Hey guys, I am working on my program, I implemented the inventory, the selection of objects, information on the status of the items and other details, progress is rather slow but constant.
In this video you can see how the character can interact with some areas of the stage, here are a few chests (chests are as shown in the future will be other items such as furniture or holes) in which no possibility of finding an item percentage chance, there is also the possibility of finding a safe item or there is nothing there. The question (YES or NO) to decide if the player wants to take the risk of looking when you short of energy, so you can avoid being attacked by some bug.
http://www.youtube.com/watch?v=TJzFcBqCEQA&feature=youtu.be**The background graphics and chests are Battle of Olympus and Duck Tales 2 of NES.
When we remove an enemy there is the possibility that an item let health or money, items to stop the enemies recover 1 or 2 hit points, so that more health items that are retrieved by searching the environment.
I have to solve some issues like putting a limit on health items, for example is impossible to carry more than 1 health item of each type. This would avoid health to recharge continuously, I'm thinking about it.
I would also like to note that this is a game aimed at any type of public, I refer to the subject of religion, I'm not Catholic and I have nothing against Catholics, I have only used this religion as might have resorted to Egyptian or Greek.
Also I leave this screenshot, I've applied a filter to look like a picture of an old magazine.


You imagine playing with that filter?, Is amazing.
Your comments could help me improve it, any suggestions?.
I hope all is understood, if not so do not hesitate to ask!.
Looking good so far! The still images immediately made me think of an old NES game called Faxanadu, and then seeing the video in action reminded me of a book called Name of the Rose by Umberto Eco. Weird combination, but it looks really great and am interested in seeing how it progresses:)
Faxanadu is a game that I love! I think her music, colors and graphics make the difference with games in the style of NES had.