Still trucking along, bunch of new features are in and I'm quite close of feature lock.
I made some quite drastic changes to the game: you no longer shoot bullet at random, ASD keys are assigned for bullets A = banana, S = apple, D = avocado. There are two special powers at players disposal: Slowmotion and laserbeam. Two meters by the player ship indicate how much is there left of each power. Player can fill up the meters by chaining enemies.
Some balancing and a lot of bug fixing to do and then it's test rrrround time. I've gathered some of my friends and colleagues around, and I think I can get around ten people test sample going. After that's done It's gfx tweaking time! finally.
New video of all the new features: http://www.youtube.com/watch?v=JyUCuQt2zPo