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877577 Posts in 32868 Topics- by 24310 Members - Latest Member: Muzuh

May 19, 2013, 10:01:48 PM
TIGSource ForumsDeveloperFeedbackIndie Game: The Movie: The Game | NEED Pre-Alpha Feedback |
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Author Topic: Indie Game: The Movie: The Game | NEED Pre-Alpha Feedback |  (Read 2940 times)
theweirdn8
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« on: July 04, 2012, 03:27:44 PM »


Abstract
Loosely based on the Movie "Indie Game: The Movie" by BlinkWorks.You play as James S. and Lisanne P who are developing a movie about independent game developers. Record numerous indie games, game developers and publishers and magnificent scenery. Also market the movie and play through an array of mini-games.

Story
James meets up with Lisanne to discuss their first big project. They end up playing a game and decide that their project should be about game developers. To their surprise they are playing an independent game. Both of their minds click and they decide the movie should be based off of indie games and their developers. They travel the world and net looking for people and events and places in which to broadcast and have to get funding and media attention in order to make the movie a success. Will they make one of the best movies ever? Well, its up to you.

Characters
James Swirsky  - The photographer/cameraman and networker
Lisanne Pajot - The story-writer and master editor.
Jim Guthrie - Musician
Phil Fish - An indie game developer
Edmund McMillen - An indie game developer
 Tommy Refenes - An indie game developer
Jonathan Blow - An indie game developer
...and tons of more random people you may not have heard of....

Credits
PawByte
PawByte.com
Indie Game the Movie: BUY NOW!
BlinkWorks: For permission to make this game

Screen Shots




Indie Game: The Movie: The Game - Version 1 is In Pre-Alpha

Features
-Minigames
-Dramatic events
-Record and edit NPC conversations and events
-More

Project Websites
FaceBook: http://www.facebook.com/pawbyte
Game Site: http://pawbyte.com/viewgame.php?gameid=8
Twitter: http://www.twitter.com/pawbyte
News Blog: http://pawbyte.com/blogs.php?blogid=22


Platforms:
Coming Soon to Linux, Mac, Windows and Next-Gen Consoles

Disclaimer
-Please note though the game is loosely based off of the film Indie Game: The Movie, the events in the game does not necessarily effect events that have actually happened. The game is entirely fictional. All characters, entities, companies and object that may appear in the movie though resembling real characters, entities, companies and object's reputation is not to be based off of anything that appears within this game. This game is an overly dramatized version of what the possible truth may be. Do not base any perceptions of anyone sharing the same name or resemblance to anyone or anything seen within this game project.
« Last Edit: July 11, 2012, 12:56:08 PM by theweirdn8 » Logged


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John Sandoval
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« Reply #1 on: July 04, 2012, 03:40:24 PM »

I expect great things.
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theweirdn8
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« Reply #2 on: July 04, 2012, 04:22:57 PM »


Any suggestions?
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Vince_Lawrence
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« Reply #3 on: July 04, 2012, 04:26:48 PM »

I expect great things.

Me too
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Jammo
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« Reply #4 on: July 04, 2012, 05:37:52 PM »

Should get Jim Guthrie to do the music - Indie Game: The Movie: The Game: The Soundtrack
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moi
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« Reply #5 on: July 04, 2012, 06:05:14 PM »


Any suggestions?
it must involve drowning and gas chambers or I'll be disappointed
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lelebęcülo
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卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐


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« Reply #6 on: July 04, 2012, 06:13:15 PM »

Is this just a cash in or a huge "Phil Fish is a faggot" project? Because I can get into the latter.
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I_smell
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« Reply #7 on: July 04, 2012, 06:27:27 PM »

No digital camera has fucking said REC on it with a red dot since like 1912, so much of your screen is taken up by this camera HUD that doesn't even look like what cameras look like.
It bugs the hell out of me when people draw that.

This game would be funnier if you took screencaps from the movie and jiggered the chins up and down to make it looks like they're talking.
« Last Edit: July 04, 2012, 06:42:12 PM by I_smell » Logged
theweirdn8
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« Reply #8 on: July 04, 2012, 07:09:06 PM »

@Vincent Kyle Eusebio, any suggestions. Also I just noticed, are you part of the team that made the Journey game?

@Jammo, I talked to James and Lisane when they came to Chicago and they told me that the music for the movie costed tons of money to get the ability to use. So I do not think getting the soundtrack will be in the picture, fear not there are tons of nice Royalty Free music and also we have about 3 musicians on PawByte's team. We just need to see where the future takes us.

@moi, I do not believe a gas chamber feature will be related to this game. If you have any other suggestions please let us know.

@sigvatr, we got the approval to make this game a few months ago. This is just the public release of the fact the game is in development to people like you all. Also we must honor all people.

@I_smell, I see you turned that image to about 256 colors or maybe less. That funny animation system will be funny but it looks pretty weird and scary. Also that Recording box was just an idea. I know when I record with my HD Camera it has simply the red circle on it and saying whether or not its in H.D mode. This game is in pre-alpha so do not expect to see the game looking like this at all.

@TigSource, if anyone will like to get involved in this project please send a pm message.

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PsySal
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Yaay!


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« Reply #9 on: July 04, 2012, 08:40:16 PM »

Sorry I called dibs on this idea way back when IGTM was first announced.
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I_smell
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« Reply #10 on: July 04, 2012, 09:19:03 PM »

Well- dibs is dibs, gotta lock this thread.
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Gabriel Verdon
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« Reply #11 on: July 04, 2012, 09:40:16 PM »

Can't tell if serious...
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louisdeb
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« Reply #12 on: July 05, 2012, 02:06:51 AM »

If you do do this, get an artist. The screenshots don't fit in with the slickness of the art in IGTM.
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theweirdn8
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« Reply #13 on: July 05, 2012, 03:36:13 AM »


@PsySal, I do not recall you asking to make a game for IGTM. IF you have, we can work together on this project to help produce the greatest IGTMTG ever!

@I_smell and @Gabriel Verdon
-This is a serious project

@louisdeb, fear not this is what we call "Placeholder" gfx that you see.
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moi
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« Reply #14 on: July 05, 2012, 04:42:51 AM »

Obligatory "indiegame: the movie: the game: the movie" suggestion
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lelebęcülo
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