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879985 Posts in 33014 Topics- by 24385 Members - Latest Member: jhewitt

May 25, 2013, 12:31:04 PM
TIGSource ForumsDeveloperCreativeDesigndumsign
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Blodyavenger
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« Reply #345 on: July 31, 2012, 04:20:51 AM »

The problem with a list is that it's too subjective. I could agree with most of the points but then again I wouldn't.

Everything can be implemented in the wrong way and even good designs will fail for some people because our taste is differs.

I agree that lots of game developers make games similar to some unique successful ones and fail because they think it will work for them as well if they just implement that "popular" element.

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