Hey y'all, I'm not very steeped in the community here but I thought I would try to make a thread. So usually I make pretty small games, so I figured I'd make one thread dedicated to many games. Im pretty slow to respond to things so don't be bothered if it takes me a day or two to reply to something. (psst mods I'd be cool if you'd please tell me if there are any formatting rules for devlogs)Archeologist
thats more a working title than anything.
So I'm trying to make a point and click adventure game thats environment that follows a defined logic (eg. each room must have 5 things you can interact with, at least two of which must be doors(so there are no dead ends) and the total number of rooms must be divisible by 3). You can't pick objects up and you wont have an inventory. Its all coming together pretty stream of consciously. (There will probably be some NSFWish screens that wont get posted here but rather on my tumblr (Unless I'm cool to do that here))
Bathroom w/ Test Art
Cathedral w/ Test Art
A progress gif of the Cathedral
read and write save flies
button objectsHelix DX
There was this game I made awhile back that I took offline because it really didn't work very well and wasn't cross platform. The game was just flying your jet over the ocean avoiding walls, I'm going to remake that game now. I'm trying to make the game feel better by looking for some happy medium between flow and stress and have some nice music too. I'm just beginning the skeleton of my code in place, I'l have some sprites to show soon.
This is what the older game looks like:
Sound file handling
Anywho thats it for now, thanks for checking out this thread. More to come later.