Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411423 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 02:11:49 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsHiddenThe DromeValley of the DeadGame ClubTIGS Game Club: Hydorah
Pages: 1 [2]
Print
Author Topic: TIGS Game Club: Hydorah  (Read 8404 times)
Tuba
Level 10
*****



View Profile WWW
« Reply #20 on: April 25, 2012, 09:44:11 AM »

I suck at this game... :/

Edit: But it looks and sounds so good
Logged

paste
Level 6
*


BARF!


View Profile WWW
« Reply #21 on: April 27, 2012, 01:44:40 AM »

Ah, finally took down the WARCORE. I think the thing that did it for me was weapon choice on that level. I think the game kind of steers you toward using one weapon, but when I used a different one, it was much easier.
Logged

octacon100
Level 0
**



View Profile
« Reply #22 on: May 02, 2012, 02:12:07 PM »

Are people still playing this or is there another game coming up?
Logged

This year is going to be the year I get a game finished! Athena Hope! <a href="http://forums.tigsource.com/index.php?topic=25163.0/>
SirNiko
Level 10
*****



View Profile
« Reply #23 on: May 02, 2012, 02:39:32 PM »

The vote was April 21, so we still have three weeks left on Hydorah.
Logged
eigenbom
Level 10
*****


@eigenbom


View Profile WWW
« Reply #24 on: May 02, 2012, 02:48:57 PM »

Just played this, very smooth. I think most of the elements fit together nicely, but the rotating aliased asteroid sprites were a bit of a let down. I wonder if you could do a low-res game like this, but embed it in high-res, so you could rotate the pixeled sprites without aliasing? Anyways, I only had time to  play two levels but hopefully I'll have a chance to play a bit more..
Logged

iffi
Guest
« Reply #25 on: May 02, 2012, 04:23:15 PM »

Just played this, very smooth. I think most of the elements fit together nicely, but the rotating aliased asteroid sprites were a bit of a let down. I wonder if you could do a low-res game like this, but embed it in high-res, so you could rotate the pixeled sprites without aliasing? Anyways, I only had time to  play two levels but hopefully I'll have a chance to play a bit more..
You mean like

?
Logged
paste
Level 6
*


BARF!


View Profile WWW
« Reply #26 on: May 03, 2012, 05:54:56 AM »

Just played this, very smooth. I think most of the elements fit together nicely, but the rotating aliased asteroid sprites were a bit of a let down. I wonder if you could do a low-res game like this, but embed it in high-res, so you could rotate the pixeled sprites without aliasing? Anyways, I only had time to  play two levels but hopefully I'll have a chance to play a bit more..
You mean like

?

I prefer it the way it is. I don't like the look in that video.
Logged

Fallsburg
Level 10
*****


Fear the CircleCat


View Profile
« Reply #27 on: May 03, 2012, 08:34:01 AM »

Um, you mean like any 2d game that uses a GPU instead of blitting? Yeah, you can do that.
Logged
Valter
Level 10
*****


kekekekeke


View Profile
« Reply #28 on: May 04, 2012, 06:00:29 PM »

I've done two or three perfect runs of this game by now, over the years- no deaths, all the levels on both branches and the extra tidbits. It's a really exceptional game.

Hydorah really makes me conflicted with regard to shooter design, though. Games with music and atmosphere as incredible as Hydorah's really shouldn't be hiding behind such obnoxious difficulty! I can make it through Galactic Inferno with most of my lives and upgrades intact, but it's such a brick wall on the difficulty curve that I get the feeling a lot of people who love what they see aren't even able to make it to the more beautiful levels on the second branch.

Path of Scylla is absolutely one of the coolest settings I've ever seen in a video game.
Logged
eigenbom
Level 10
*****


@eigenbom


View Profile WWW
« Reply #29 on: May 04, 2012, 06:07:08 PM »

Valter, yeh I'm one of the guys who can't make it through the early levels ... which sucks because I love the look/feel of the game and I'd like to see this Path of Scylla. Maybe I'll devote an hour or two today to trying to get there today ... Smiley
Logged

eigenbom
Level 10
*****


@eigenbom


View Profile WWW
« Reply #30 on: May 08, 2012, 03:14:31 AM »

so i spent an hour today and got up to world 4 or 5 .. still haven't made it to Path of Scylla ... it's a bloody hard game, but oozes great design..
thx to @paste or whoever for suggesting it for the game club!
Logged

paste
Level 6
*


BARF!


View Profile WWW
« Reply #31 on: May 08, 2012, 05:16:53 AM »

it was all the people what voted for it
Logged

Pages: 1 [2]
Print
Jump to:  

Theme orange-lt created by panic