URL : http://rydia.net/udder/!crap/questTest/
I've been working on this on and off for the past week. It's a new mode for Strat Tech with some changes to make it more like a team-based dungeon crawler. You make a team of 7 units, and then go through several levels with the same group of units. If one dies, it's permanently dead! The only goal is to get to the exit tiles on each level. However, there's treasure you can grab to increase your score on each level.
There are currently 24 different enemy types, although I could easily add more. The enemies are broken down into several groups - weak, medium, strong and killer. Weak enemies are about 1/4 as strong as your units, medium about 1/2, and killer enemies are about twice as strong!
There's also 18 different items you can pick up and use through your inventory. You can hold up to 9 different items in your inventory. I may add more items, but not too sure on that yet.
In terms of upgrading your characters, there are upgrade stations that let you permanently increase the max energy of one of your units. They are pretty rare and hard to get at, though.
Right now the enemy and item art is placeholder art. I hope to get something better in the future! There's also only 4 levels so far.
Please note that the game is meant to be an extension of Strat Tech and therefore does not hold your hand nearly as much. If you play it and find yourself dazed and confused, please play the Strat Tech demo here : http://rydia.net/udder/prog/strat/
Some useful feedback to leave would be :
What classes you went with
How difficult you found it to play
What items/classes were useful/not so useful
Which enemies gave you a hard time
How you would improve it compared to other dungeon crawlers
Your experience with dungeon crawlers/roguelikes in general
Any other issues you encountered