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1028040 Posts in 41262 Topics- by 32879 Members - Latest Member: damagefilter

July 30, 2014, 01:04:18 AM
TIGSource ForumsPlayerGamesOuya - New Game Console?
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Author Topic: Ouya - New Game Console?  (Read 91394 times)
Richard Kain
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« Reply #960 on: February 19, 2013, 03:12:44 PM »

- give up the restrictive sales model where everyone is forced to make games free to play or use a loophole in the terms of service to make it equivalent to a sale of a full game

A "restrictive" sales model? You can do anything you please within those guidelines. You can make a game where everything is locked except a big button on the splash screen that says "Click here to buy this game." How is any of that restrictive. You're quibbling over semantics. The only restriction here is that the end-users have to be able to access some portion of your game from the word go, even if it's just the splash screen. You can still control everything else. And all of this is presuming that you even bother to use the OUYA's on-line store.

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- give up releasing a new one each year and go for a new one every 5 years or so

Why? Releasing a new model every year keeps the platform fresh in the minds of consumers. Any developer shooting for maximum compatibility can just use the OUYA model 1 as their base target. iOS has been doing this since it first launched and hasn't had any issues. As long as the price of new systems remains consistent the consumers aren't going to complain about it either.

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- take measures to prevent piracy

What measures? It's an open hardware platform without restrictions. That's half the point of the platform in the first place. Taking overt measures to curtail piracy would make them no different than any other console manufacturer.

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also, you make it sound like only "haters" are saying this stuff about ouya. but the same exact stuff we're saying about it is being said by figures like john romero here: http://www.youtube.com/watch?v=-p9lY-o6V2U -- he's not being any less or more harsh with his words there than we are here

The man responsible for the design and marketing of Daikatana? Yes, I'm sure his stance on the release of a new hardware platform is going to be prescient. [sarcasm]

All I'm hearing from you is that you want the OUYA to be more like every other console. If that were the case, what would be the point? The idea of a budget-priced console is something Sony, Microsoft, and Nintendo should have pursued years ago. Now that we have a fourth party trying their hand, you can't be happy unless they follow suite with their far better funded competitors?

Let the experiment happen. If it doesn't work out, it's no skin off of your teeth.
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Schoq
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« Reply #961 on: February 19, 2013, 03:54:40 PM »

The man responsible for the design and marketing of Daikatana?
ftfy
stfu
glhf
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deathtotheweird
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« Reply #962 on: February 19, 2013, 03:59:19 PM »

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The man responsible for the design and marketing of Daikatana? Yes, I'm sure his stance on the release of a new hardware platform is going to be prescient. [sarcasm]

Nothing in your statement refutes anything John Romero says in that video. You're such a fucking dumb idiot.
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Gimym JIMBERT
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« Reply #963 on: February 19, 2013, 04:41:13 PM »

I have been following this ouya thing for a long time and there is only one question in my mind the entire time ...

WHAT'S THE MARKET OF OUYA?

I mean it's clear that the market is developer and that's where all the communication of the ouya console's awareness is spent.

But as developer where is your market? Who will buy the ouya beside dreaming game dev?

At heart it's a hobbyist market of dev who make game for other dev or wannabee ... it's indeed the mystic of developing on a home console more than a real market with real target.
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zalzane
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« Reply #964 on: February 19, 2013, 07:19:27 PM »

WHAT'S THE MARKET OF OUYA?

band-wagoners and people who are extremely desperate to be at the forefront of the best big thing
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caiys
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« Reply #965 on: February 20, 2013, 01:05:17 AM »

Well I'm neither of those and wouldn't mind getting an Ouya as a cheap 'arcade machine' I can plonk next to my TV. Maybe I'm lazy but I don't want to lug my regular PC or trail 10 metre cables around the house. I'm paying for convenience which is the main selling point of a lot of modern stuff.
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C.A. Silbereisen
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« Reply #966 on: February 20, 2013, 02:41:23 AM »

i think hes referring to the claims that the ouya will "revolutionize the console market" and etc.
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nikki
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« Reply #967 on: February 20, 2013, 04:26:59 AM »

What do you guys think ?

Will there ever be in-house developed Ouya games ?


to make killer game that's exclusive and very cool ?

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alastair
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« Reply #968 on: February 20, 2013, 04:44:12 AM »

I'm hoping for Ninjabread Man port.
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Graham-
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« Reply #969 on: February 20, 2013, 04:54:23 AM »

I don't know if they have the team for in-house. ... They're better off getting others devs to port I think. I could be wrong.
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C.A. Silbereisen
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« Reply #970 on: February 20, 2013, 05:33:47 AM »

What do you guys think ?

Will there ever be in-house developed Ouya games ?


to make killer game that's exclusive and very cool ?


halo 7 is going to be ouya exclusive
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ஒழுக்கின்மை
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« Reply #971 on: February 20, 2013, 06:47:19 AM »

A "restrictive" sales model? You can do anything you please within those guidelines. You can make a game where everything is locked except a big button on the splash screen that says "Click here to buy this game." How is any of that restrictive. You're quibbling over semantics. The only restriction here is that the end-users have to be able to access some portion of your game from the word go, even if it's just the splash screen. You can still control everything else. And all of this is presuming that you even bother to use the OUYA's on-line store.

i don't think it's just semantics if the restrictions have discouraged several developers from developing for the ouya (some in this very thread). if the rules that you can "work within" are driving away indie developers, something is wrong.

All I'm hearing from you is that you want the OUYA to be more like every other console. If that were the case, what would be the point? The idea of a budget-priced console is something Sony, Microsoft, and Nintendo should have pursued years ago. Now that we have a fourth party trying their hand, you can't be happy unless they follow suite with their far better funded competitors?

no, i think there are problems with the other consoles as well. but if you want a budget priced console, why not just buy a playstation 2? it likely has far superior games to anything the ouya will ever have, and it costs less than an ouya
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ஒழுக்கின்மை
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RinkuHero
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« Reply #972 on: February 20, 2013, 06:54:46 AM »

I was being entirely facetious. It is one of those phrases that has an unfortunate origin. Nobody in their right mind believes you were trying to make that kind of association. I was expecting to be called on it, and I think Richard Kain did that, quite politely and accurately too.

Why be facetious? I was responding to a post that used "toys kill kids" as a pivot point, and "I see my actions as charity" as a means to claim the moral high ground after painting a whole group of people as being gullible and easily misled. I didn't much like the implications of taking it too seriously. So I didn't.

the part about it being a charity was also facetious though -- i mean, i do think that it's a valuable thing to warn gullible devs away from the ouya, but to say that that's the only reason i'm posting in this thread was obviously sarcasm. the primary reason is that it's an interesting topic of discussion, probably the most amazing scam* i've seen in videogames since the nintendo hot-line (where they'd intentionally make parts in games that are impossible to beat without a guide and then charge you 3$ a minute to call them up and get information about how to get past that part)

(*note again that i'm using scam not in the sense of fraud, like selling the brooklyn bridge, but in the sense of providing something which is of little value while tricking people into thinking they've gotten something of great value; a scheme might be a better word?)

but anyway, if you actually meant yourself rather than others, is till don't see the point in calling what i wrote a rationalization. what exactly is it rationalizing? that i have some unconscious irrational hatred towards the ouya for reasons i don't want to admit, and am inventing alternative explanations which hide the truth of why i don't like it? i'm not really sure what the alternative is to me genuinely believing that the ouya is a trick
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Ouren
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« Reply #973 on: February 21, 2013, 08:24:15 PM »

Ouno

Can you u plae Uno on your Ouno?  Corny Laugh
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nikki
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« Reply #974 on: February 28, 2013, 12:51:50 PM »

nice. very nice.

So Jesus got some competition I hear?
Or did he do the saviouring from gaming?
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