphic card with tvout to use it.
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mbalestrini
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« Reply #29 on: September 12, 2012, 07:16:30 PM »

Here are some first ideas of posible cabinet designs (thanks to our friend Fernando from Neuroama), with different elements and vanishing points:








EDIT: posted the 3rd page because I had posted the 2nd twice
« Last Edit: September 13, 2012, 05:17:42 AM by mbalestrini » Logged

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