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1073558 Posts in 43990 Topics- by 36013 Members - Latest Member: ErekT

December 19, 2014, 09:51:13 PM
TIGSource ForumsPlayerGamesDark Souls and Dark Souls II
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Author Topic: Dark Souls and Dark Souls II  (Read 240846 times)
Tumetsu
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« Reply #1060 on: November 13, 2012, 12:11:42 PM »

I suggest you explore the Tombs as a last or second last area in game. Otherwise it will probably be rather frustrating.

@Belimoth
Hehe, probably not. I have played DkS enough for now with over 100 hours spent on it and I think I should look into other games. Lets see how long my determination lasts... Should probably try to make some design analysis from DkS to see what excites me in it so much.
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Belimoth
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« Reply #1061 on: November 13, 2012, 12:15:17 PM »

isn't the "back entrance" the easier route?? ? ?? ? ?

Probably but I always killed myself trying to get down. I remember getting as far as the wheel.
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« Reply #1062 on: November 13, 2012, 12:38:36 PM »

Demon's Souls gave me a clear purpose right away. I'm a guy who tries to free Boletaria by killing demons. Each completed level and killed boss gets me closer to that goal and learning its secret second meaning.

You're a guy "destined" to escape the Undead Asylum, who's trying to free Lordran from the Age of Fire by overthrowing ancient hero Gwynn, the lord of sunlight, and his twisted companions; Seeth the Scaleless, Quelaag the Chaos Witch, Gravelord Nito, and the Four Kings of the Great Abyss (presumably, those of Lordran, Anor Londo, New Londo, and Oolacile).

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« Last Edit: November 13, 2012, 12:47:53 PM by baconman » Logged

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« Reply #1063 on: November 13, 2012, 12:55:57 PM »

Worst synopsis ever.
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« Reply #1064 on: November 13, 2012, 01:47:53 PM »

I dunno, opinions may differ on this but i absolutely LOVE that dark souls isn't straightforward about it's story...it's there of course but you have to piece together what's going on yourself by talking to others and looking at the surroundings as you make your way through....a lot of the characters have fascinating stories of their own too.  Gives the world a bit of mystery and lets you as the player unravel it bit by bit...often learning new things about prior events you did as well that completely change your thoughts on what you did.
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« Reply #1065 on: November 13, 2012, 02:43:32 PM »

Four Kings of the Great Abyss
Four Kings of New Londo. They're all of New Londo.
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C.A. Silbereisen
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« Reply #1066 on: November 13, 2012, 03:11:35 PM »

also im pretty sure the "king" of anor londo would be gwynn (and now gwyndolin, kinda-sorta) lol
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« Reply #1067 on: November 13, 2012, 03:22:53 PM »

You can have a story that you still piece together, but at the same time doesn't feel random to a newcomer. Like Demon's Souls or Dragon's Dogma.

I like obscurity, secrets, freedom of interpretation, and rewarding curiosity. But I think DS managed to do it just as well without making me feel like a random undead, going through random locations, killing (mostly) random enemies.

Just got out of the Tomb of Giants and farmed some slimes to upgrade my Claymore to Divine +5. Time to kick some ass. Is it okay to go to Blighttown without that ring that allows for normal movement in the water?
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« Reply #1068 on: November 13, 2012, 03:27:09 PM »

Yeah, this ring is not of vital importance.
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Dragonmaw
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« Reply #1069 on: November 13, 2012, 03:43:54 PM »

Quote
It feels more like a world and less like a collection of mostly-unrelated levels.
collection of 5 interconnected worlds more like. do agree that dark souls feels less "gamey" (hate that word but w/e) though.

btw it's funny how the geography of lordran is completely surreal but feels very "natural" when you're playing the game.

They are interconnected but when playing the game, even when you see the interconnection, they don't FEEL interconnected. When I'm playing 5-1 or 5-2, it doesn't feel connected to 4-1 or 1-3. When I'm trudging through Parish, it definitely feels connected to Burg, Lower Burg, Garden, and Shrine.

And yeah the geography makes NO fucking sense but it's neat. There are also a few spots where you can actually see more level geometry in the distance (Lost Izalith from Tomb of Giants or the swamp from top of Blighttown) and I think that's really cool.
« Last Edit: November 13, 2012, 04:00:29 PM by Dragonmaw » Logged

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« Reply #1070 on: November 13, 2012, 03:49:46 PM »

i heard that if you die in darkroot garden (in the right place ofc) you can see your bloodstain from the bridge that leads to sen's fortress (or was it the platform in front of the church i don't remember). anyway that's pretty cool.

they should have directly connected anor londo to sen's fortress imo, but i guess being the game's mount olympus and all it'd make sense that it would be secluded from the rest of the world lol.
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« Reply #1071 on: November 15, 2012, 12:38:16 PM »

Happy to say I beat Priscilla Princess Tinyfeet.  She was being very bullshit the first times I fought her, in my defense.  Fighting her this time she never went invisible again, but every time previous she would cloak any chance she got.  So now I can wear my new stupid fucking armor and be a big piece of shit.
« Last Edit: November 15, 2012, 01:00:08 PM by Samtagonist » Logged
Ben_Hurr
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« Reply #1072 on: November 15, 2012, 01:14:54 PM »

Beat the majority of everything before Sen's Fortress as a SL5 sorceror.
Feels good man

It also makes me realize that the "Average SL" of anything before Anor Londo is probably anywhere from base level to SL40, geez.  Facepalm

Also it's quite nice how beatable the Catacombs are, even without a divine weapon.  You just have to look around for clever shortcuts and those usually lead you right behind unsuspecting necromancers.  Grin


This should help with networking too
http://forums.steampowered.com/forums/showthread.php?t=2959611
« Last Edit: November 15, 2012, 02:04:08 PM by Ben_Hurr » Logged
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« Reply #1073 on: November 15, 2012, 03:50:41 PM »

Happy to say I beat Priscilla Princess Tinyfeet.  She was being very bullshit the first times I fought her, in my defense.  Fighting her this time she never went invisible again, but every time previous she would cloak any chance she got.  So now I can wear my new stupid fucking armor and be a big piece of shit.

you can tell where she is when she is cloaked.
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« Reply #1074 on: November 16, 2012, 04:00:07 AM »

f u artorias i still can't beat u :<
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olücĉbelel
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« Reply #1075 on: November 16, 2012, 07:21:22 AM »

Get +10 Eagle shield. Or any other high stability shield. Thats it if you can't dodge his attacks.
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C.A. Silbereisen
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« Reply #1076 on: November 16, 2012, 11:11:19 AM »

alternatively, learn2dodge
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AshfordPride
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« Reply #1077 on: November 16, 2012, 08:07:56 PM »

Just got through the Catacombs, from Skeletown to killing Patches, in one go.
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« Reply #1078 on: November 16, 2012, 09:39:19 PM »

You do know that Patches becomes a shopkeeper, right? In fact, you're supposed to fall in the hole, and he doesn't do anything after that anyway. (And he gives you two humanities when you bargain with him)
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AshfordPride
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« Reply #1079 on: November 17, 2012, 05:14:44 AM »

You do know that Patches becomes a shopkeeper, right? In fact, you're supposed to fall in the hole, and he doesn't do anything after that anyway. (And he gives you two humanities when you bargain with him)

Oddly enough, he just started attacking me.  I just went up to talk to him and he quickly went from surprise to anger after I returned from my hole adventure.  It's because I told him I was a cleric.  Now I guess I can't get Sweet Mask of Hella Child.
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