>Still greentexting in green
This doesn't go in DevLogs as it's not a game, so to plop it in General is a good idea. Inanimate said I could...
The >2K12 is a modern-styled
standup arcade cabinet with a style inspired by Web 3.0 websites. I remember hearing a while back that a few of us wanted to build our own arcade cabinets. Why not do that for a summer project? Technically, planning for >2K12 began right after the semester ended at the end of May, but barely any progress was made. Since then, I have been...acquiring games...and started working up a list of required parts. But enough of introductory crap, let's bring in some content!
So here's the original sketch.At least try Bagman.
After many a day on Dribbble, searching for inspiration and good colors, I have the palette down pat.#3F3F3F ████#A2A2A1 ████#037771 ████#D73E28 ████#F8991D ████
Thankfully, I'm not one of these bozos that paste inkjet-printed mascots everywhere. Ah, the joys of being young. Fun fact: Sonic Adventure 2, a game you guys might have enjoyed, is now eleven years old. Not so young now, are you?
As for parts, I have the Excel spreadsheet right here. Copy-pasted and formatted for your foruming convenience.Parts
After popping in a bit of Diablo Swing Orchestra and Megadeth into the WinAmp, I buckled down to a crucial matter: the innards. MAME works in a rather funny way. Everything is emulated by the CPU. The video, the audio, the logic, all of it. A video card can emulate a CRT display using HLSL effects. This impacts the performance generally. Most games work fluently enough at 800x600, medium-type HLSL effects, and a Radeon Mobility HD 4250 w/ 256MB VRAM. Unfortunately, shops really aren't carrying anything that powerful, so I'll settle on a Radeon 5450 w/ 2GB VRAM.
Total: $319.86Good lord, and I thought I hated SQL's tables...
This is sans wood and printed art.
Future going-ons, pictures, and progress will be posted in this thread. I suggest you who want to build a cabinet find some plans and get cracking. Upon completion, I shall also prepare a game specifically for it. Maybe Udducted would be resurrected.
'dipvalue name=Cocktail' & (buttons=2 | buttons=1 | buttons=0 | !buttons=) & (rotate=90 | rotate=270) & (joy2way | joy4way | joy8way | !'control type=') & !(49-way | triggerstick | top-fire | rotary | doublejoy8way | doublejoy4way | doublejoy2way | dial | trackball | pedal | lightgun | 'Analog') & (!sample_name= & !emulation=preliminary) & !('BIOS' | mature | multiplay | tabletop | Fruit_Machines | Electromechanical)