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878491 Posts in 32924 Topics- by 24336 Members - Latest Member: BeefJack

May 22, 2013, 02:17:02 AM
TIGSource ForumsDeveloperBusinessSteam Greenlight announced
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Author Topic: Steam Greenlight announced  (Read 21767 times)
Evan McClane
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« Reply #45 on: July 11, 2012, 01:52:12 PM »

I have a plan for steam, see signature
i dont speak spanish pls translate to english thx
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JMStark
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« Reply #46 on: July 11, 2012, 05:27:57 PM »

Some aspects of this remind me of Lego Cuusoo. This could be really cool, but it will be interesting to see if it will have any repercussions on the developers or community. As long as it solves more problems than it creates, it is a move in the right direction. Steam has definitely come a long way.
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VDZ
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My post is there read that instead ->

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« Reply #47 on: July 12, 2012, 01:46:58 AM »


here's an example. imagine if novels had to be positively rated by the readers of oprah's book club before being published. goodbye to many of the books you probably like to read.
Except that's the whole point of Greenlight. It's not being reviewed by an exclusive group (whoever were responsible for accepting games on Steam originally), it's being reviewed by anybody who wants to rate it. Your example would only make sense if instead of 'Oprah's book club', you'd say 'random novel readers'. Games don't have to be positively rated by a specific audience, they have to be positively rated by a significant number of people, wherever they come from.

I have a plan for steam, see signature
i dont speak spanish pls translate to english thx
http://en.wikipedia.org/wiki/Carthago_delenda_est
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Paul Eres
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« Reply #48 on: July 12, 2012, 07:24:19 AM »

oprah's book club *is* random novel readers, since it makes up such a huge segment of the population. it's about equivalent to 'steam users' since almost everyone who plays games on the pc uses steam. so that's exactly what i meant.
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Masakari
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« Reply #49 on: July 12, 2012, 10:27:48 AM »

This can be a good thing or a bad thing. I'm mostly on the good thing camp, but I do second Paul's concern that it may mean less niche, more mass market stuff.

On the other hand, this is a Kickstarter-ish approach without involving money or rewards, and several niche / limited appeal projects have been funded on KS which wouldn't have seen the light of day otherwise. Judging from their text, even Valve don't quite seem to know the exact scope and potential this system will have.

However - and this will be important - if Steam still have their submissions team looking at the market, hopefully they will still approve some titles that they simply like, regardless of popularity (at least, that's the notion I've always gotten from what I've read on it, sometimes a few games got accepted and even contacted by Steam first solely because the reviewers like it).
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chubigans
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« Reply #50 on: July 14, 2012, 09:47:45 AM »

I feel it's kinda nuts that I'll be submitting a game to Greenlight that was rejected by Steam three times, but hey.  Tongue
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Udderdude
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« Reply #51 on: July 14, 2012, 09:51:06 AM »

Steam's indie games section is practically already a popularity contest, this just makes it official. :p
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SodiumEyes
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« Reply #52 on: July 15, 2012, 11:56:01 AM »

I have to wonder if the sheer quantity of games put on Greenlight will make it impossible to get any real attention from within Greenlight itself. I mean, how many people will want to dig through pages and pages of terrible games to find the few good ones?

Hopefully there's enough categorization to give games enough breathing room, eg: games are split up by development state (Concept, Beta, Finished) and by genre...
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Udderdude
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« Reply #53 on: July 15, 2012, 12:53:54 PM »

I have to wonder if the sheer quantity of games put on Greenlight will make it impossible to get any real attention from within Greenlight itself.

Which leads me to believe that the only games that will get "Greenlighted" are ones popular enough to end up on Steam anyway.
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Masakari
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« Reply #54 on: July 15, 2012, 03:53:58 PM »

I have to wonder if the sheer quantity of games put on Greenlight will make it impossible to get any real attention from within Greenlight itself.

Which leads me to believe that the only games that will get "Greenlighted" are ones popular enough to end up on Steam anyway.
Maybe, but even with those, there's always a few cases per year of critically and community acclaimed games that Steam for some reason rejects.
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Udderdude
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« Reply #55 on: July 15, 2012, 03:57:07 PM »

I have to wonder if the sheer quantity of games put on Greenlight will make it impossible to get any real attention from within Greenlight itself.

Which leads me to believe that the only games that will get "Greenlighted" are ones popular enough to end up on Steam anyway.
Maybe, but even with those, there's always a few cases per year of critically and community acclaimed games that Steam for some reason rejects.

Valve still has the final say .. although if they reject too many games that were voted up, people may start to backlash and see it as a giant waste of time.
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Archibald
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« Reply #56 on: July 16, 2012, 02:54:31 AM »

here's an example. imagine if novels had to be positively rated by the readers of oprah's book club before being published. goodbye to many of the books you probably like to read. the "long tail" is an important part of any industry, especially the entertainment industries
Indeed. But no matter what selection process they implement, I highly doubt Steam would ever go for long tail. They are operating under the old "top hit" model, for whatever reason they might have.

Personally, if if it has to be hit model, I prefer it being judged by a crowd than unknown low paid experts using unknown criterias. Still, I would love if there was a good, big and profitable, long tail style distribution newtork... Sad
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« Reply #57 on: August 20, 2012, 01:41:14 PM »

http://www.steampowered.com/steamworks/FAQ.php

Quote
At the moment Steam is currently not accepting new game submissions as we transition to our new Steam Greenlight process.

So, does it mean it's only Greenlight from now on? I thought they said it's going to be an addition to their submission process, not a complete replacement.
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Tom Grochowiak
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« Reply #58 on: August 20, 2012, 01:49:54 PM »

From what I understand, games signed with big publishers obviously won't need to go through greenlight.

But for indies, it's greenlight only.
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moi
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« Reply #59 on: August 20, 2012, 03:47:38 PM »

yeah I thik for mega awesome games or super popular games (sthg like minecraft for example), the devs won't need greenlight.
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lelebæcülo
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