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878099 Posts in 32905 Topics- by 24327 Members - Latest Member: MasterFenrir

May 21, 2013, 06:24:40 AM
TIGSource ForumsDeveloperFeedbackDevLogsFrozen Hearts
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Author Topic: Frozen Hearts  (Read 1925 times)
UncleDec
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« Reply #15 on: April 14, 2012, 08:40:10 AM »

Day 171 - April 14, 2012
- Updated the credits
- Added a new track
- Removed unnecessary code
- Removed the shift key
- Identifiers are replaced by keys
- Fixed a big bug with music
- If the music or the sound turned off, their volume is now equal to zero
- After the change of volume of music and sounds, they can play with this volume immediately
- Fixed a bug with the damage from falling
- Following the release of titles, the music stops
- Fixed sound playing in the credits
- Removed Herobrine

Daily changelog is now here. Beer!
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UncleDec
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« Reply #16 on: April 15, 2012, 12:01:29 PM »

Day 172 - April 15, 2012
- Updated the credits
- Fixed an issue between the water and sewer pause
- Removed unnecessary code
- Fixed minor bugs and flaws
- Removed unnecessary sprites
- Fixed a hatch between the water and sewer
- Rewritten the collision sewage water
- Reduced damage from sewer water
- Rewrote the guard interaction with stealth-bar
« Last Edit: April 22, 2012, 03:43:21 AM by UncleDec » Logged
UncleDec
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« Reply #17 on: April 22, 2012, 03:44:11 AM »

Day 179 - April 22, 2012
- Updated the credits
- Fixed a bug in the credits
- The last episode was renamed to Ashes
- Updated locales
- Each time the source, it is now synchronized with Dropbox
- Removed unnecessary code
- In debug mode added information: Number of copies of the snow
- Added a control count of instances of snow
- Fixed bug with snow
- Now comes more shallow snow
- Reduced the radius of the appearance of snow
- Big snow now looks closer than a small
- The snow is now created in a different way
- Added a new track

Forgot to add changelogs.
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