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gears
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« Reply #1 on: August 14, 2012, 08:29:58 PM » |
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Awesome Kickstarter video!
It looks like a streamlined approach to 4X in a good way.
The pervasive lighting effects in the tactical screens does a good job setting the mood. The ship style, especially the motherships, is a nice blend of a simple design with crisp lines and just enough detail.
The website could use a bit of work, but I'm sure that's coming.
Hope to see more details or a video the on tactical/battle part of the game.
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Sidius Nova
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« Reply #2 on: August 14, 2012, 08:47:42 PM » |
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Thank you for the feedback, gears! Awesome to hear
A video tutorial for the battle scene will come soon -- I'd say within the next couple of days.
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
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Jeltron
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« Reply #3 on: August 15, 2012, 06:18:53 PM » |
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Hey this is Ben, the artist. I just wanted to show you guys some alien poses! 
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Sidius Nova
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« Reply #4 on: August 16, 2012, 02:56:12 PM » |
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We created a poll last night about what type of feature people would like to see most as a stretch goal for Sidius Nova. In case you are interested, here it is: http://www.facebook.com/questions/432802503425660/It's mostly about whether we should port it to Android/Ouya/Kindle, optimize it for iPad, that sort of thing.
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
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Sidius Nova
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« Reply #5 on: August 18, 2012, 02:22:45 PM » |
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Here is a first video of the battle part of the game: http://www.youtube.com/watch?v=j_v9iwmb5zI
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
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JobLeonard
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« Reply #6 on: August 19, 2012, 04:41:24 AM » |
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This looks very neat. I like the building aspect of 4x more than the combat, but I'm going to keep an eye on it anyway.
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Sidius Nova
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« Reply #7 on: August 20, 2012, 02:44:47 PM » |
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Awesome, great to hear =)
I'm implementing the TestFlight API right now. What I really like about it is the feedback functionality. It's just a great way of getting feedback from those who like and play the game by having a direct link to us via an easy to use and handy feedback button in game.
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
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jamesprimate
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« Reply #8 on: August 23, 2012, 12:36:50 PM » |
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hahah great kickstarter vid!
game looks very nice, good luck guys :D
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Sidius Nova
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« Reply #9 on: October 04, 2012, 12:53:49 AM » |
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Time for an update! We've been working on the Main Menu as well as the Battle UI Overlay. Here some screens:  Main Menu  Faction Selection  Research Menu -- you can pull the right hand side out. It'll include icons showing unlockable items.  Battle UI Overlay -- each bar represents one single ship. The blocks with a 50 on them represent 50 ships and get broken down into single bars when ships are destroyed. The dots indicate the lanes (you'll be able to hide them).
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
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Danmark
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« Reply #10 on: October 14, 2012, 07:11:21 PM » |
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Ingenious concept, looks good.
Battles need to look much more meaty. Ships lurching back slightly when they get fire and get hit, unique damage modeling (purely visual) on each ship, ships dying in big ponderous 'splodes propagating from cracks outwards culminating in lots of particles being thrown out. That kind of thing.
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« Reply #11 on: January 13, 2013, 03:46:30 AM » |
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Hey guys, we're looking for beta testers for our latest multiplayer update. If that sounds interesting you can sign up here: http://tflig.ht/11qhCY1To find out more about the game before you join the beta simply download it -- it's available for free on the App Store: https://itunes.apple.com/en/app/id585665931
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Team Sidius Nova consists of two humans working on a battle simulator for a god-like entity to prevent the destruction of earth.
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