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Serapth
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« Reply #15 on: May 07, 2012, 04:51:49 PM » |
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These are great tutorials. I'm wondering how hard it would be to create Flixel type wrappers. For instance, consider this code: var width = Director.Instance.GL.Context.GetViewport().Width; That is so long. Maybe it's just because I'm not a hardcore coder, but this is six layers deep. Is it possible to turn it into this: var width = FlxG.Width; Or should I just use what is available? Yeah, you could easily create a short hand wrapper layer around their rather... long naming convention.
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Serapth
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« Reply #16 on: May 07, 2012, 04:53:55 PM » |
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I just finished publishing the next tutorial, this one is about creating a sprite sheet ( I recycled my earlier Daz tutorial for this ) using TexturePacker, then utilizing it in PlayStation Suite. The end result is this: Tutorial link
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Serapth
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« Reply #17 on: May 11, 2012, 07:24:16 PM » |
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Another tutorial live, this one covers the various ways to update your objects in GameEngine. Covered topics include using Schedule, deriving from Node and overriding Update ( and the Scheduler singleton ) as well as creating an Action for use with the ActionManager singleton.
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eyeliner
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« Reply #19 on: May 16, 2012, 06:04:47 AM » |
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Serapth
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« Reply #20 on: May 22, 2012, 04:22:55 PM » |
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Kramlack
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« Reply #21 on: May 22, 2012, 09:03:56 PM » |
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I don't have a Vita yet, nor would I ever dev for it, but it's damn fine that someone is doing this, keep it up!
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eyeliner
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« Reply #22 on: May 23, 2012, 06:42:41 AM » |
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Y you would no dev to Vita?
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Serapth
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« Reply #23 on: June 04, 2012, 07:51:39 PM » |
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Add a new one today, this one covers using SpriteList ( think SpriteBatch if you are an XNA type ). Along the way it covers creating multiple scenes as well as creating a UI via code. New tutorial: Using SpriteListAs you can see from the YouTube video ( Animated gif got too huge ), SpriteList makes a huge difference for performance.
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moi
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« Reply #24 on: June 04, 2012, 09:34:17 PM » |
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this thing will be awesome if Sony moves its ass and make it work before 2025
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lelebęcülo
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omgnoseat
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« Reply #26 on: June 15, 2012, 07:12:08 AM » |
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This is great, I will get my hands dirty on this next month.
Couple of questions; How is the vita emulator? I don't have any good experiences with emulators.. (cough..android)
Can you debug on a regular vita, or do you need the developer kit? If you can, what advantages does the dev kit have?
I have downloaded ps suite a while ago myself, but I remember reading that this is a beta and that there might be a cost attached to it later, could you shine some light on this?
Thanks.
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moi
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« Reply #27 on: June 15, 2012, 08:02:17 AM » |
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the emulator is excellent, it's an emulator, unlike the android one which is more a simulator (replicates 100% a real android, thus being very slow). This one is very fast and pleasant to use.
In order to debug on a real vita, I think you'll have to pay the $99/year fee. I think you can still do it for free until the end of the beta, but I don't know when it is or if it's not already ended.
If you just want to test on the emulator, it's free.
Just try it
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lelebęcülo
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Serapth
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« Reply #28 on: June 15, 2012, 12:08:35 PM » |
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the emulator is excellent, it's an emulator, unlike the android one which is more a simulator (replicates 100% a real android, thus being very slow). This one is very fast and pleasant to use.
In order to debug on a real vita, I think you'll have to pay the $99/year fee. I think you can still do it for free until the end of the beta, but I don't know when it is or if it's not already ended.
If you just want to test on the emulator, it's free.
Just try it
You've reversed that; PSSDK is a Simulator, while Android is an emulator. And yes, the simulator is quite good, but missing some key features ( multitouch emulation, analog stick support ) but is otherwise really good. You can still target the devices for free, and you can debug on a regular vita. There is a plan for it to be 99$ a year like with iPhone developers, but I hope they don't go that route in the end. For now, it is still free.
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omgnoseat
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« Reply #29 on: June 16, 2012, 05:34:28 PM » |
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Thanks for awnsers guys. Picking up a vita is becoming incredibly tempting now 
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