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Majestic
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« on: July 21, 2012, 01:47:07 PM » |
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I like combat flight sims, RPG's, and third person shooters.
Combat flight sims take skill. Combat flight sims are insanely realistic also. There's an actual learning curve on how to fly a plane in a combat flight sim. And the kills are very rewarding
RPG's are just adventurous. Getting immersed into a good storyline, memorable characters, and music. Plus RPG's last long. Most games you can beat them really quick and be done with.
Third person shooters are just stylish and fun
What are your favorite game genres and why?
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shig
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« Reply #1 on: July 21, 2012, 01:53:14 PM » |
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street fighters, final fighters and metal sluggers
devil may cryers are good too
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phubans
Indier Than Thou
Level 10
TIG Mascot
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« Reply #2 on: July 21, 2012, 02:04:38 PM » |
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I really like action-RPGs (Crystalis, Seiken Densetsu, Fallout 3, etc) - Games that give a more direct approach to input & controlling your character, but with a wide variety of equipment, stats, and a good story. Open-world exploration is pretty highly valued. In fact, I think apart from any genre, that's one of my favorite features to any game; having a large, inter-connected world to explore of my own free will. This not only includes the aforementioned games but also Metroidvanias (Super Metroid, Castlevania: Symphony of the Night, Cave Story). 2D platformers and top-down shooters will always resonate well with me, too, because I came from the era when those types of games were popular.
Also, anything horror-themed I will most likely love, though that's a very untapped genre in terms of video games.
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Paul Eres
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« Reply #3 on: July 21, 2012, 02:15:46 PM » |
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turn-based strategy (alpha centauri, romance of the three kingdoms), real-time strategy (starcraft, red alert), strategy-rpgs / tactical-rpgs (jagged alliance 2, final fantasy tactics), rpgs of most types (including action rpgs, wrpgs, jrpgs, dungeon crawlers, roguelikes, etc.) rts includes tower defense which i consider a sub-type of rts
there's not much 'why' to it except that those are the genres i find the most fun
some rationales:
a) i like games when i control a group of people, an empire, army, etc., and i don't like games where i control just one person. of the rpg genre, the rpgs i like the least are the ones where i control a single guy, like mmorpgs; so i could never really get into games like oblivion or skyrim because they feel too limiting, i'm just controlling one guy, not a group or an army, and that's boring to me. i think that's also the main reason i don't really like platformers, fps games, third person shooters, and the like: i like controlling groups and forces, not individual avatars
however that rationale does not explain why i like action-rpgs like zelda and fallout, cause those are just one guy too but i still enjoy playing those
b) i like games that last a long time, where you start out weak and get strong over long hard-fault difficulties and many adventures. if a game lasts a few min or half an hour or even six hours it feels too short to me, i like games to last 70+ hours, not 7. i don't have much free time but i'd rather use my free time to get through one long game than a dozen shortgames, it feels like more of an achievement (this also may explain why i prefer reading longer novels to shorter ones; if given a choice between two books of equal writing quality i'd read the longer one)
however that rationale does not explain why i like tower defense games, which tend to be short. those games don't last very long but i still enjoy them quite a bit (i've played maybe 100 different TD games)
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C.A. Sinner
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« Reply #4 on: July 21, 2012, 02:22:18 PM » |
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TBS, RPG (not J tho some are decent), arcadey action gams, GTA and similar games, nerdy complex simulations, metroidvanias, roguelikes, dark souls
i like
-dynamic (or "emergent" or whatever you call it) gameplay -exploration -challenge -freedom of choice -experimentation -deep atmosphere -complexity -interactive as opposed to static storytelling
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« Last Edit: July 21, 2012, 02:30:36 PM by C.A. Sinclair »
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Lauchsuppe
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« Reply #5 on: July 21, 2012, 02:56:32 PM » |
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everything that manages to create a massive virtual world one can explore. this includes most rpgs, point n click adventures, visual novels, action/adventures as well as many modern platformers. well, even many strategy games are able to do so. even some racing games like need for speed underground 2 manage to do that. well yeah, exploring a virtual world is certainly the most interesting aspect of a game in my opinion. the challenge comes second.
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J-Snake
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« Reply #6 on: July 21, 2012, 03:55:36 PM » |
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Games that give a more direct approach to input & controlling your character That sums up my preference.
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Majestic
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« Reply #7 on: July 21, 2012, 04:32:36 PM » |
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street fighters, final fighters and metal sluggers
devil may cryers are good too
Why do you like metal sluggers? I really like action-RPGs (Crystalis, Seiken Densetsu, Fallout 3, etc) - Games that give a more direct approach to input & controlling your character, but with a wide variety of equipment, stats, and a good story. Open-world exploration is pretty highly valued. In fact, I think apart from any genre, that's one of my favorite features to any game; having a large, inter-connected world to explore of my own free will.
Yea open world is nice...you can go wherever you want and discover new things and explore all the towns. I didn't know Fallout 3 was an RPG, i thought that was just a FPS. I might have to check that out
a) i like games when i control a group of people, an empire, army, etc., and i don't like games where i control just one person. of the rpg genre, the rpgs i like the least are the ones where i control a single guy, like mmorpgs; so i could never really get into games like oblivion or skyrim because they feel too limiting, i'm just controlling one guy, not a group or an army, and that's boring to me. i think that's also the main reason i don't really like platformers, fps games, third person shooters, and the like: i like controlling groups and forces, not individual avatars Oh ok, so you probably play League of Legends? Controlling an entire force is fun though. League of Legends, Age of Empires, and Starcraft come to mind b) i like games that last a long time, where you start out weak and get strong over long hard-fault difficulties and many adventures. if a game lasts a few min or half an hour or even six hours it feels too short to me, i like games to last 70+ hours, not 7. i don't have much free time but i'd rather use my free time to get through one long game than a dozen shortgames.
Exactly, it's way more rewarding finishing a long game. That's why I like RPG's so much, they take time to finish the game, usually there's a real good storyline. Exploring new towns/cities, getting better equipment and weapons, etc.
TBS, RPG (not J tho some are decent), arcadey action gams, GTA and similar games, nerdy complex simulations, metroidvanias, roguelikes, dark souls
i like
-dynamic (or "emergent" or whatever you call it) gameplay -exploration -challenge -freedom of choice -experimentation -deep atmosphere -complexity -interactive as opposed to static storytelling
Yea GTA is one of my favorites. Can't wait to GTA5 comes out though, THAT will be a lot of complexity, exploration, and freedom of choice
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J-Snake
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« Reply #8 on: July 21, 2012, 04:54:21 PM » |
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exploring a virtual world is certainly the most interesting aspect of a game in my opinion. the challenge comes second. What about minecraft?
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J-Snake
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« Reply #9 on: July 21, 2012, 05:05:20 PM » |
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like games when i control a group of people, an empire, army, etc., and i don't like games where i control just one person. It's interesting because it works differently for me. There is no real control in a group of people. You can just constantly say them what to do and regard the outcome. That's why I like to be in control of one guy (at a time), but fully so that I have actually a higher level of expression in what I do. And that is why growing with my character is more immersive to me.
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Majestic
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« Reply #10 on: July 21, 2012, 05:54:27 PM » |
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like games when i control a group of people, an empire, army, etc., and i don't like games where i control just one person. It's interesting because it works differently for me. There is no real control in a group of people. You can just constantly say them what to do and regard the outcome. That's why I like to be in control of one guy (at a time), but fully so that I have actually a higher level of expression in what I do. And that is why growing with my character is more immersive to me. That's a good point too. Controlling groups is more "automated" and "strategic". I think I prefer growing with one character over controlling forces.
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Lauchsuppe
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« Reply #11 on: July 21, 2012, 06:11:52 PM » |
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What about minecraft?
minecraft was okay, but i didn't spend too much time with it. the world was massive but too static - in the end it was not about discovery but rather about creation. but since i have my hobbies for individual fullfillment, there wasn't much space left for time consuming minecraft excesses. i guess i would've nerded the shit out of it at a younger age though.
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VDZ
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« Reply #12 on: July 21, 2012, 06:59:11 PM » |
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Visual novels. Full stop.
For the longest time, I thought I hated reading. Although I loved stories, I simply didn't enjoy reading novels, so I figured reading just wasn't for me. Then I started trying visual novels, starting with Narcissu, then moving on to True Remembrance, then Ever17, Clannad...and I was hooked. It turns out I love reading, but I just hate novels with their excessive descriptions and their wordings so much attempting to be poetic that they mostly just slow down the story. Visual novels combine the best of various media together: they use visuals to provide the background information (setting, details of the environment, how characters look, and so on), use music to set the mood, and use text for dialogue, thoughts and descriptions when they truly add something to the story. Then they also further enhance the experience by providing even more information; expressions on the character's faces convey their emotions as they say their lines, voicing further enhances and details the characters' emotions, visual and sound effects show you things in a more direct way than any kind of narration could (for example, a sprite of a character holding a gun up, followed by a gunshot sound with the screen shaking does a better job of making you experience the shot than any kind of description would), and so much more. Visual novels are by far the most immersive kind of fiction for me.
Of course, it can be a subject of debate whether visual novels are really games. For 'real game genres', I like games from all kinds of genres - be it first person shooters, sports games, RPGs (WRPGs, JRPGs, roguelikes, etc), strategy games (RTS and turn based), platformers, puzzle games, adventure games - as long as the game itself is good enough, I'll enjoy it.
My favorite game element is probably building something up throughout the entire game - starting with nothing, and over the course of the game adding more and more to it, ending up with something you created using lots of hard work. This is mainly present in crafting-focused games like Terraria or Haven & Hearth, where you slowly over time keep expanding your home or village.
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Paul Eres
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« Reply #13 on: July 21, 2012, 07:03:11 PM » |
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you may just be reading bad novels; good novels go very fast, like visual novels do. plus you don't have to read every word in a novel; if i see a description of the scenery or something i usually skip it unless i love the author's writing or something. you can usually just read the dialogue in a novel (everything between the quotation marks) and skip the descriptive paragraphs with absolutely no loss in meaning
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Rm88~
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« Reply #14 on: July 21, 2012, 09:25:55 PM » |
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Platformers:My absolute favorite genre. It's all about level design, interesting gameplay mechanics, fun worlds and ideally good music. Pure platformers are just a blast to play, my favorite gaming experiences come probably from Super Mario Sunshine and Super Mario Bros. 2. Power-ups, hidden areas, themed worlds, I love everything about them. Then action platformers can be incredibly challenging and fun (like Ninja Gaiden), and puzzle platformers have room for all kind of clever ideas with less emphasis on exploration. I guess Metroidvanias go gere as well. Fighters:I got into gaming because of Street Fighter II. I love lots of aspects about fighters. There are way more available characters than in most games, and they play and look differently, so there's plenty of gameplay variety. As long as there's people playing, I think fighters have the absolute highest replay value of all games, there are competitive communities for ancient fighters like Vampire Savior. Fighting games are also about finding and learning the stuff the developers probably didn't even thought about. And also fighting games are very social, I've met tons of friend while attending tourneys. RPGs (especially SRPGs):I actually don't really care about story  I enjoy the music, art style, and especially the gameplay that involves usually laid back exploration, micro-management, finding rare items, leveling up, strategy, etc. I love equally turn based JRPGs and action JRPGs, honestly, but my absolute favorite JRPGs are SRPGs. The chess-like gameplay and the huge focus on the battle system really does it for me, I just never get tired of these games. I also love roguelikes, don't know if they belong here.
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