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877320 Posts in 32857 Topics- by 24295 Members - Latest Member: raithza

May 19, 2013, 06:44:17 AM
TIGSource ForumsDeveloperFeedbackDevLogsCrea
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Author Topic: Crea  (Read 7655 times)
Conker
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Hey I'm Batman Too!


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« Reply #15 on: June 30, 2012, 10:10:05 PM »

Beautiful BG
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jmcmorris
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« Reply #16 on: July 01, 2012, 11:07:28 AM »

We are putting together a Kickstarter campaign right now. In order to build some momentum before launch and decided to try launchrock.

Visit this site to sign up and help spread the word.

We have some cool incentives going on - such as being able to get into early beta or have our artist draw an crea-style avatar for you. Such as this...




@Gabriel Thanks! As we wrap up functionality we are going to focus on bring more atmosphere into the worlds.

@seagaia Haha, you haven't commented before. Thanks for taking the time to. Smiley

@Conker Thanks!
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ANtY
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here i am to save the day... or wreck it


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« Reply #17 on: July 02, 2012, 09:28:33 AM »

Corrupted llama forced me to subscribe to this thread  No No NO
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jmcmorris
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« Reply #18 on: July 02, 2012, 09:32:10 AM »

Haha, that is what I employed him for. Cool
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sb3dgraph
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« Reply #19 on: July 02, 2012, 10:37:15 AM »

Beautiful trees. They look very clean and tidy.
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SolarLune
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:1


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« Reply #20 on: July 02, 2012, 04:53:32 PM »

Yeah, I like the art style, it looks nice and clean. Following!
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jmcmorris
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« Reply #21 on: July 02, 2012, 10:15:43 PM »

Thanks guys. Our artist is quite pleased with the response Crea's visuals are getting. Only if my code could be as seductive...
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jmcmorris
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« Reply #22 on: July 03, 2012, 11:03:33 AM »

Got some exciting news! Robot Science is going to be doing the soundtrack for Crea. If you have never listened to Robot Science before then start now. http://robotscience.bandcamp.com/

Awesome music to listen to while doing game dev.
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seagaia
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this is okay


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« Reply #23 on: July 03, 2012, 07:53:52 PM »

Thanks guys. Our artist is quite pleased with the response Crea's visuals are getting. Only if my code could be as seductive...

I FEEL YOU.


i dig robot science. hope e does a good job.

looking forward to CREAting stuff via this game (see what i did there)
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jmcmorris
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« Reply #24 on: July 05, 2012, 11:01:08 PM »

More visual goodness!

The mockup has been improved a decent amount. You can see it in the OP. The house is now much more interesting and there is an awesome looking samurai fighting a Tigerfly.

Additionally, I thought I would share some concept art that was done for our Kickstarter that will be launching soon. Enjoy!

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kamac
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« Reply #25 on: July 06, 2012, 12:27:31 AM »

Meme will describe my thoughts of this game.





Really cool, though, why not LUA?  Smiley
It seems to be easier to embed (?).
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jmcmorris
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« Reply #26 on: July 06, 2012, 08:19:03 AM »

Meme will describe my thoughts of this game.





Really cool, though, why not LUA?  Smiley
It seems to be easier to embed (?).


I did consider Lua at the start of the project but I decided to go with Python for several reasons.
  • I was familiar with it.
  • Two of the libraries I was using had python bindings for them already.
  • I was already using the Boost library so using Boost.Python to help create bindings.
  • Python is more widely used and consequently has better documentation.
  • Python has a much larger library.

I am probably forgetting one or two reasons but that's what I can remember off the top of my head. Still, Lua is a completely viable language to use. Python just made more sense to me.
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Squid Party
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Oh hi mark.


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« Reply #27 on: July 06, 2012, 08:51:38 AM »

If the lama doesnt feature Im not playing No No NO
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nihilocrat
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Full of stars.


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« Reply #28 on: July 06, 2012, 10:32:04 AM »

Looks interesting! Llamas are great.  Waaagh!
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Recs
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« Reply #29 on: July 06, 2012, 11:53:14 PM »

I'm following while waiting to see the kickstarter page.


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