Looks like a promising start , will there be power ups or abilities besides the gun? Classes?
Thanks Slushy_, sorry for the slow reply, I've been on a short vacation.
we've started out with tons of those ideas and eventually I hope we'll be able to implement those.
Our priorities right now are fixing a couple core gameplay things such as visibility of your character, clear objectives and some more clarity in other visual elements of the game. And we still have to optimise the game a bit so it runs smoother on low-end machines.
If we fix those things we're offered a possibility to show off our game at the Indigo showcase in the Netherlands.
After these changes I guess we'll first have to make the game accessible for more people, so we'll check out possibilities like networking and different control options than just the xbox controllers.
So after this at some point I indeed hope we'll be able to introduce more variety in the game