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June 19, 2013, 01:50:43 AM
TIGSource ForumsDeveloperCreativeWhat is a JRPG?
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bluej774
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« on: July 31, 2012, 12:34:26 PM »

After reading a ton of stuff about the Kingdom Hearts series and reflecting on the good and bad parts of various RPGs (especially those from Square/Enix) I came to a question.  What is a JRPG?  According to most online sources, it's just a RPG made in Japan.  But we all know there's more to it than that.

So, let's say you're playing a game.  At what moment do you realize that this is definitely a JRPG?

Is it the spiky hair?
Is it the crazy character names?
Is it the gigantic sword?
Is it the sudden random battles?
Is it the grinding?
Is it the screenful of nondescript stats?
Is it the collection mechanic?

What truly makes a game a JRPG?
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Paul Eres
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« Reply #1 on: July 31, 2012, 12:38:08 PM »

uh, when i look at who made the game (either the publisher or the credits) and see that it was made in japan? seems pretty simple to me
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Gimym TILBERT
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« Reply #2 on: July 31, 2012, 12:39:20 PM »

linear story of epic manga nonsense
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Darren_D_Daley
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« Reply #3 on: July 31, 2012, 12:45:14 PM »

Here is a pretty decent set of videos which explains and contrasts Western RPG's and JRPG's

http://www.youtube.com/watch?v=l_rvM6hubs8&feature=plcp
http://www.youtube.com/watch?v=v8aiEsIW9IM&feature=plcp
http://www.youtube.com/watch?v=Cmkdoz5LjdE&feature=plcp
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« Reply #4 on: July 31, 2012, 01:37:03 PM »

JRPG - Japanese RPG
WRPG - Western RPG

Graphical style or gameplay takes no part in determining what genre it is.

For gameplay, WRPGs are often confused with ARPG and JRPGs are often confused with TRPG (turn-based battle) or SRPG
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Cobralad
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« Reply #5 on: July 31, 2012, 02:41:51 PM »

Screw terminology. In fact there is forgotten term CRPG, which means "computer RPG" because role-playing games pretty much meant some people imagining themselves being warriors and princesses and they made whole stats and level stuff to emulate violence and them being muscular and pretty.
First CRPGs, like Ultima series or Rogue were trying to emulate being a character, with realistic world and character simulation. There were dundeon crawls, which only left stats part but it was still more like playing certain character.
East got Dragon Quest, which is pretty much every RPG ever made. For some reason they never made attempt to make games more realistic, so only RPG thing left is Level Up and equipment. I think its too late to rename genre, considering that Diablo made the same with WRPG, leaving only stats. "Game with EXP" would be truer.
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Zeredek
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« Reply #6 on: July 31, 2012, 02:58:45 PM »

Dark Souls is a JRPG.
It has none of those.
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Richard Kain
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« Reply #7 on: July 31, 2012, 03:07:53 PM »

"JRPG" is a misnomer. RPG is short for Role Playing Game. But in the majority of games usually classified as JRPGs, little to no actual role playing takes place. The "JRPG" sub-genre would be better described as adventure games with a stat-driven back end.
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EdgeOfProphecy
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« Reply #8 on: July 31, 2012, 04:50:03 PM »

Dark Souls is a JRPG.
It has none of those.

Dark Souls is an action WRPG made in Japan.  The argument is that the "J" and "W" do not denote a country of origin.  Rather, it denotes different interpretations of that RPG genre that took root in a specific region of the world, but have since become geographically decoupled.  It's similar to how you can cook French cuisine in the US, but it's still called French cuisine.

On The Rainslick Precipe of Darkness 3 has way, way more in common with Final Fantasy than it does Skyrim.

"JRPG" is a misnomer. RPG is short for Role Playing Game. But in the majority of games usually classified as JRPGs, little to no actual role playing takes place. The "JRPG" sub-genre would be better described as adventure games with a stat-driven back end.

I think RPG casts a pretty broad net.  Yes, while it grew from its roots in tabletop role playing, it eventually branched out to encompass concepts that did not involve direct role playing of a character ala D&D.  This is true of both RPG's that originated in the west and in from Japan.

Character growth and development is what defines the broad net.  It's the "RGP Element" that so many developers have injected into other genres.  Where JRPG and WRPG differ is largely in how the player explores the role of "character".

Many early Western RPG's lacked significant role playing qualities as well.  They were more like combat simulators with a stat-driven back end.
« Last Edit: July 31, 2012, 05:05:28 PM by EdgeOfProphecy » Logged
Richard Kain
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« Reply #9 on: July 31, 2012, 08:41:29 PM »

Character growth and development is what defines the broad net.  It's the "RGP Element" that so many developers have injected into other genres.  Where JRPG and WRPG differ is largely in how the player explores the role of "character".

But if that is the case, how do you explain games like Final Fantasy VII and VIII, where the growth of the characters themselves is almost immaterial, and the system is centered around developing their equip-able items? Things start to get murky when you expand the definition to encompass such a broad swath. I really think what we need is another term, one that better describes the sub-genre, instead of just expanding the scope of "RPG" to pull double duty. Perhaps "ASG", for Adventure Statistics Game.
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Muz
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« Reply #10 on: August 01, 2012, 03:23:15 AM »

It's an informal term. Doesn't really matter, it's more of a condescending term at times, towards RPGs that use a story-heavy approach with 'gameplay' used to pad the story, similar to Squaresoft games.

A RPG can be Japanese without being a JRPG. Like if you suddenly had a Japanese game that looked a lot like Fallout 3, you'd be hard pressed to call it a JRPG.

Nondescript stats go all the way back to text based RPGs lol.
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bluej774
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« Reply #11 on: August 01, 2012, 05:54:16 AM »

Wow.  I meant this to be a humorous thread where we could light-heartedly and lovingly bash the strange idiosyncrasies common among JRPGs.  But this turned serious fast.

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bento_smile
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« Reply #12 on: August 01, 2012, 09:06:19 AM »

Wow.  I meant this to be a humorous thread where we could light-heartedly and lovingly bash the strange idiosyncrasies common among JRPGs.  But this turned serious fast.


Ok! :D

  • When you leave town to come back and find it burned down...
  • When a mystical star princess drops out the sky...
  • When the number of monsters is increasing lately...
  • When your best childhood friend turns out to be your worst enemy...
  • When the best technology is ancient technology...
  • When one of your party members is a cat...

...you know you're playing a JRPG.
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Cobralad
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« Reply #13 on: August 01, 2012, 11:43:07 AM »

You forgot to mention that you fight against the corrupt empire which is backed by the evil religion.
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Richard Kain
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« Reply #14 on: August 01, 2012, 11:50:03 AM »

For once I would really like to see an "evil" empire in one of these games that goes around building hospitals and improving the quality of life of its citizens. Not all empires are evil by default. It would be a fun stab at this cliche to see the rebellion of the protagonists be completely ineffectual and unnecessary. The townspeople could give them strange looks whenever they start to bang on about taking down the man.
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