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880200 Posts in 33024 Topics- by 24393 Members - Latest Member: FlyingKakapo

May 26, 2013, 01:00:35 AM
TIGSource ForumsCommunityAnnouncementsPunch Quest - iOS Arcade Brawler, preview trailer
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Author Topic: Punch Quest - iOS Arcade Brawler, preview trailer  (Read 538 times)
Kepa
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« on: June 25, 2012, 10:31:08 AM »

Hey, I'm making an iOS game. It's an arcade brawler with simple left/right tap controls. You uppercut, midair slam, and jab armies of monsters for huge combos, in a randomized dungeon with branching paths. You can also ride a raptor that shoots lasers out of its mouth, or turn into a gnome that has to fight giant bees.

Heres preview trailer

http://youtu.be/mxTYz8O2F7E?hd=1

It's coming this fall. It'll be free(ish), similar to Temple Run.

 Hand Any Key Hand Pencil Hand Any Key Toast Right Hand Joystick Hand Metal Left Hand Thumbs Up Left Hand Thumbs Up Left Bro Fist Right Hand Metal Left Hand Money Left Facepalm Angry Bro Fist Right Hand Metal Left Hand Metal Right Toast Left Coffee
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ra51
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« Reply #1 on: June 26, 2012, 07:17:54 PM »

This looks awesome Smiley. When do we get to play it?
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Tuba
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« Reply #2 on: June 26, 2012, 08:39:42 PM »

Looks very good! I'm curious, the video shows some cool air-combos, how does the controls work exactly?
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Tanner
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« Reply #3 on: June 26, 2012, 09:37:19 PM »

Already added to my watchlist. I'm super excited.
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First play the game,
then let the game play you,
then you play game. - Hamletz
Kepa
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« Reply #4 on: June 26, 2012, 11:26:05 PM »

ra51: A month or two, most likely. We're adding more stuff.

Looks very good! I'm curious, the video shows some cool air-combos, how does the controls work exactly?

Pretty simple controls:

Tap with left thumb to uppercut+jump, or midair-slam if in the air. The slam makes you fall faster, much faster if you have the Quick Slam power equipped.

Tap with right thumb for a straight punch. Slow taps do a dashing lunge that increases your speed, fast taps does quick flurries of jabs.

Hold both thumbs down to block/stand still, though this takes energy that would probably be better used filling your meter to trigger Supermoves.
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waxx
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« Reply #5 on: June 28, 2012, 02:27:19 AM »

Looks like a big clusterfuck.
Waiting for it.
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Udderdude
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« Reply #6 on: June 28, 2012, 05:24:06 AM »

ra51: A month or two, most likely. We're adding more stuff.

Looks very good! I'm curious, the video shows some cool air-combos, how does the controls work exactly?

Pretty simple controls:

Tap with left thumb to uppercut+jump, or midair-slam if in the air. The slam makes you fall faster, much faster if you have the Quick Slam power equipped.

Tap with right thumb for a straight punch. Slow taps do a dashing lunge that increases your speed, fast taps does quick flurries of jabs.

Hold both thumbs down to block/stand still, though this takes energy that would probably be better used filling your meter to trigger Supermoves.

What kind of timing is required?  If you just mash randomly, how hard will you get your ass kicked?
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Kepa
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« Reply #7 on: June 28, 2012, 11:44:50 AM »

ra51: A month or two, most likely. We're adding more stuff.

Looks very good! I'm curious, the video shows some cool air-combos, how does the controls work exactly?

Pretty simple controls:

Tap with left thumb to uppercut+jump, or midair-slam if in the air. The slam makes you fall faster, much faster if you have the Quick Slam power equipped.

Tap with right thumb for a straight punch. Slow taps do a dashing lunge that increases your speed, fast taps does quick flurries of jabs.

Hold both thumbs down to block/stand still, though this takes energy that would probably be better used filling your meter to trigger Supermoves.

What kind of timing is required?  If you just mash randomly, how hard will you get your ass kicked?

You'll do fine initially, at least for surviving the first few enemy types that spawn. The higher combos require smarter juggling of enemies. Also, as your score goes up more enemy types and harder variants start spawning, which require more precision.
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