Hi all, I'm working on a game called Data Sanctuary. It's a roguelike arcade shooter with randomly generated levels. There is only one tileset in the game right now, but I'm planning to have many which will appear in sequential order and get more difficult. For now you simply progress down the dungeon as far as you can, and it gets more difficult the deeper you go. I'm not sure how deep you can go before it is impossible to survive, but I'm having a pretty hard time making it to level 3 (haven't done it yet haha). My current high score is 700k or so.

By the way, does anyone know how to resize images properly? This is only about half of it. If you right click on the image and go to the URL directly you can see the whole thing...
Images don't do the game justice, since my artwork isn't that great especially when it isn't moving. Check out the video instead!
http://www.youtube.com/watch?v=To9cBjwqlJM&list=UUfElVYOrdh7OHdn2E0J2gCw&index=1&feature=plcpOf course there is a playable build which you can download here:
http://www.mediafire.com/?zai9x7so685vchtYou need to be running Windows and have Java installed. I'm planning to add Mac and Linux support later but it's not ready yet. Here's a list of features that are upcoming in the future:
-Mac and Linux support
-Improved CPU and GFX performance
-A persistent high score list so you can track your achievements more easily
-Tons more levels and enemies
-Equippable weapons and possibly other equipment
-A saving and loading system to keep progress in a long game
-Music
-A gameplay driven storyline
For feedback there are a few things I'm looking for specifically (of course I like general feedback too!):
- How well does the game run for you and what are your specs?
- Have you encountered any bugs?
- What do you think of the difficulty? Any one thing too powerful or too weak?
- What are your high scores? XD
And of course anything else! If you have cool ideas for monsters say what they are too. Keep in mind that my engine can do basic physics as well.
Too see my devblog, go to alexdeveloper.wordpress.com.