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1075737 Posts in 44138 Topics- by 36108 Members - Latest Member: DebrisHauler

December 28, 2014, 09:33:44 PM
TIGSource ForumsPlayerGamesSuper Smash Bros. U
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Author Topic: Super Smash Bros. U  (Read 2440 times)
Player Ʒ
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« on: June 22, 2012, 07:18:46 AM »

There's already talk about it.

http://www.nintendo.com/nintendo-direct/archive/06-21-2012/message

So there's NAMCO-BANDAI collaboration, too? Cross-platform (Wii U/3DS), rumor has it? Let's get things excited!
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shig
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« Reply #1 on: June 22, 2012, 07:51:28 AM »

Sakurai is still on it. It's gonna be disappointing.
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Bandages
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« Reply #2 on: June 22, 2012, 02:01:27 PM »

Super smash bros 64 is one of my favorite games of all time to play with friends

Melee and Brawl are boring

Not holding my breath
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JWK5
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« Reply #3 on: June 22, 2012, 02:14:37 PM »

I liked them all, mostly for the single player events and stuff. The multiplayer seems to always gets boring for me after so long, though. For some reason it just doesn't as well for me as Street Fighter styled fighting games do.
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« Reply #4 on: June 22, 2012, 02:55:34 PM »

Namco/Bandai makes the dragonball z games... will i be able to play as Goku????
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unsilentwill
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« Reply #5 on: June 22, 2012, 03:30:14 PM »

?
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Landshark RAWR
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« Reply #6 on: June 22, 2012, 03:44:57 PM »

it would be cool if they added vaporeon as she appeared in super smash land
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man of doom
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« Reply #7 on: June 22, 2012, 03:45:58 PM »

I do hope it's better than Brawl. Such bland level design and too many boring characters.
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« Reply #8 on: June 22, 2012, 05:17:45 PM »

it would be cool if they added vaporeon as she

how do you know its a girl did you sniff its lady parts


yeah i thought sakurai made a new studio exactly to get out of this, guess nintendo owns his soul

namco bandai arent exactly the best at fighting and action games either
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Trevor Dunbar
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« Reply #9 on: June 22, 2012, 05:57:29 PM »

?

Mega Man is dead...And this is NAMCO developing this, not Capcom. (even though Capcom and Namco are on really good relations...Hmmm.)
Capcom is even actively trying to kill Mega Man off because of petty Japanese corporate politics.
They want to give a giant middle finger to Keiji Inafune (Megaman's creator) because he left with a poor relationship with the higher-ups still sitting on the table. He left because he was sick of getting the bullwhip and slaving away for Capcom with no real bonuses or incentives for helping create great games. This is like what would happen if Nintendo did not give Miyamoto the respect, resources, and pay he deserves.

How is Capcom trying to off Mega man? Let's see:
Canceled MML3 under the guise that it was the francise's fan's fault, put a mocking parody of Mega Man in Capcom X Tekken, canceled Megaman online, have no plans for ANY new Mega Man games, and they silently refused to put Mega Man in MvC3.

So, who loses when Capcom tries to "get back" at Inafune by dumping Mega Man altogether? Only fans of Mega Man.


Annnnyyywaaayyyss...

You can probably look forward to seeing a few tekken characters or Pac-man in the new Smash bros though.

Pac-man is HIGHLY likely since Nintendo has worked with Namco in the past with the arcade MarioKart games (which included Pac-man and the ghosts.)

You can probably bet Solid Snake is also going to return.

I think Namco still makes decent games, not as good as they did with Tekken 3 or the original SoulCalibur or Tekken Tag 1, but still decent. I'm looking forward to what this game is going to be like and pick it up along with Tekken Tag 2.

They better bring Mewtwo back- he was my favorite character with his super crazy damaging charge-up physic ball. His movelist was fantastic. If not, just keep using Falco.
« Last Edit: June 22, 2012, 06:33:20 PM by Trevor Dunbar » Logged

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« Reply #10 on: June 22, 2012, 07:02:08 PM »

Quote
In order to make Mr. Sakurai proud, we will take on this project with NAMCO BANDAI's best staff! ... the art director/sound director of the "SoulCalibur" series, … and that's just for starters.

After understanding that giving Samus to Team Ninja wasn't the best idea, Nintendo hopes Namco can remove any dignity she has left?
« Last Edit: June 22, 2012, 07:08:40 PM by MW » Logged
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« Reply #11 on: June 22, 2012, 09:42:43 PM »

I hope (but doubt) Suda51's wish will be granted and Travis Touchdown will be made a playable character. 

I want to German suplex Kirby.
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shig
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« Reply #12 on: June 23, 2012, 01:46:12 AM »

everytime you land a punch on someone, there is a random chance your character breaks his fingers
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JoGribbs
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« Reply #13 on: June 23, 2012, 02:22:20 AM »

Game Arts of all people made Brawl so yeah.
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Trevor Dunbar
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« Reply #14 on: June 23, 2012, 02:31:36 AM »

Game Arts of all people made Brawl so yeah.

If only Justin from Grandia had been in it Sad or maybe some Lunar characters?
« Last Edit: June 23, 2012, 02:44:51 AM by Trevor Dunbar » Logged

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« Reply #15 on: June 23, 2012, 02:33:57 AM »

Quote
How is Capcom trying to off Mega man? Let's see:
Canceled MML3 under the guise that it was the francise's fan's fault, put a mocking parody of Mega Man in Capcom X Tekken, canceled Megaman online, have no plans for ANY new Mega Man games, and they silently refused to put Mega Man in MvC3.

So, who loses when Capcom tries to "get back" at Inafune by dumping Mega Man altogether? Only fans of Mega Man.
capcomminati
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Manuel Magalhães
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« Reply #16 on: June 23, 2012, 02:43:32 AM »

While it's not "pure" Mega Man, I'd love to play a true successor to the Zero series. There's the ZX series, but they didn't felt as great to play. Sad
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« Reply #17 on: June 23, 2012, 08:58:48 PM »

Have they even announced this game?   I hope it comes out at leaset in the first year of the wiiU.
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« Reply #18 on: June 23, 2012, 09:07:56 PM »

Have they even announced this game?   I hope it comes out at leaset in the first year of the wiiU.
Iwata mentioned it at E3 2011 and the first post in this thread links to information about it on the official Nintendo website. So no, they haven't announced it. I don't know where anyone would get that idea.
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« Reply #19 on: June 24, 2012, 05:08:15 AM »

Boy did I hate Brawl with a wii-mote. It was like race-car driving without a car.

I`m really curious how the tablet controller is to hold.
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