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879385 Posts in 32976 Topics- by 24363 Members - Latest Member: Renegade_Region

May 24, 2013, 12:02:14 AM
TIGSource ForumsDeveloperCreativeWhat is a JRPG?
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Author Topic: What is a JRPG?  (Read 1814 times)
EdgeOfProphecy
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« Reply #15 on: August 01, 2012, 12:30:20 PM »

Character growth and development is what defines the broad net.  It's the "RGP Element" that so many developers have injected into other genres.  Where JRPG and WRPG differ is largely in how the player explores the role of "character".

But if that is the case, how do you explain games like Final Fantasy VII and VIII, where the growth of the characters themselves is almost immaterial, and the system is centered around developing their equip-able items? Things start to get murky when you expand the definition to encompass such a broad swath. I really think what we need is another term, one that better describes the sub-genre, instead of just expanding the scope of "RPG" to pull double duty. Perhaps "ASG", for Adventure Statistics Game.

I don't care how kawaii uguu~ desu a game is, even if it has a completely static story and terrible characters, it is still be an RPG.  If you want to go around saying that Final Fantasy 7 isn't an RPG because Cloud is about as interesting as a cardboard box (which I completely agree with), you can, but I don't think many people are going to agree with your genre classification.

RPG in the video game sphere more or less means "Adventure Statistics Game", but people call it RPG because of the games they grew out of.  I don't think people go around calling hack 'n slash D&D campaigns "Tabletop Adventure Statistic Games" just because the players aren't heavily role playing their characters.  The defining characteristic of the genre is in fact, not its role playing, but the statistics growth and (numerical) character progression.
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John Sandoval
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« Reply #16 on: August 01, 2012, 09:18:33 PM »

What is a man?
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Fegon
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« Reply #17 on: August 02, 2012, 12:02:47 PM »

What is a man?

Sometimes there“s a man.
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moi
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« Reply #18 on: August 02, 2012, 12:07:26 PM »

dwarf fortress is my favorite jrpg
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lelebęcülo
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« Reply #19 on: August 02, 2012, 12:44:17 PM »

Basically, "WRPGs" (stupid term but whatever) started out as attempts to adapt D&D and similar games to computers. JRPGs are were the result of Japanese devs copying Wizardry, Ultima 1 and other early (and thus "imperfect") computer RPGs without even knowing the original source material. You could say JRPGs are the bastard child of computer RPGs
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moi
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« Reply #20 on: August 02, 2012, 12:49:38 PM »

I think you are mistaken when you say that they didn't know the original material, I've heard that D&D and other tabletop rpgs were actually rather popular in japan and had an influence over early design of videogames and many mangas/anime.
But it's true that what we call JRPGs (final fantasy,etc...) haven't anything to do with tabletop RPGs anymore.
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lelebęcülo
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« Reply #21 on: August 02, 2012, 01:08:13 PM »

Whoops looks like you're right but the fact remains that JRPGS were based on early CRPGs and weren't attempts to adapt tabletop RPGs.
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ham and brie
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« Reply #22 on: August 02, 2012, 02:11:21 PM »

Did the MegaTen series adopt D&D style alignments from earlier games? The plot of Shin Megami Tensei was mostly about the silent player character making choices that influenced law, neutral or chaos alignment. This does seem like they were trying to include roleplaying mechanics influenced by tabletop systems.

I think the Japanese games that had those kinds of elements are a bit more obscure though, than those which used the genre as a way of telling an adventure story about a group of characters. (especially in the West, because of lack of localisations) Genres tend to develop and diverge from their roots according to what is seen to work in practice in terms of popularity.
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Dave_C
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« Reply #23 on: August 10, 2012, 02:16:57 AM »

http://www.youtube.com/watch?v=sglKS-HfZMw

I really recommend this video on the birth of JRPG's, really interesting stuff.
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bluej774
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« Reply #24 on: August 10, 2012, 01:26:46 PM »

What is a man?
A MISERABLE LITTLE PILE OF SECRETS!  But enough talk... HAVE AT YOU!!!
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baconman
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« Reply #25 on: August 13, 2012, 09:25:51 PM »

WRPG = player-oriented stab at D&D videogaming, focused on one main character and personal progressions, usually in turn-based/action-driven combat.

JRPG = DM-oriented stap at playing a D&D module/story as a videogame, with one player controlling the entire group of characters, usually in menu-driven combat.

There are blurs in-between, but that's about the jist of it.
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Muz
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« Reply #26 on: August 18, 2012, 07:14:20 AM »

WRPG = player-oriented stab at D&D videogaming, focused on one main character and personal progressions, usually in turn-based/action-driven combat.

Not quite. A lot of the early "western" RPGs like Wizardry were very group oriented. Took maybe a few decades for people to realize that there's no point in creating a group and it was more fun going solo. But by computerizing D&D, you just had to work in the fact that D&D and other tabletops were meant to be played as a group, and there were balance issues about making a pure fighter without a cleric and nuker mage.

JRPGs weren't even strictly menu driven combat for a while. It seems like Final Fantasy popularized that.

If you wanted to boil it down, WRPG => combat/stats, JRPG => story.
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