Plugging my OpenGL example collection

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JakobProgsch:
Hi, so I started writing example codes for OpenGL 3+ a few weeks ago. I was annoyed with most resources using deprecated functionality and most of the sources being in tutorial form. Often the tutorials wrap away functionality in a framework (which imho gets in the way of actually learning OpenGL) and focus on doing stuff with OpenGL instead of actual OpenGL functionality. As a result its very hard to actally find clean examples for more advanced features like instancing, geometry shaders, transform feedback, uniform buffers etc.

So I set out to provide such a collection. All the examples are self contained in a single file up to some "canonical libraries" (glew, glfw, glm).

https://github.com/progschj/OpenGL-Examples

Any feedback and/or suggestions are welcome.

Serapth:
Nice clean code, good to see, I agree completely at the lack of good OpenGL samples out there.  Keep it up.

RabidFrog:
Quote from: JakobProgsch on July 03, 2012, 02:26:33 AM

Hi, so I started writing example codes for OpenGL 3+ a few weeks ago. I was annoyed with most resources using deprecated functionality and most of the sources being in tutorial form. Often the tutorials wrap away functionality in a framework (which imho gets in the way of actually learning OpenGL) and focus on doing stuff with OpenGL instead of actual OpenGL functionality. As a result its very hard to actally find clean examples for more advanced features like instancing, geometry shaders, transform feedback, uniform buffers etc.

So I set out to provide such a collection. All the examples are self contained in a single file up to some "canonical libraries" (glew, glfw, glm).

https://github.com/progschj/OpenGL-Examples

Any feedback and/or suggestions are welcome.


I think i love you

Serapth:
I just made another post about them here, summarizing the contents of each tutorial.

This is good work and deserves additional exposure.  You should reddit them too, good OpenGL resources really are scarce.

JakobProgsch:
Quote from: Serapth on July 03, 2012, 07:29:10 AM

I just made another post about them here, summarizing the contents of each tutorial.

This is good work and deserves additional exposure.  You should reddit them too, good OpenGL resources really are scarce.

Thanks! :D I'm new to this reddit thing so I hope I did it correctly: http://redd.it/w062o :)

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