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878758 Posts in 32935 Topics- by 24345 Members - Latest Member: Acrimiens

May 22, 2013, 03:14:48 PM
TIGSource ForumsDeveloperCreativePost your embarrassing first game projects
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Overkill
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Andrew G. Crowell

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« on: July 14, 2012, 01:23:42 PM »

Hey, I thought it'd be fun to have a dumb thread, where people share their embarrassing early attempts to make games. I'll start!


These were games from when I was grade 6 or 7. I tried to make stuff in Verge 2 on my Win98 machine. I knew nothing about programming, and really sucked at art, music and writing, but somehow I persisted.

I've recorded videos of the games in their hilariously incomplete states.

Shadow Realms:


http://www.youtube.com/watch?v=xYyKBCpSAOQ

This is the oldest project that I still have kicking on my hard drive. This was an RPG that was supposed to have a multi-scenario choose-your-character system inspired by SaGa Frontier, and battle elements inspired by Final Fantasy, SaGa 1 and 2 (Final Fantasy Legend), SaGa Frontier and others. This is not my only attempt at making it, but the earliest I have a copy of still.

Here is some terrible story doc to go with it all http://codepad.org/KYQjysYS



Beyond Chaos:


http://www.youtube.com/watch?v=GNFY-Hfi7VU

I don't really get the point of this one, some sort of weird platformer thing that I think was supposed to be a bizarre mix of Mega Man and Mario. It was some really weird hack of a platformer engine that Zaratustra made for his game 4Four.

(Unlike this, 4Four is actually a pretty cool platformer. It has a bit of metroidvania style exploration and it was made in like, 48 hours).



Anyways, I'm done making fun of my creative abominations from grade 6. Your turn!
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rdein
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« Reply #1 on: July 14, 2012, 01:58:49 PM »

dora's adventure:


from one million years ago

this became what i do today
i have a playable build but it's too embarassing to post, so this screenshot will have to do
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JMStark
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« Reply #2 on: July 14, 2012, 02:27:12 PM »

There is some really, REALLY ugly, early stuff lost to the void of the landfill, but I did find this lovely piece of concept artwork still chilling on my hard drive:



Main character for a ridiculously ambitious puzzle-platfomer Metroidvania-like project that didn't go anywhere beyond a few Google Sketch-Up models.

Uh, yeah...
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Overkill
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Andrew G. Crowell

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« Reply #3 on: July 14, 2012, 04:42:49 PM »

Crap I totally missed this on the same page: http://forums.tigsource.com/index.php?topic=26843.0 -- is there any way I can get someone to merge this thread into that one?
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pgil
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« Reply #4 on: July 15, 2012, 01:33:05 PM »

My first games were made in ZZT when I was like 9 or 10, and were never finished.  

When I was 12 I started making stuff in QBasic.  I remember I finished one game called Omar's Keep, which was a text-based choose-your-own-adventure game.  You started out in a town, and had travel across the land to find a wizard named Omar.  If you chose the wrong path you'd get eaten by a dragon or a giant, or killed by a hobo or something.

My oldest game that actually still exists is The Soviet Union Strikes Back:


I made it in AGS when I was 15. I haven't played it in about 10 years.  I remember there's a mean gym teacher in it, and a rageaholics meeting. And russians.  So.. yeah.
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kitheif
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« Reply #5 on: July 15, 2012, 01:37:54 PM »

That cute star on the menu was a cursor.. I'm so sorry..  Facepalm








Before I even heard of minecraft c:

« Last Edit: July 15, 2012, 01:49:47 PM by kitheif » Logged
Muz
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« Reply #6 on: July 16, 2012, 06:13:09 PM »

My oldest game that actually still exists is The Soviet Union Strikes Back:


I made it in AGS when I was 15. I haven't played it in about 10 years.  I remember there's a mean gym teacher in it, and a rageaholics meeting. And russians.  So.. yeah.

Lol, I think I've played that before. I was into the RO(t)N games Tongue
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« Reply #7 on: July 16, 2012, 08:00:57 PM »

My mom formatted my hard drive when I got a bad report card.
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J-Snake
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« Reply #8 on: July 19, 2012, 02:05:29 PM »

A competitive 2 player 2D shooter, it was my second game or so.

Lookt at the menu-screen-editing: feel free to rofl



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Tadeon
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« Reply #9 on: July 20, 2012, 11:23:56 PM »

My first game project was Sledding game. Sadly I didn't get it finished. It was inspired by sketchy http://www.youtube.com/watch?v=wT3R1BeSlgE
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J-Snake
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« Reply #10 on: July 21, 2012, 04:18:10 PM »

btw. kitheif, your miner-game might be interesting. Can you tell us some more about it?
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kitheif
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« Reply #11 on: July 22, 2012, 12:33:20 AM »

btw. kitheif, your miner-game might be interesting. Can you tell us some more about it?
Oh god, well it started off as an isolated engineer breaking out of a cavern.. But found it's way to this crazy idea where you're digging into an alien planet finding new mind bending objects and using those bits to help build yourself some new technology.
It was pretty ambitious for my second project, especially since I hardly understood the tool I was using.. (construct)  Smiley
Besides that picture, no traces of the poor game could be found.

I guess I should add that I was in 7th grade when I made it haha  Shrug

 Facepalm
http://www.youtube.com/watch?v=rBmRUYpUQWg&feature=plcp
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Evan Balster
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« Reply #12 on: July 22, 2012, 12:06:49 PM »

I totally remember Reality-on-the-Norm from like a decade ago.  Kudos.
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« Reply #13 on: July 22, 2012, 05:24:18 PM »

Smiley

When I was in 4th or 5th grade, I knew I wanted to make games. I wasn't much of a programmer back then, but I did have a copy of Game Maker (version 3 or something?). It came with a platformer example, which I mutilated by replacing all the sprites and adding terrible sound effects to. I did design the levels though, and it did have an ending!



I was so proud of my creation back then that I submitted it to an extremely random review website. You can read the review and play the game here: http://squackle.com/8215/screwed-up-chronicles/review-the-snarf-game-pc/

I think the reviewer realized I was a kid, and gave me a rating of 7/10; I was ecstatic when I saw that  Cheesy
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