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1027440 Posts in 41214 Topics- by 32824 Members - Latest Member: BenHarper

July 28, 2014, 12:25:47 AM
TIGSource ForumsFeedbackDevLogsA Man's Quest (8-bit style zen platformer)
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Author Topic: A Man's Quest (8-bit style zen platformer)  (Read 3184 times)
DrunkDevs
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« Reply #15 on: November 13, 2012, 08:13:52 PM »

Nice game!

**Spoiler Alert**

I'm in the tower, at the first skeleton and I got an unresponsive script message from "index.js". Thankfully, pressing "stop script" allowed me to keep playing. I'm using Firefox 16.0.2.

Also,  I'm going to be a spelling/grammar Nazi now.
  • Before the tower, Ty says "This tower isn't going to climb it's self!" It should be "This tower isn't going to climb itself!"
  • Inside the tower he says "Does this happen allot?" It should be "a lot"

I really like it so far!

Thanks for the super detailed feedback, and extra points for taking a screenshot of where you got stuck.

I'm not sure what caused the unresponsive script or you getting stuck, but you have given me enough details that I should be able to poke around those areas and find what's causing those bugs (also thank you for listing you browser version). I have also cleared up the spelling/grammar problems you listed, although I'm sure the worst is yet to come. Unfortunately bad spelling is my superpower.

Oh and just for you I uploaded a new build to the website with 2 other tweaks.
A) If you press "1" on the main menu you will be instantly transported to the room you got stuck in. You got so close to the end, I hate for a bug to stop you from seeing how it all turns out. ( you may have to click on the games frame to make sure it's in focus before pressing 1)
B) If you somehow get stuck again you can press "U" to restart the level.

I just want to thank you again Gagege for you super detailed post, and I hope you like how the game ends.
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« Reply #16 on: November 14, 2012, 07:08:10 AM »

No problem. I'll play it again tonight. I really want to seem him pee off the top of the tower.
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« Reply #17 on: November 14, 2012, 11:38:38 AM »

The story isn't particularly good, but I enjoyed the ending. And the graphics look blurry which is a shame.
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« Reply #18 on: November 14, 2012, 12:53:02 PM »

Glad you linked the ending. I'm not exactly sure what is causing the blur when using any other browser besides firefox.I'm am actively looking for a solution though.
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« Reply #19 on: November 14, 2012, 01:12:22 PM »

I do like fast platforming, i will give the gamea try, it's playable with HTML5 no excuse to not give it a chance Smiley
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« Reply #20 on: November 18, 2012, 01:18:08 PM »

Iím excited to announce today that A Manís Quest has entered the beta stage of development. All the content for the game has been made and now needs testing for and bugs that can be found. I would recommend to anyone interested in playing the beta build of the game play it in Firefox browser. Currently Game Maker Studio only supports scaled graphics in Firefox, so when played in any other browser the graphics come out blurry. When the game finally releases there will also be a non browser version for windows as well. Oh and if while playing the game you run into a bug where you get stuck in the environment, just press U to restart the level. This bug is hard for me to find, so I would appreciate any reports I can get.


Major changes between this build and the last are:
-Completely remade soundtrack (Thanks to 8th Mode Music for doing all the composition)
-New title screen and other graphical improvements
-Thin ar now speldid corect. (this should have been done way sooner, but at least itís now done.)
-Other small fixes.
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« Reply #21 on: November 26, 2012, 04:17:50 PM »



I was beginning to think this day would never come, but we are finally here. Today marks the official launch of ďA Manís QuestĒ. Thank you all so much for all the feedback I have gotten over the months, I have appreciated all of it. Check out the original post for all the juicy launch details, and if you like the game, be sure to share it on facebook, or mention it on twitter. This has been a lot of fun doing this devlog here, and I hope you will give the game a try.
-DrunkDevs
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« Reply #22 on: November 26, 2012, 04:45:04 PM »

Just finished it, great little game! i love the little surprise at the end!  Wink

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« Reply #23 on: November 26, 2012, 05:26:28 PM »

I'll be trying this tomorrow, looks awesome!
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« Reply #24 on: November 26, 2012, 09:38:09 PM »

Thank you for the positive words everyone. Oh, and if you have a gamejolt account and feel like giving it a rating, you can throw it right here. Thanks
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« Reply #25 on: November 26, 2012, 11:21:48 PM »

Just played through it, nice little game, especially liked the visuals!
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« Reply #26 on: November 27, 2012, 12:53:46 AM »

Same here. Played to the end and enjoyed it. Fun, light platformer. I actually quite liked the story too. Nice work!
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« Reply #27 on: November 27, 2012, 04:30:05 AM »

I played through it as well. It was pretty easy. (That's why it's a zen platformer I guess?) But part of that is because the controls were really nice. Also loved the style and music.

Near the beginning there was a bit of dialogue that didn't fit the box, that's the only problem I found.
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« Reply #28 on: November 29, 2012, 01:43:45 PM »

So this will most likely be my last post in the A Man's Quest devlog. I want to thank everyone again for all your help and support. This has been a lot of fun I will be starting on a new project very soon.

I leave you with a video postmortem for A Man's Quest. Enjoy.

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