I'm a developer with 15 years professional experience... 6 years doing "AAA" (ugh) games, although I left the game industry in 2004. The list of my projects is here: http://newobj.net/games
My specialties are AI and games-as-systems - I'm into emergent gameplay, proceduralism, use of "smart" objects that create unexpected and interesting combinations of mechanics.
My two least favorite kinds of games are puzzle games (esp. puzzle platformer) and games which are narrative-heavy and ooze linearity.
I'm looking for an artist to collaborate with casually. I say casually because as a dad and someone who already works 50+ hours a week - this is not my primary endeavor. The last couple of years I was able to scratch out a couple little toy solo projects and that's fine. But I wanted to aim for something bigger and I think a partner will help with that. But casual means some weeks will be more productive than others, no hard feelings.
I actually don't have any strong feelings towards one type of game or another I'd like to make. I'm basically just looking for an easy going person with good art skills who's also seeking a casual collaboration. I'm happy to start from scratch in discussing what we will build.
You can reach me at [email protected]
or @newobject on twitter. Thanks!