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TIGSource ForumsPlayerGamesDark Souls and Bloodborne
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Author Topic: Dark Souls and Bloodborne  (Read 533904 times)
DJFloppyFish
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« Reply #4340 on: September 13, 2014, 06:02:16 PM »

im talking about co op on xbox. its a wasteland. pvp seems to be fine though
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« Reply #4341 on: September 18, 2014, 07:08:05 AM »

why is faith so terrible in dks2? miracles are basically a joke save for wrath of the gods, all the lightning scaling weapons seem to have been nerfed and u don't even get a weapon buff until 4/5ths into the game. who designed this patch? richard dawkins??
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« Reply #4342 on: September 18, 2014, 01:34:51 PM »



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MrBones
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« Reply #4343 on: September 18, 2014, 02:24:58 PM »

so anyone else hear that the next DS2 DLC was gonna take place in frozen Anor Londo?
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DJFloppyFish
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« Reply #4344 on: September 18, 2014, 03:43:55 PM »

so anyone else hear that the next DS2 DLC was gonna take place in frozen Anor Londo?

I doubt its actually anor londo though. Ds2 already has two areas with extremely similar architecture to anor londo (heide's tower of flame, iron keep), and the connection those areas have to the real anor londo is iffy. The soul the old iron king in the iron keep drops on NG+ is supposed to a fragment of Gwyn's, but then there's that Dragon Slayer in heide's tower, which makes me think the existence of those two things is just fan baiting and not an implication that either one of those places were anor londo at some point.
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« Reply #4345 on: September 18, 2014, 04:39:51 PM »

there is a screen shot of frozen dukes archives
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DJFloppyFish
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« Reply #4346 on: September 18, 2014, 05:16:30 PM »

 Embarrassed
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« Reply #4347 on: September 18, 2014, 06:42:01 PM »

there is a screen shot of frozen dukes archives

Oh god my pants are shrinking.
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« Reply #4348 on: September 19, 2014, 03:49:15 AM »

it looks like it includes some of the areas from anor londo that u couldn't get to in dks1
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« Reply #4349 on: October 01, 2014, 12:34:55 PM »





ok so,

i still don't like the setting and (visual) area design for bloodborne tbh. it seems lacking in atmosphere, like they just plastered the levels with lots of "cool" (i.e. tacky) looking shit rather than the economical and lore-guided level design of the souls games. does there really need to be a freaking coffin every 2 meters? it reminds me of shadows of the damned (which was a game that tried to be ridiculous) tbh.

it also looks like a whole bunch of pretty standard souls enemies and combat encounters to me.
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ink.inc
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« Reply #4350 on: October 01, 2014, 12:38:52 PM »

bloodborne more like bloodBORED hahahahudfhasjk;
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« Reply #4351 on: October 01, 2014, 01:16:48 PM »

a greed
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« Reply #4352 on: October 01, 2014, 01:36:35 PM »

Nah, it's cool
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« Reply #4353 on: October 01, 2014, 01:52:19 PM »

btw holy piss this guy is an awful player
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DJFloppyFish
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« Reply #4354 on: October 02, 2014, 10:35:54 AM »

i agree its more cliche, but im still excited by the richness and visual fidelity of the world. This world looks a little more lived in and less sterile than the environments of older souls games.

hopefully there is a little more variety than just these gothic areas though...
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« Reply #4355 on: October 02, 2014, 11:22:35 AM »

older souls games didn't look sterile at all for the most part. there's "lived in" and there's "cluttering everything up with random shit".

anyway, im not, like, mad because of this or anything. i will still probably buy a ps4 for bloodborne lol
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MrBones
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« Reply #4356 on: October 02, 2014, 04:00:07 PM »

frigid outskirts might actually be the worst area in souls history
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« Reply #4357 on: October 02, 2014, 04:45:43 PM »

frigid outskirts might actually be the worst area in souls history

Considering Dark Souls II is the worst entry and it's the last of a 3-piece season pass DLC I'm not too surprised.  I'm still mad that I preordered it and even more mad that it was produced in the first place.
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« Reply #4358 on: October 02, 2014, 04:57:05 PM »

ok
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« Reply #4359 on: October 02, 2014, 05:04:10 PM »

i amgry
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