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878510 Posts in 32925 Topics- by 24336 Members - Latest Member: BeefJack

May 22, 2013, 04:15:39 AM
TIGSource ForumsPlayerGeneralIndie Game: The Movie has been released
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Author Topic: Indie Game: The Movie has been released  (Read 9129 times)
Eric McQuiggan
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« Reply #180 on: June 13, 2012, 05:19:40 PM »

Indie games the movie is a very enjoyable movie, people who aren't into indie games enjoy it. It is bonus enjoyable a second time with the Team Meat Commentary.




It's getting mad Walter Day and Robert Mruczek in here.
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Tuba
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« Reply #181 on: June 13, 2012, 06:29:03 PM »

Just saw it, pretty good movie, very fun to watch. Feel kinda sorry for Phil Fish, the guy really went through a lot of shit to finish Fez, though he sounds like a very paranoid guy.


Also kinda motivational, inspiring... feeling like working on my game now... oh, what's this? Some funny videos on Youtube? Screw you work!
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Paul Eres
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« Reply #182 on: June 13, 2012, 06:55:14 PM »

i never heard anyone who considered freeware games not to be indie games before. most indie games are freeware. if indie games weren't freeware why would most of the games covered by tigsource (the independent gaming source) and indiegames.com be freeware?

also, the history of indie games for that wiki barely skims the surface of the history of indie games; there's a lot more depth that could be gone into without resorting to mainly descriptions of games. each paragraph there could easily become a chapter in itself: there's a lot more to say about the dos shareware era of the late 80s and early 90s than that one paragraph
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falsion
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« Reply #183 on: June 13, 2012, 09:23:58 PM »

everything that can be freely downloaded is published

Depends on what you mean by "published" though.

I just feel like there is a world of difference between those that do it for the sake of business and those who do it as a hobby.

I read an interview by Phil Fish where he was saying "going indie" nearly ruined his life and if he were to do it all over again, he'd just make games as a hobby (as in something to do on the side) while having an actual job.

Maybe I'm crazy but does anyone else think there's any differentiation between the two?

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freeware why would most of the games covered by tigsource (the independent gaming source) and indiegames.com be freeware?

TIGSource covers everything, even things that are not even games.
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BlueSweatshirt
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« Reply #184 on: June 13, 2012, 09:49:47 PM »

http://dictionary.reference.com/browse/publish


I don't understand the purpose of your distinction nor the grounds you base it on.

Why should someone not be considered "indie" if they're not of the intent to profit?
Why does it even matter to be considered "indie"?
Is it anything more than a superficial label cast upon lonely hopefuls?
What is love?

Baby don't hurt me. No more.
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aeiowu
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« Reply #185 on: June 13, 2012, 09:51:18 PM »

this whole thread and pretty much every time I come back to TIGS:

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« Reply #186 on: June 13, 2012, 10:22:07 PM »

I don't get it, this thread doesn't represent the entire forum anyway.
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phubans
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« Reply #187 on: June 13, 2012, 10:27:19 PM »

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Glaiel-Gamer
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« Reply #188 on: June 13, 2012, 10:48:20 PM »

this whole thread and pretty much every time I come back to TIGS:

did you get to see this part at least?

for instance, have you heard of the fred phelps cult? they go to funerals and picket the dead solders with signs like "god hates gays" and "thank god for dead soldiers" and similar. several months ago i watched a couple of documentaries on them. and the one thing that impressed me about them was how dedicated they are, and how well they persevere in spite of the whole world hating them. i wish i had their level of complete confidence where i could go somewhere where i know everyone will hate what i say and maybe even attack me (they've been attacked on many occasions, even their kids) for saying something i believe. i also think a great thing about them is that they're a great illustration of the importance of free speech.
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Matthew
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« Reply #189 on: June 13, 2012, 11:14:25 PM »

this whole thread and pretty much every time I come back to TIGS:

Exactly this.  "12 pages of IG:TM discussion?  I wonder what manner of insights lurk within!"

Answer:  Addicted
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Matthew Wegner
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Paul Eres
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« Reply #190 on: June 13, 2012, 11:36:36 PM »

this whole thread and pretty much every time I come back to TIGS:

did you get to see this part at least?

for instance, have you heard of the fred phelps cult? they go to funerals and picket the dead solders with signs like "god hates gays" and "thank god for dead soldiers" and similar. several months ago i watched a couple of documentaries on them. and the one thing that impressed me about them was how dedicated they are, and how well they persevere in spite of the whole world hating them. i wish i had their level of complete confidence where i could go somewhere where i know everyone will hate what i say and maybe even attack me (they've been attacked on many occasions, even their kids) for saying something i believe. i also think a great thing about them is that they're a great illustration of the importance of free speech.

glad someone got it at least :p
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« Reply #191 on: June 13, 2012, 11:50:19 PM »

Hey I don't wanna "Cause a Scene" but who is Phil Fish?
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Paul Eres
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« Reply #192 on: June 13, 2012, 11:52:48 PM »

anyway i watched the movie today. here's some of my thoughts, although i didn't get to watch the whole thing and was sort of sleepy during most of it

i loved the jon blow parts. i empathized a lot with some of the things he said; for instance, when he talked about the good reviews of his game giving it a 9/10 or 10/10 depressing him the most because they liked the game for shallow reasons and didn't why he personally thought the game was good -- i actually had the exact same reaction (sans the 3-4 month depression he mentioned) to reviews of immortal defense (which were universally positive but often very shallow). i also liked that he flat-out admitted that the idea for braid came from a friend who got the idea from prince of persia: most indie devs aren't secure enough to admit that the basic idea of their game isn't original and isn't their own. overall i was pretty impressed by his segments, he was by far the most mature guy in it

the edmund parts were also fun. of the people featured in the movie edmund is the only one i've communicated with (we used to talk on AIM a bit and i playtested a couple of his games and gave him suggestions early on, and he answered some of my questions about flash programming / sponsorship etc.), so i may be a bit biased in that sense, but he felt the most 'real' of the people in the movie, someone whose entire life wasn't just making indie games (they way it felt with the others; that just may be the editing, but he was the only one with a wife and pets, the only one where they showed his life outside of making indie games). of the people in the movie i've also enjoyed his games the most (i think i've played almost all of them). i loved all his drawings of monsters, he reminds me a bit of my brother, who also used to draw monsters all the time

regarding the phil fish parts, i didn't like that they painted his ex-business partner guy so negatively. this thread goes into detail about that: http://www.neogaf.com/forum/showthread.php?t=478250 -- it seems they only told one side of the story, though i suppose it's not a documentary in the completely factual sense of documenting something so biases are to be expected. but i came away from the phil fish segments wondering exactly what the other side of the story was, why he threatened to murder that guy (what did that guy do to him?), etc. -- as someone mentions in that thread, it felt like what happened in "king of kong" (another documentary about videogames which i enjoyed) where they paint billy mitchell as some type of evil guy, just for the sake of having a villain, when the reality was more complex. i also wish they'd show renaud more in the movie, he seemed extremely nice, even though his part in the movie was short he came off as the most lovable person in the movie

overall i felt that the movie was an enjoyable use of the short time it took to watch it, *but* i guess i was looking for some "words of wisdom" or something that i didn't know about game design that i could take away and apply to my own work, and i didn't really get that out of it. the closest was knowing that someone else feels the way i do towards good reviews of their game which were positive but say basically nothing. i'd rather have a thoughtful review that gave my game a 6/10 than an effusive review that gave it a 10/10. the movie seemed more like a way to introduce indie games and some of the games and personalities involved to "outsiders" rather than, like, a serious "documentary" or attempt at understanding indie game development. it was an expose rather than a treatise. the latter was something i hope will be made one day.
« Last Edit: June 14, 2012, 12:17:26 AM by Paul Eres » Logged

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« Reply #193 on: June 14, 2012, 01:11:15 AM »

overall i felt that the movie was an enjoyable use of the short time it took to watch it, *but* i guess i was looking for some "words of wisdom" or something that i didn't know about game design that i could take away and apply to my own work, and i didn't really get that out of it. the closest was knowing that someone else feels the way i do towards good reviews of their game which were positive but say basically nothing. i'd rather have a thoughtful review that gave my game a 6/10 than an effusive review that gave it a 10/10. the movie seemed more like a way to introduce indie games and some of the games and personalities involved to "outsiders" rather than, like, a serious "documentary" or attempt at understanding indie game development. it was an expose rather than a treatise. the latter was something i hope will be made one day.

That is a great summery, Paul, and mirrors my feelings about it as well.

As I wrote on Sos's blog (with some edits to remove stuff that was just a reply to Sos):

Quote
That is not at all what I [...] expected [from the movie, prior to watching it]. What I DID expect is summed up better in this trailer:

http://vimeo.com/14125649

This is a great short and IMO better than the actual movie! In it Adam tells us about his game, how he developed it, what his vision is, what he aspires too, and all that with concrete examples that we could even learn from ourselves – awesome!

It’s NOT about showing us how Adam is a starving artist and/or a wicked rock-star.

It’s about indie games, and about making them, and about the vision of one person making them. I wish the whole movie was made of shorts like those.

THAT SAID, the movie is a feel-good story of a couple of very successful and mostly likable dudes (well at least some of them are). I felt happy for them at the end for their success & that nobody killed themselves.

...

So yeah, I think the movie is flawed, I don’t HATE it and I certainly don’t HATE the people making or participating in it.

I implore everyone to watch that 4 minutes short linked above, it's really hits the mark.
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JMickle
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« Reply #194 on: June 14, 2012, 01:19:02 AM »

They filmed a lot of shorts like Adam's segment, which they are putting together for the special edition. I think it will be much more for actual developers, so I eagerly await that.
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