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slot9
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« Reply #197 on: October 27, 2012, 07:45:37 PM » |
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I only just downloaded the game after watching the trailer. The aesthetics are impeccable. Nice work sir 
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kittakaj
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« Reply #199 on: October 27, 2012, 09:44:10 PM » |
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Dude, AD1337, that is incredible and really exciting! Thank you so much! I'm so glad you enjoyed the demo!
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seagaia
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« Reply #200 on: October 27, 2012, 09:48:02 PM » |
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I only just downloaded the game after watching the trailer. The aesthetics are impeccable. Nice work sir  thank you! I'm glad you like the aesthetics. I enjoyed the demo so much that I painted some fan art, here:
--AWESOME painting--
yeah! really awesome - do you have a twitter? or a site for your game??
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My devlogs 
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AD1337
Level 1
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« Reply #201 on: October 28, 2012, 06:19:24 AM » |
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Thanks guys, I'm glad you liked it. No site, but go ahead and use it for whatever you want.
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« Last Edit: October 28, 2012, 07:49:10 AM by AD1337 »
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seagaia
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« Reply #202 on: October 28, 2012, 08:19:42 AM » |
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Thanks guys, I'm glad you liked it. No site, but go ahead and use it for whatever you want.
oh shoot, I didn't realize I posted the wrong link. sent the right one, thanks for letting me know.
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green
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« Reply #203 on: October 28, 2012, 02:47:09 PM » |
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Great demo! I liked the fact that it felt like the first zelda game, but at the same time it was an entirely different adventure to partake in. I also feel however that the protagonists animation right now are this games weakness. The animations are pretty bad actually, even for just 4 frames. And I think they should be improved as much as possible, because you will be looking at them the entire game. If you need any pointers feel free to hit me up.
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spolvid
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« Reply #204 on: October 28, 2012, 06:29:20 PM » |
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I saw you show this at Indie City Games! Really dig the demo, I love this style of game.
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eigenbom
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« Reply #205 on: October 28, 2012, 06:33:29 PM » |
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this is looking pretty swell, keep it up dude
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seagaia
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« Reply #206 on: October 29, 2012, 01:46:39 PM » |
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thanks you guys. i've been various "linking" of areas in the game through level creation and various fixes, for the student IGF. excitin'. Great demo! I liked the fact that it felt like the first zelda game, but at the same time it was an entirely different adventure to partake in. I also feel however that the protagonists animation right now are this games weakness. The animations are pretty bad actually, even for just 4 frames. And I think they should be improved as much as possible, because you will be looking at them the entire game. If you need any pointers feel free to hit me up.
thank you. Each walk direction will remain at 2 frames. what exactly strikes you as bad about the animations?
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Connor
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« Reply #207 on: October 30, 2012, 11:14:47 AM » |
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i like the demo, but HOW THE HECK DO I KILL THE MASK  whenever i try... i just get  ed
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green
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« Reply #208 on: October 30, 2012, 11:23:46 AM » |
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thank you. Each walk direction will remain at 2 frames. what exactly strikes you as bad about the animations?
I must have sounded harsh. I didn't really mean bad, but the rest just looked better. I feel that the side view looked like a completely different character. And the walking looked very static and choppy, even for just 2 frames of animation. Here's a little edit I did. I hope it helps. 
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beetleking22
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« Reply #209 on: October 30, 2012, 12:02:54 PM » |
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I had very hard time with my own cliff tiles.. Your looks pretty nice!Beautiful palettes.
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