Hi guys and girls,
Been a while since I was last here. My last project never got done. This isn't a big surprise to me, my projects never get to final status. Anyway, kind of bored at the moment and haven't coded in about 8 months I think. So today/night (it's 6.32PM here right now) I'm going to try to develop a game. At least the basics and make it playable. Don't care about the graphics for now, I just want to finish a project for once in my life and I would like to do that this evening
I don't have a name yet, but it will be something in the line of the old MSX-game Rune Master. Since I no longer have that game and haven't played it in decades I'm sure it won't be the same, but the gameplay will be based on it.
For those that don't know, it was a sort of boardgame meets D&D system. Fun to play on a lonely evening.
For now this is what I have:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace aga
{
class Map
{
private int _width; // width of the map
private int _height; // height of the map
private int[,] _map; // the map array
// link all privates to public (hihi)
public int Width
{
get { return _width; }
set { _width = value; }
}
public int Height
{
get { return _heigt; }
set { _height = value; }
}
public int[,] Map
{
get {return _map;}
set { _map = value;}
}
}
}
And so the saga begins :D
Link to a screenshot of the original game:
http://www.mobygames.com/images/shots/l/302401-rune-master-msx-screenshot-bats.png