Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879901 Posts in 33011 Topics- by 24384 Members - Latest Member: sassah

May 25, 2013, 08:09:31 AM
TIGSource ForumsDeveloperFeedbackFinishedQbeh (Latest update: 12th of June, 2012)
Pages: [1] 2
Print
Author Topic: Qbeh (Latest update: 12th of June, 2012)  (Read 2736 times)
Æro
Level 0
**


Game Developer Person


View Profile WWW Email
« on: May 09, 2012, 11:00:50 PM »

I'm Eero "GuitarMonkey" Turkia, a game development student from Finland. I've been making games (with varying results) since I was a wee lad, but it isn't until now that I'll be able to potentially start making a living out of it. I'm currently on a game called Qbeh, which I intend to use as a "flagship" in my portfolio.

It's a game where you use the awesome power of cubes to solve puzzles. The gameplay is ripped off from inspired by Minecraft and Portal.

I'll try to squeeze out a playable demo soon.

Want to contribute? More info after the screenshots!

FEATURES:

  • "Cube" your way through [number here] exciting levels!
  • Dangerous situations!
  • MORE CUBES!

More features may pop up as I develop the game.

SCREENSHOTS (outdated):





CONTRIBUTIONS NEEDED:
None

RELEASE DATE:
June 12th 2012
« Last Edit: June 12, 2012, 07:04:45 PM by GuitarMonkey » Logged

Qbeh

 "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun
Æro
Level 0
**


Game Developer Person


View Profile WWW Email
« Reply #1 on: May 10, 2012, 04:05:22 AM »

UPDATED SCREENSHOTS:


Logged

Qbeh

 "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun
Quarry
Level 10
*****



View Profile WWW
« Reply #2 on: May 10, 2012, 07:31:53 AM »

too portal
Logged

 
achild
Level 1
*


View Profile WWW
« Reply #3 on: May 10, 2012, 08:50:42 AM »

He did, after all, mention it was ripped off/inspired by Portal (and Minecraft).

Anyway this looks pretty rad to me! Something about the art style I like!
Logged
Æro
Level 0
**


Game Developer Person


View Profile WWW Email
« Reply #4 on: May 10, 2012, 09:48:15 AM »

Yeah, I'm pretty much using Portal and ancient Greek architecture as reference. To get an idea of what the game looked like while I was still experimenting with the concept, take a look at this demo.

I personally think the old style looks rubbish in retrospect, but each to their own.
Logged

Qbeh

 "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun
Æro
Level 0
**


Game Developer Person


View Profile WWW Email
« Reply #5 on: May 11, 2012, 01:26:01 AM »

Managed to iron out a few bugs. Also started working on level 2 and designing the rest of the environments.

LEVEL 2 WIP SCREENIE:

Logged

Qbeh

 "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun
Æro
Level 0
**


Game Developer Person


View Profile WWW Email
« Reply #6 on: May 14, 2012, 10:05:44 PM »

Awesome update:

I got a person to make wonderful music noises. This person.

ALSO HOLY CARP SCREENSHOT

Logged

Qbeh

 "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun
Æro
Level 0
**


Game Developer Person


View Profile WWW Email
« Reply #7 on: May 14, 2012, 11:39:48 PM »

Another screenie:
Logged

Qbeh

 "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun
Æro
Level 0
**


Game Developer Person


View Profile WWW Email
« Reply #8 on: May 23, 2012, 03:44:12 AM »

Update
Got another programmer working on levels and ironing out bugs.



« Last Edit: May 23, 2012, 03:49:54 AM by GuitarMonkey » Logged

Qbeh

 "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun
rivon
Level 10
*****



View Profile
« Reply #9 on: May 23, 2012, 04:14:45 AM »

May I ask how big is the most used cube texture? Also, how does the ground look?

By the way, good job, it looks great Smiley
Logged
Eigen
Level 8
***


Jebus backups.


View Profile WWW
« Reply #10 on: May 23, 2012, 04:20:41 AM »

Best of luck with this, it's looking rad Smiley
Logged

Franklins Ghost
Level 10
*****



View Profile WWW
« Reply #11 on: May 23, 2012, 05:00:23 AM »

Those clouds look great.
Logged

keoni29
Level 1
*



View Profile
« Reply #12 on: May 23, 2012, 05:10:43 AM »

Can you shoot portals with your bare hands?
Logged

Swim, swim, hungry
Æro
Level 0
**


Game Developer Person


View Profile WWW Email
« Reply #13 on: May 23, 2012, 08:11:12 AM »

May I ask how big is the most used cube texture? Also, how does the ground look?

By the way, good job, it looks great Smiley

The most used cube texture is 640x640 pixels. There's no ground per se, as the game environments are that of floating structures high in the sky.

Can you shoot portals with your bare hands?

While the game's core mechanic is partly inspired by Portal, actual Portal-shooting isn't a gameplay mechanic. The player has the ability to collect cubes and place them on specific surfaces.
« Last Edit: May 23, 2012, 08:30:20 AM by GuitarMonkey » Logged

Qbeh

 "Qbeh is an exquisite little thing" - Rock, Paper, Shotgun
Quarry
Level 10
*****



View Profile WWW
« Reply #14 on: May 23, 2012, 08:19:59 AM »

http://www.youtube.com/watch?v=4aGDCE6Nrz0
Logged

 
Pages: [1] 2
Print
Jump to:  

Theme orange-lt created by panic