Ok, since I don't know much about programming (except for logic), I decided to use Stencyl until a programmer shows up for this platformer I have in mind. However I'm having these problems:
1) My tiles are 16x16 but I have some tiles that are beyond that (20x16 tiles or 16x20 to make them less square-like), how do I get this to work? I tried to separate the extra bits as a different tile and remove collision but it becomes a part of the background (tiles are behind the actors for some reason). Is there a way to place tiles or even other miscellaneous objects in the foreground?
2) I'm having trouble coding the jump
Starting (1 frame on the ground, .2 secs)
Rising (1 looping frame in air until it hits the peak of its arc/jump)
Peak (1 frame at the peak of the arc/jump, .2 secs)
Falling (1 looping frame in air until it hits the ground)
Landing (1 frame on the ground, .2 secs)
How do I get this to work? I'm also having trouble with the facing right facing left situation.. Here are my current events for it:
Running (made this myself very proud of it)
Sorry if the logic is flawed. It's my first time to use this.