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879824 Posts in 33008 Topics- by 24380 Members - Latest Member: hirokoae46

May 25, 2013, 03:14:39 AM
TIGSource ForumsDeveloperFeedbackFinishedSidius Nova -- Action/Strategy on Mobile (currently iOS)
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Author Topic: Sidius Nova -- Action/Strategy on Mobile (currently iOS)  (Read 1194 times)
Sidius Nova
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« on: August 14, 2012, 02:57:18 PM »

Now available free on the App Store: https://itunes.apple.com/en/app/id585665931

THE TITLE:




THE STORY:

Sidius Nova is a god-like entity, omnipotent and unchallenged. She draws her powers from stars she captures and uses them to alter reality anyway she desires. Having unlimited power and the ability to bend anything to her will has its drawbacks, though: boredom. The prisoner of her own existence, Sidius Nova wanders the galaxy in search for entertainment -- and Humans and Aliens seem like the perfect toys to play with...


THE GAME:





It consists of two parts: map and battle.
On the map you command your Mothership to explore, collect resources, build and spawn ships and construct Warp Gates to outsmart your opponent.
The battles are action-packed skirmishes between fleets where you use the ships you built to push back and destroy the enemy. The right type of strategy is key here as each ship has different attributes that make it very powerful against others.

Video: Map Tutorial
Video: Sidius Nova Trailer featuring Composer Matt Collins


SIDIUS NOVA AND THE INTERNET:

http://sidiusnova.com/
http://www.indiedb.com/games/sidius-nova
https://twitter.com/sidiusnova
http://www.facebook.com/sidiusnovagame


SIDIUS NOVA AND THE PRESS:

English: http://seattlewhispers.blogspot.com/2012/08/sidius-nova-kickstarter-kickoff.html
French: http://www.game-sphere.fr/2012/07/sidius-nova-de-la-strategie-de-lespace-a-venir-sur-ios/


KICKSTARTER:

We're also on Kickstarter right now (we got accepted and launched yesterday ^_^).


MORE RANDOM SCREENSHOTS:















« Last Edit: January 13, 2013, 03:50:11 AM by Sidius Nova » Logged

Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
gears
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« Reply #1 on: August 14, 2012, 08:29:58 PM »

Awesome Kickstarter video!

It looks like a streamlined approach to 4X in a good way.

The pervasive lighting effects in the tactical screens does a good job setting the mood. The ship style, especially the motherships, is a nice blend of a simple design with crisp lines and just enough detail.

The website could use a bit of work, but I'm sure that's coming.

Hope to see more details or a video the on tactical/battle part of the game.
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Sidius Nova
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« Reply #2 on: August 14, 2012, 08:47:42 PM »

Thank you for the feedback, gears! Awesome to hear

A video tutorial for the battle scene will come soon -- I'd say within the next couple of days.
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Jeltron
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« Reply #3 on: August 15, 2012, 06:18:53 PM »

Hey this is Ben, the artist. I just wanted to show you guys some alien poses!
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Sidius Nova
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« Reply #4 on: August 16, 2012, 02:56:12 PM »

We created a poll last night about what type of feature people would like to see most as a stretch goal for Sidius Nova. In case you are interested, here it is: http://www.facebook.com/questions/432802503425660/

It's mostly about whether we should port it to Android/Ouya/Kindle, optimize it for iPad, that sort of thing.
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
Sidius Nova
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« Reply #5 on: August 18, 2012, 02:22:45 PM »

Here is a first video of the battle part of the game: http://www.youtube.com/watch?v=j_v9iwmb5zI
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
JobLeonard
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« Reply #6 on: August 19, 2012, 04:41:24 AM »

This looks very neat. I like the building aspect of 4x more than the combat, but I'm going to keep an eye on it anyway.
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Sidius Nova
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« Reply #7 on: August 20, 2012, 02:44:47 PM »

Awesome, great to hear =)

I'm implementing the TestFlight API right now. What I really like about it is the feedback functionality. It's just a great way of getting feedback from those who like and play the game by having a direct link to us via an easy to use and handy feedback button in game.
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
jamesprimate
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« Reply #8 on: August 23, 2012, 12:36:50 PM »

hahah great kickstarter vid!

game looks very nice, good luck guys :D
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Sidius Nova
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« Reply #9 on: October 04, 2012, 12:53:49 AM »

Time for an update!

We've been working on the Main Menu as well as the Battle UI Overlay.

Here some screens:


Main Menu


Faction Selection


Research Menu -- you can pull the right hand side out. It'll include icons showing unlockable items.


Battle UI Overlay -- each bar represents one single ship. The blocks with a 50 on them represent 50 ships and get broken down into single bars when ships are destroyed. The dots indicate the lanes (you'll be able to hide them).
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Danmark
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« Reply #10 on: October 14, 2012, 07:11:21 PM »

Ingenious concept, looks good.

Battles need to look much more meaty. Ships lurching back slightly when they get fire and get hit, unique damage modeling (purely visual) on each ship, ships dying in big ponderous 'splodes propagating from cracks outwards culminating in lots of particles being thrown out. That kind of thing.
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Sidius Nova
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« Reply #11 on: January 13, 2013, 03:46:30 AM »

Hey guys, we're looking for beta testers for our latest multiplayer update.
If that sounds interesting you can sign up here: http://tflig.ht/11qhCY1


To find out more about the game before you join the beta simply download it -- it's available for free on the App Store: https://itunes.apple.com/en/app/id585665931
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
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