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1034725 Posts in 41741 Topics- by 33335 Members - Latest Member: martocao

August 21, 2014, 03:57:50 PM
TIGSource ForumsFeedbackDevLogsIndie Team creating a FPS game
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Author Topic: Indie Team creating a FPS game  (Read 3011 times)
DrunkenLizardGames
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« Reply #30 on: November 13, 2012, 03:37:06 AM »

New Update #29!

http://youtu.be/ORXxo5GBnjE

Changes in this Update:
- Improved multiplayer map (WIP), about 4-7 times bigger than in the previous update;
- New parkour/free running and first person animations;
- New parkour detection system created from scratch, it's more dynamic, precise and efficient;
- We are already creating the database and menu, it's possible to login and register with a key;
- Improved hit detection;
- Recreated bullet physics from scratch, it's more realistic and optimized;
- The new parkour system recognizes all types of objects and not only walls;
- The map is being created with parkour/free running in mind.
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