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TIGSource ForumsPlayerGamesDark Souls and Bloodborne
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Author Topic: Dark Souls and Bloodborne  (Read 533594 times)
HöllenKobold
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« Reply #1400 on: December 22, 2012, 08:10:14 AM »

Dark Souls concept art has always been kind of disappointing to me, actually. I would not really give it a second glance if I hadn't played the game.

I like the "dwarf" character, though!
Oh yeah, a lot of the Dark Souls art is pretty goofy looking. I guess the whole point of Dark Souls is its implicit nature, so that's kinda lost on the art which needs to be more direct I guess. So you get all this sort of presentation that drags it down in the concept art.

Plus, I think the art style stems more strongly from the usually claustrophobic levels more than anything.
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« Reply #1401 on: December 22, 2012, 08:36:36 AM »

i like how the armor in souls looks more like real medieval armor than is common for fantasy gams (welp some of it)

btw: things (enemies particularly) looking a bit "off" is part of the souls aesthetic. king's field had it too.
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Ben_Hurr
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« Reply #1402 on: December 22, 2012, 08:52:25 AM »

It's kind of interesting looking at FROM's other RPGs and noticing the similarities between them.
Demon's Souls has the colorless fog, Lost Kingdoms has the black fog, etc.

They even had one game that's all about making magic rings, thats pretty cool. Tongue


Edit:
At yet a dozen more titles feature the equipment heavy model of making the player stronger, rather than levelups.
« Last Edit: December 22, 2012, 10:42:40 AM by Ben_Hurr » Logged
HöllenKobold
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« Reply #1403 on: December 22, 2012, 09:13:29 AM »

btw: things (enemies particularly) looking a bit "off" is part of the souls aesthetic. king's field had it too.
no that was different

those were just goofy and lovable
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J-Snake
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« Reply #1404 on: December 22, 2012, 01:00:30 PM »

Dark Souls is all about art. Only a dark soul cannot see it.
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J-Snake
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« Reply #1405 on: December 22, 2012, 01:21:35 PM »

To be more precise, art isn't limited to paintery. Dark Souls merges gameplay and art into one whole. It is fascinating indeed. I have never played a game that does it to a noticeable extent like Dark Souls did it for me. I have heard of Shadow of Colossus and Okami but haven't tried them. God of War 3 is better/more solid gameplay-wise and the visual art on its own is top notch but it doesn't reach that artistic touch on everything like Dark Souls does.
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« Reply #1406 on: December 22, 2012, 03:41:27 PM »

 WTF Facepalm
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« Reply #1407 on: December 22, 2012, 04:25:06 PM »

here is that dark souls II concept art gallery again, but higher resolution images: http://www.allgamesbeta.com/2012/12/dark-souls-ii-concept-art.html

flaming zombie bandaged thing looks cooler when you can see the full size
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« Reply #1408 on: December 22, 2012, 04:26:46 PM »

hahaha the dwarf has a bell on his head (or IS that his head). great.
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J-Snake
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« Reply #1409 on: December 22, 2012, 04:41:14 PM »

WTF Facepalm
You are a boring duck with very limited imagination.
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« Reply #1410 on: December 22, 2012, 04:45:47 PM »

hahaha the dwarf has a bell on his head (or IS that his head). great.

Inb4 naked bell-hat invaders
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« Reply #1411 on: December 22, 2012, 04:51:18 PM »

I don't think there are too many fantasy rpgs with the horror game aesthetics that the souls games have, so maybe the concept art doesn't seem amazing on it's own, but when you consider the type of game they're for / the world they belong to, they seem pretty neat IMO
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« Reply #1412 on: December 22, 2012, 05:20:54 PM »

I don't think Dark Souls' art is generic, it does make an attempt to inject some originality into the designs. The enemies being dirty and/or weird-looking is what makes it Dark Souls. The whole "weirdness" of the aesthetic is what distinguishes it from typical high fantasy stuff.
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« Reply #1413 on: December 22, 2012, 05:27:40 PM »

The way enemies behave, the way regions loop in each other, the way npc's act and so on. All of it has an artistic touch to it. That is what makes the game stand out for me.
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« Reply #1414 on: December 22, 2012, 05:42:40 PM »

While demon/darksoul is just a bit above generic art design, it's still video game art design for you, ie not having so much personality. But hey who are you to be pretentious and dare having your own style, please blend.
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« Reply #1415 on: December 22, 2012, 05:46:34 PM »

 Facepalm Facepalm Facepalm Facepalm Facepalm Facepalm

needs more hedgehogs pls
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« Reply #1416 on: December 22, 2012, 05:50:57 PM »

Facepalm Facepalm Facepalm Facepalm Facepalm Facepalm

needs more hedgehogs pls
Badass artstyle in art thread will do





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Blademasterbobo
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« Reply #1417 on: December 22, 2012, 05:51:59 PM »

your homoerotic sexy elf can't fool me, nice try timbert
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« Reply #1418 on: December 22, 2012, 05:54:07 PM »

brown hedgehog shooters
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gimymblert
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« Reply #1419 on: December 22, 2012, 05:56:44 PM »

brown hedgehog shooters


 Facepalm yep video games I told you!
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