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TIGSource ForumsCommunityDevLogs99 Level To Hell - Release date 26th of February on GOG, Desura and Indiecity
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Author Topic: 99 Level To Hell - Release date 26th of February on GOG, Desura and Indiecity  (Read 9955 times)
bome99
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« on: April 20, 2012, 02:52:17 AM »


The game is now on Steam Greenlight please us get on steam.




Get the game here
http://underground.indiecity.com/game/99-Levels-To-Hell
http://www.desura.com/games/99-levels-to-hell

Release Trailer:

What is 99 Levels To Hell
99 Levels to Hell is a platform shooter with lots of guns, upgrades, magic, traps and monsters to kill.


99 Levels to Hell is a rogue-like, which means surviving is key and every time you play you get a new set of levels to play.
When you complete 10 levels, the 10th being a boss-fight you unlock a door to the next dungeon.


Hidden in the darkness of the dungeons are shops, casinos and elevators.


And if you search the dungeons carefully, you might find secret rooms that unlock more of the story, and free new adventurers, you can play as in your next game.


99 LEVELS TO HELL?!
[/b]
Yes - well, actually there's 100 levels to descend in this game. No, you won't survive. By now you should have got around to playing Spelunky and have surely got a taste for challenging indie roguelikes with a focus on platforming. 99 Levels To Hell is cut from the same cloth as Spelunky but comes coated in a metal soundtrack and more guns, blood, and top hat tomfoolery than anything else before it (probably).
Of course, this being a roguelike means that permanent death is in place. You CAN save the game and return to it at a later point, but if you die then you'll have to restart and the levels will be randomized once again. However, you can unlock dungeons by defeating one of the ferocious bosses that you'll encounter every 10 levels. Say, for instance, you get to level 10 and defeat that boss, you'll then unlock the dungeon to level 11 so you can continue on from there. Simples.

UNLOCKABLES AND UPGRADES
[/b]
Dwelling on the 10 level structure, 99 Levels To Hell has 10 different environments for you to struggle through, and these are divided by (yes, you guessed it!) tiers of 10 levels. As you progress through the game you'll happen across shops where you can buy upgrades and new weapons - some of them even fire lasers - and if you're lucky you may even find portals that will help you out a little. The game contains over 25 monsters to discover and battle, as well as over 50 power ups and weapons to get your grubby mitts on. More unusual findings include casinos, elevators and secret rooms. The latter of which will unlock more of the game's story and some may even hide new characters you can then play as once you've freed them.
 
Press site:
http://b-evil.dk/99LevelsToHell/

Facebook https://www.facebook.com/pages/99-Levels-To-Hell/401896823158152
GO DIG!
You can follow development of the game here http://99levelstohell.blogspot.com


Cheers
Bo
« Last Edit: February 24, 2013, 08:11:35 AM by bome99 » Logged
Sirogi
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« Reply #1 on: April 20, 2012, 03:43:40 AM »

At first I thought it's a Rasputin with machine gun, trying to escape from hell..
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bome99
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« Reply #2 on: April 20, 2012, 09:51:13 PM »

 Hand Money Right haha yeah, Not a bad idea for a game!
« Last Edit: April 20, 2012, 11:39:55 PM by bome99 » Logged
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« Reply #3 on: April 21, 2012, 02:18:57 AM »

Woosh! This is nice!

What is it being done with Smiley?
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bome99
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« Reply #4 on: April 21, 2012, 03:11:19 AM »

Thanks :D

I'm using Unity3d and visual studio for code.
We have a few code examples on our company blog if you're interested. http://zaxisgames.blogspot.com/
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« Reply #5 on: April 21, 2012, 05:09:04 AM »

I would've never guess that this is Unity  Ninja.

What platforms do you target?
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bome99
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« Reply #6 on: April 21, 2012, 05:55:51 AM »

At the moment I target pc and mac hopefully released through GOG, direct2drive or steam. Even thou I have no idea how hard it is to get a game on those sites/services.

I think it can be ported to xbox or psn pretty easIly through unity3d.
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bome99
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« Reply #7 on: April 25, 2012, 05:01:24 AM »

Been working on the menu, and flow chart for the game.

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bome99
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« Reply #8 on: April 27, 2012, 03:03:59 AM »

My work on the editor is almost done!!
Just added portals, now I need to add the shop.

To celebrate I made a video showing how I build the levels.
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bome99
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« Reply #9 on: May 04, 2012, 04:48:48 AM »

If you are eager to try out the game, there is a new pre-alpha build to play at http://99levelstohell.blogspot.com/p/download.html.

The new build features:

Shop
Portals
New Weapons

and tweaked gameplay
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bome99
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« Reply #10 on: May 08, 2012, 01:12:43 PM »

Made some new fancy art for the first dungeon in the game.





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« Reply #11 on: May 11, 2012, 11:56:13 AM »

New Version 0.0.3

Change-log Pre-Alpha 0.0.3:

Enemies:
Fixed "gets stuck"
New animations
New timed shooting and animations
New Sounds

New Lighting (optimized):


Level Spawn:
You wouldn't get the same level in the
first 10.
Added two more levels
Added more special chests and shops (higher chance of getting new weapons and protectors.)

First Pet/Protector:
RedOrb, protects you and kills enemies on
hit

Art:
More art for the first Dungeon "The Castle"
Fixed resolution, Barrels, Boxes, Weapons.
Added shadow, Ladder, Pillars.

Weapons:
BlueStaff got bouncing bullet

First Boss fight:
Knight On Wheels!!

Build:
Window mode and more resolutions.
The game will feature:

DOWNLOAD http://99levelstohell.blogspot.com/p/download.html
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bome99
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« Reply #12 on: May 15, 2012, 11:41:29 PM »

We have a Mac version ready!!

So now there is no excuse not give the game a try.

Download:
http://www.indiedb.com/games/99-levels-to-hell/downloads/99-levels-to-hell-pre-alpha-003-mac

Go kill some monsters and watch the blood flow!

In game:
4 enemies
5 weapons
1 pet
1 environment
1 boss
gold
bombs
portals
shop
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bome99
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« Reply #13 on: May 16, 2012, 12:24:24 PM »

New dungeon art coming soon!

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bome99
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« Reply #14 on: May 17, 2012, 05:39:41 AM »

More art!





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bome99
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« Reply #15 on: May 22, 2012, 03:40:35 AM »

Happy birthday Pacman!!

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bome99
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« Reply #16 on: May 23, 2012, 12:19:22 AM »

Alpha coming up
small preview



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bome99
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« Reply #17 on: May 28, 2012, 02:30:52 AM »

short run through of the weapons.



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bome99
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« Reply #18 on: May 30, 2012, 01:58:55 PM »

New monster in the dungeon!

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bome99
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« Reply #19 on: June 01, 2012, 09:37:21 AM »

The game has been in pre-alpha for about a month and we are proud to finally release the Alpha.

The Alpha features:
1 Pet
2 Boss Fights
2 Dungeons
20 Levels
5 Enemies
9 Weapons
Gold
Bombs
Shop
Portals


The Alpha is live on http://underground.indiecity.com/game/99-Levels-To-Hell
And will soon be on Desura Alpha funding as well (http://www.desura.com/games/99-levels-to-hell)

Press site:
http://b-evil.dk/99LevelsToHell/

Alpha Trailer:


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