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TIGSource ForumsCommunityDevLogsStella-111: A Cosmic Voyage
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Author Topic: Stella-111: A Cosmic Voyage  (Read 21711 times)
Miguelito
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« Reply #20 on: June 20, 2012, 03:52:19 AM »



       

A few of the enemies.
Hopefully it's pretty clear what they do from their design.



Oh, and this is you.
We didn't want a sleek, "cool" ship, but something that speaks utility. Something engineers would use to get to places! That's why it's boxy and sturdy-looking - but hopefully still neat and recognizable!
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thebarryman
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« Reply #21 on: June 20, 2012, 06:04:54 AM »

Fantastic animations! I especially like the brain-looking dude on the right.
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eddietree
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« Reply #22 on: June 22, 2012, 09:29:45 AM »

In-game screenshots!




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zede05
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« Reply #23 on: June 22, 2012, 09:33:00 AM »

Love the animations and the overall color scheme and style. However, I would suggest changing the main character's color a little big away from the general hue (with higher saturation?) so that it stands out a bit more.
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DanFessler
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« Reply #24 on: June 22, 2012, 10:23:48 AM »

Holy absolute shit I am in love with this artwork.  I was completely unaware of Michael's work (and he does awesome pixel art too?!).  Michael, if I ever get a buttload of cash I'm going to steal you away Wink
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eddietree
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« Reply #25 on: June 22, 2012, 06:51:01 PM »

Holy absolute shit I am in love with this artwork.  I was completely unaware of Michael's work (and he does awesome pixel art too?!).  Michael, if I ever get a buttload of cash I'm going to steal you away Wink

Mike = legit  Wink
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Miguelito
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« Reply #26 on: June 23, 2012, 06:03:33 AM »

Thanks!

Now: Meet the crew! You know how in every 60's sci-fi show there's always the ship scientist, who's either the cool voice of reason or the backstabbing villanous megalomaniac?
Well this time we have a ship full of them!

These are just the first batch, there's a cosmic truckload of characters still to do!

     

     

     

     

(All work in progress, some color and value tweaking is still in order.)
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Miguelito
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« Reply #27 on: June 23, 2012, 06:10:26 AM »

Love the animations and the overall color scheme and style. However, I would suggest changing the main character's color a little big away from the general hue (with higher saturation?) so that it stands out a bit more.

Thanks for the advice! I was bumbling back and forth between different color schemes, and I can at least assure you that orange will be reserved for the player only. It'll be the "good" color in this game. (Look at all the enemies and tell me the "evil" color, go ahead. Wink )

I'll definitely do another effects pass over the ship when the backgrounds are implemented, to make sure it really stands out. Also, eddietree here is some sort of shader wizard, so we might even slap a subtle glow on it...

Holy absolute shit I am in love with this artwork.  I was completely unaware of Michael's work (and he does awesome pixel art too?!).  Michael, if I ever get a buttload of cash I'm going to steal you away Wink

Thanks Dan, but YOU of all people? Is the link in your sig someone else's site? Wink
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thebarryman
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« Reply #28 on: June 23, 2012, 07:31:00 AM »

Holy hell, those portraits are awesome. I bet it'll be fun to give those dudes names. And don't forget the lady scientists! (then again, maybe you didn't -- second on the bottom row is pretty ambiguous  Wink)
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Miguelito
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« Reply #29 on: June 25, 2012, 04:05:10 PM »

Today: Everything is terrible. :<







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JackMenhorn
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« Reply #30 on: June 27, 2012, 07:54:31 AM »

Here is the first (mostly)completed music track for Stella-111:

http://soundcloud.com/jackmenhorn/stella-track-03

The end cuts off abruptly cause it loops.
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Nova-111 OST: https://jackmenhorn.bandcamp.com/album/nova-111
rivon
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« Reply #31 on: June 27, 2012, 08:09:54 AM »

The scientist faces are just brilliant Smiley
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Miguelito
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« Reply #32 on: June 27, 2012, 11:58:38 AM »

The scientist faces are just brilliant Smiley

I just want to say this: It would be a mistake to think that any one of these faces is my own original creation. Smiley
An example:


Here's three that might look a bit more familiar, perhaps (the first one especially to Germans that have ever seen a 10-Mark note):


I'm hoping this is not too disrespectful, I never try to make them look silly or goofy. Still, I figured it would be a nice thing between hommage and easter egg, so 100-ish real-life scientists coming up. Smiley
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rivon
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« Reply #33 on: June 27, 2012, 12:19:01 PM »

Gauss, Hawking and I believe the second from the right in the bottom line is Paul Dirac.
Well, if you go this way then you should definitely not forget Nikola Tesla Smiley
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Birdorf
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« Reply #34 on: June 27, 2012, 12:27:48 PM »

Only just found this, ticks all my boxes. The artwork is stunning, look forward to getting more details.
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eddietree
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« Reply #35 on: June 27, 2012, 04:23:11 PM »

Dev on my minions!! Muhahaha!  Evil



But seriously, fantastic work!
 Smiley
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Miguelito
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« Reply #36 on: June 27, 2012, 04:49:13 PM »

Dev on my minions!! Muhahaha!  Evil

Change of plan, all scientist portraits about to be replaced by this!


Tongue
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eddietree
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« Reply #37 on: June 27, 2012, 05:08:19 PM »



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blinkok
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« Reply #38 on: June 27, 2012, 08:38:49 PM »

awesome awesome stuff. your little bot reminded me of this one from a student film

. such a cool design
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initials
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« Reply #39 on: June 30, 2012, 07:34:13 PM »

This game looks like it's larger in scope than the average indie game, which is a great thing. I think it has a great visual style, and I can not wait to play it.
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Initials
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Super Lemonade Factory, Super Lemonade Factory Part Two, Revvolvver, Four Chambers of the Human Heart.
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