Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

999477 Posts in 39224 Topics- by 30630 Members - Latest Member: FlyingShisno

April 23, 2014, 07:26:08 PM
TIGSource ForumsDeveloperTechnical (Moderators: Glaiel-Gamer, ThemsAllTook)Beautiful fails.
Pages: 1 ... 20 21 [22] 23 24 ... 42
Print
Author Topic: Beautiful fails.  (Read 66583 times)
_Tommo_
Level 8
***


frn frn frn


View Profile WWW
« Reply #315 on: April 27, 2013, 03:12:31 AM »

are you double buffering the grid? Looks like an ordering problem!
Logged

Noogai03
Level 5
*****


WHOOPWHOOPWHOOPWHOOP


View Profile WWW Email
« Reply #316 on: April 27, 2013, 04:20:23 AM »

A bug with my collision detection system made all the hitboxes move 16 pixels away from the images. I tried to fix this with a hack but it made all the blocks fly away when you touch them...
Logged

So long and thanks for all the pi
rosholger
Level 1
*



View Profile Email
« Reply #317 on: April 27, 2013, 08:33:56 AM »

haha that's just wonderful
Logged
SoulSharer
Level 1
*



View Profile
« Reply #318 on: April 28, 2013, 02:17:26 AM »

A bug with my collision detection system made all the hitboxes move 16 pixels away from the images. I tried to fix this with a hack but it made all the blocks fly away when you touch them...


Lol, good one, could be a game.  Smiley

5734L3R on drugs: https://www.youtube.com/watch?v=4aJrDixkS5s
Logged

Twitter: twitter.com/SoulSharer
Skype: disturbedfearless
Evan Balster
Level 10
*****


I live in this head.


View Profile WWW Email
« Reply #319 on: April 28, 2013, 10:46:07 PM »

fluid continues to frustrate me



You are arousing my roguelike lust right now.  I want you to know that.
Logged

Creativity births expression.  Curiosity births exploration.
Our work is as soil to these seeds; our art is what grows from them...


Wreath, SoundSelf, Infinite Blank, Cave Story+, <plaid/audio>
surt
Level 4
****


Meat by-product.


View Profile Email
« Reply #320 on: April 28, 2013, 11:40:04 PM »

You are arousing my roguelike lust right now.  I want you to know that.
One where you have to escape a slowly flooding dungeon and you can open locks or dig holes through to the next level down to buy yourself some time but in doing so risk cutting off an escape path as you can only spend a limited number of turns in flooded tiles before drowning and risk getting carried further down into the dungeon by the current.
Logged

Real life would be so much better with permadeath.
PJ Gallery - OGA Gallery - CC0 Scraps
Noogai03
Level 5
*****


WHOOPWHOOPWHOOPWHOOP


View Profile WWW Email
« Reply #321 on: April 29, 2013, 10:24:07 AM »

Man that sounds awesome
Logged

So long and thanks for all the pi
Flatgub
Level 0
*


Hiya <3


View Profile Email
« Reply #322 on: May 03, 2013, 01:53:48 AM »

You are arousing my roguelike lust right now.  I want you to know that.
One where you have to escape a slowly flooding dungeon and you can open locks or dig holes through to the next level down to buy yourself some time but in doing so risk cutting off an escape path as you can only spend a limited number of turns in flooded tiles before drowning and risk getting carried further down into the dungeon by the current.

I'm gonna have to go make this now you realise...  Lips Sealed
Meh. it not like I need spare time anyway...
Logged
rosholger
Level 1
*



View Profile Email
« Reply #323 on: May 06, 2013, 10:40:24 AM »

tried to make the obligatory worm-boss, i think i will keep it...

byzanz slaughtered the gif but you get the idea
Logged
Pishtaco
Level 10
*****



View Profile WWW
« Reply #324 on: May 08, 2013, 03:00:45 AM »



What happens if you try to store pixel coordinates as colours in a bitmap in pixelbender and flash.
Logged

Evan Balster
Level 10
*****


I live in this head.


View Profile WWW Email
« Reply #325 on: May 09, 2013, 09:18:52 AM »

Cool!  :D

I messed up some voice-reactive DSP I'm making for SoundSelf.  https://vimeo.com/65777832
Logged

Creativity births expression.  Curiosity births exploration.
Our work is as soil to these seeds; our art is what grows from them...


Wreath, SoundSelf, Infinite Blank, Cave Story+, <plaid/audio>
Dr. Cooldude
Level 10
*****



View Profile
« Reply #326 on: May 10, 2013, 06:44:45 AM »

Sorry for JPG image...


Bitmap fonts are weird sometimes...

the upper text is supposed to say "Stage" while the bottom one "Debug Mode".

I like how the magenta exclamation mark slipped trough the color keying though...
« Last Edit: May 10, 2013, 12:42:16 PM by Dr. Cooldude » Logged
TheLastBanana
Level 7
**



View Profile WWW Email
« Reply #327 on: May 10, 2013, 12:10:46 PM »

Well, the "D" in Debug almost looks like a capital D...?
Logged

Dr. Cooldude
Level 10
*****



View Profile
« Reply #328 on: May 10, 2013, 12:18:18 PM »

Well, the "D" in Debug almost looks like a capital D...?
It's... actually supposed to be a copyright sign. Who, Me?

It is fixed now though (I just had to recompile the textures)
« Last Edit: May 10, 2013, 12:41:56 PM by Dr. Cooldude » Logged
Sheep
Level 2
**


Béééééééh!


View Profile Email
« Reply #329 on: May 24, 2013, 12:07:21 AM »


I wanted to get random grayness. But instead of
Code:
local shade = math.random()*255
love.graphics.setColor(shade,shade,shade)

I did

Code:
love.graphics.setColor(math.random()*255,math.random()*255,math.random()*255)
« Last Edit: May 24, 2013, 12:12:30 AM by Sheep » Logged
Pages: 1 ... 20 21 [22] 23 24 ... 42
Print
Jump to:  

Theme orange-lt created by panic